Retro Hardcore PvP

Retro Hardcore PvP worlds will be introduced with the Summer Update 2017. The PvP setting are the same as Retro Open PvP but without a Skull System. There are no fair fight rules, no Twist of Fate blessing and no differently coloured PvP frames. The Death Penalty will be raised by 16% on these worlds.

You can gain experience for Player Killing.
 * You will gain experience if you kill a character whose level multiplied with 1.1 and rounded down to the next whole number is higher than your own level, e.g. a level 40 will only get experience if his opponent is level 38 or higher.
 * The amount of experience you will gain is capped. For level 50 and above, the maximum amount of experience you can gain per kill is limited to 200% of your character's current total experience points. Below 50, the maximum amount of experience you can gain per kill is limited to 25% of your current character's experience points.
 * Only your first five kills of the same player during a server cycle (usually time period between two server saves) will grant you experience. Moreover, the amount of experience you gain gets reduced by 10% with each kill.