Ghost

Hitpoints: 150 Experience: 120 Summon: n/a Convince: n/a Immunities: All physical Weapons, Poison Special abilities: Life Drain Runs?: A Ghost will not run away in low health. Description: A mystical and chilling undead monster that can only be harmed by magic or runes. They can be found in Drefia, the Venore Ghostship, and other haunted lands. ~Not found in the Ghostland. Loot: Gold, Shadow Herbs, Clerical Maces, Morning Stars, Combat Knives, Ancient Shields, Sandals, Golden Wands and Stealth Rings.

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