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Behemoth
This creature is in the Humanoids class.
Behemoth

4000 Hit points
2500 Experience points per kill

Summon/Convince: --/--
Abilities: Melee (0-455), Distance Fighting (Boulder 0-200 physical damage), Haste.
Pushable: Cross
Push Objects: Tick
Est. Max. Damage: 635 hp per turn
Immune To: Invisibility, Paralysis
Strong To: Physical (-10%), Holy (-30%), Fire (-30%), Energy (-10%), Earth (-80%)
Neutral To: Drown?, Life Drain?
Weak To: Death (+5%), Ice (+10%)
Sounds: "Crush the intruders!"; "You're so little!"; "Human flesh - delicious!".
Behavior: Behemoths attack their enemies and chase them with their great speed.
Field Notes: When it's hasted it's able to outrun a level 130 player. So always be prepared to use Haste or Strong Haste. It can also be skinned in order to get Behemoth Fangs.
Location: Cyclopolis, deepest part of Tarpit Tomb after the flame, Forbidden Lands, Vandura Mountain, Serpentine Tower (unreachable), deep into the Formorgar Mines, Arena and Zoo Quarter, The Dark Path.
Strategy: A team of a Knight and a Druid at level 70 can hunt these with much profit and experience using the Ice Strike and Heal Friend spell. A Paladin, lower level than 80 should have a blocker or hunt solo from level 85+ with 90+ distance. Hunting them is easy and usually there will be profit in Loot.
Loot: 0-136 gp,0-6 Platinum Coins Amphora, 0-2 Assassin Stars, Crowbar, Double Axe, 0-6 Meat, Big Bone (semi-rare), Dark Armor (semi-rare), Pick, Plate Armor (semi-rare), 0-2 Small Amethysts (semi-rare), Two-Handed Sword (semi-rare), Battle Stone (rare), Behemoth Claw (rare), Giant Sword (rare), Great Health Potion (rare), Perfect Behemoth Fang (rare), Steel Boots (rare), Strange Symbol (rare), Behemoth Trophy (very rare), Crystal Necklace (very rare), Titan Axe (very rare), War Axe (very rare),. (Create loot statistics)
See also: Creatures.
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