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Crocodile
105 Hit points
40 Experience points per kill
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Summon/Convince: |
350/350 (Illusionable) |
Abilities: |
Melee (0-40) |
Pushable: |
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Push Objects: |
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Est. Max. Damage: |
40 hp per turn |
Immune To: |
None. |
Strong To: |
Ice (-10%), Earth (-20%) |
Neutral To: |
Holy, Death, Drown, Life Drain |
Weak To: |
Physical (+5%), Fire (+10%), Energy (+5%) |
Sounds: |
None. |
Behavior: |
Runs in dark red health (10hp or less). These creatures will kill weaker monsters to get to their target, they also retarget (rarely). |
Field Notes: |
A fairly good source of food and drops the very popular Crocodile Boots. Since Christmas Update 2009 crocodiles no longer drop meat. |
Location: |
In the crocodile cave and the jungle east of Port Hope as well as the swamp to the north, Fenrock, Arena and Zoo Quarter, Trade Quarter, Talahu, also located on Meriana and Laguna Islands. |
Strategy: |
Just attack them, but remember that they can deal good damage if you have 3 or more on you. |
Loot: |
0-10 gp, Ham, Piece of Crocodile Leather, Crocodile Boots (very rare). (Create loot statistics) |
See also: Creatures.
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