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Dark Magician
This creature is in the Humans class.
Dark Magician

325 Hit points
185 Experience points per kill

Summon/Convince: --/--
Abilities: Melee (0-30), Heavy Magic Missile (20-30), Fireball (5-40), Haste, Invisibility, Self Healing.
Pushable: ?
Push Objects: ?
Est. Max. Damage: 100 hp per turn
Immune To: Invisibility
Strong To: Holy (-20%), Fire (-10%), Energy (-20%), Ice (-10%), Earth (-20%)
Neutral To: Physical, Drown?, Life Drain
Weak To: Death (+1%?)
Sounds: "Feel the power of my runes!"; "Killing you gets expensive!"; "My secrets are mine alone!"; "Stand still!".
Behavior: Will try to keep a distance for opponents while using a variety of spells.
Field Notes: New creature in the Winter Update 2007. They are often found with other Dark Magicians, Dark Apprentices and Mad Scientists. They seem to be a parody of high level Sorcerers.
Location: Hero Cave (Edron), Magician Tower, Dark Cathedral, Magician Quarter
Strategy: Kill them fast to reduce the damage done to you.
Loot: 0-80 gp, Mana Potion, Blank Rune, Health Potion, Strong Mana Potion, Strong Health Potion, Necrotic Rod (very rare), Small Enchanted Amethyst (very rare). (Create loot statistics)
See also: Creatures.
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