Updates/10.2

''This page is about the upcoming part of the summer update. For the recently released part, see Updates/10.1.''

The next update will be the second part of the Summer Update 2013. Its version number is believed to be 10.2.

Reward System for Boss Fights
With this mechanism, all active members in a boss fight may be able to loot rewards.

Once the boss is dead, players will see a new kind of loot bag, the Reward Container. It will contain individual loot for every fighting team member according to his participation during the fight.



Furthermore, a Reward Chest will be added to the Adventurers' Guild. Players will have the option to either take the reward from the dead body or the Reward Chest. If one has already looted the dead body, his reward chest will be empty. If not, the reward will be stored in the chest for seven days.

For more information, see the.

Artificial Intelligence for Bosses
All new bosses and eventually all existing bosses will have a new artificial intelligence (A.I.) that will make their behavior more dynamic and different from normal monsters, making them even more challenging. While all details have not been revealed the bosses' environment will be a factor in their behavior. The new bosses will be affected by the revised reward system.

World Board
This feature can be accessed at the Adventurers' Guild. Not much is known about how it works, but it can be used to check active Mini World Changes as an alternative to the Towncryer.

Changes

 * In order to face the Mad Mage (Their Master's Voice World Change) and the Raging Mage (The Mage's Tower World Change), players now have to actively take part in the respective tasks. For the Mad Mage, cleaning a certain amount of slime will be required, and for the Raging Mage, a number of Yielothax has to killed. Moreover, these bosses will also be affected by the new reward system.
 * Players can no longer prevent the teleport from the First Warzone from getting fully charged.

New Locations

 * The Spike
 * Spirit Grounds