This spell is in the Supply Spells class
Archivo:Conjure Arrow.gif

Conjure Arrow

Spell Class: Instant Supply Spells
Spell Words: exevo con
Exp Level: 13+
Premium: no
Used by: Paladins
(requires 100 mana)
Spell cost: 450 gp.
Buy spell from: Irea (Ab'Dendriel), Ankrahmun, Carlin, Darashia, Liberty Bay, Port Hope, Thais, Venore
Effect: Creates 10 Arrows.
Notes: Requires 1 Soul Point per 10 arrows. This is a useful spell for Paladins.
If you are hunting less dangerous creatures at lower levels and you do not need the mana for healing, use this spell to make more ammunition so you can hunt longer.

Also, while training with spears, you can use your steady mana gain to store up surplus arrows and avoid having to buy them from the store.

Make sure you have a free space in your backpack and enough carrying capacity (7 oz) so you do not drop arrows on the ground (where they can be stolen by other players).

See: Complete list of spells.
Spellbook.gif Spells in
BerserkDeath StrikeAntidoteSummon Creature
Divine CalderaDivine MissileDivine HealingUndead Legion
Energy BeamEnergy StrikeHeal Friend
Energy WaveEternal WinterIntense Healing
Ethereal SpearFierce BerserkLight Healing
Fire WaveFlame StrikeMass Healing
Great Energy BeamGroundshakerUltimate Healing
Hell's CoreIce StrikeWound Cleansing
Ice WaveRage of the Skies
Terra StrikeTerra Wave
Whirlwind ThrowWrath of Nature
Blood RageCancel InvisibilityConjure ArrowConjure Bolt
ChallengeChargeConjure Explosive ArrowConjure Piercing Bolt
Creature IllusionEnchant PartyConjure Poisoned ArrowConjure Power Bolt
Find PersonGreat LightConjure Sniper ArrowEnchant Spear
HasteHeal PartyEnchant StaffFood
LightMagic Rope
Magic ShieldProtector
Protect PartySharpshooter
Strong HasteSwift Foot
Train PartyUltimate Light
El contenido de la comunidad está disponible bajo CC-BY-SA a menos que se indique lo contrario.