The Explorer Society Quest/Spoiler

This is a very difficult and time-consuming quest. Parts of it can be worked on at any level, but some of the missions require you to pass through some very difficult places, such as Dwacatra, Ulderek's Rock, Deep Banuta, Calassa, etc.

Method
To begin this quest, visit the Tibian Explorer Society in Port Hope (here) or Northport (here). Then go back there for further missions.

The following table shows the missions of this quest and the recommended minimum level to solo the mission, assuming full spawn is present.

Additional missions

Joining the Explorers
Once you have talked to the explorer society's representative, in order to join they will request a Dwarven Pickaxe from Uzgod in Kazordoon.

Note: if you choose to go to Dwacatra (as is standard) you will need a Shovel and Key 3802. See Key 3802 for information on how to get it.

There are two ways you can get Dwarven Pickaxes: Bring the pickaxe back to the Explorer Society representative.
 * You ask Uzgod in Kazordoon for a dwarven pickaxe, he says he will exchange one for his beloved Family Brooch (you must talk to him before you can get it). Go to Dwacatra, near the main gate, and search for a hole in the center of the prison. Down there are 3 Dwarf Soldiers and 1 Dwarf Guard. Kill them and find the Family Brooch in the sealed door on the south. Go back to Uzgod and turn in the brooch to receive the pickaxe.
 * You can go to several of the Dwarf Mines and find a pickaxe (as a daily respawn). See the Dwarven Pickaxe article for a list of spawn locations. You do not need to talk to Uzgod if you can find one in the mines. You can also buy one from the market.

You are now an official member of the Tibian Explorer Society, ranked "Novice"

Missions for a Novice
The following three missions are for novices of the Explorer Society. Players will advance in rank when they complete all three.

The Ice Delivery
Note: this mission requires speed. It is recommended to accept the mission from Northport as you will be running from Folda.

Accept the ice delivery mission from the Explorer Society representative. He will equip you with an Ice Pick and request that you retrieve a piece of an ancient ice.


 * Go to Folda's main cave and find your way to a small frozen room on the second floor with Minotaur Archers and Minotaurs (here, see below for the route). It's a good idea to kill everything on the way, or they may slow you down on the way out.
 * Use the Ice Pick on the frozen stalagmites to receive an Icicle. You have 10 minutes before the icicle defrosts. Run back to the Explorer Society representative you received the mission from, and turn in the ice delivery mission.

You will receive the Just in Time achievement if you haven't received it already.

Note: if you fail to deliver the icicle you can ask the representative for another chance.

The Butterfly Hunt
Tip: you can accept this mission with The Plant Collection and do both of them together. It is recommended you find the Purple Butterfly first, and keep your eyes peeled for the Blue and Red Butterflies while you complete the The Plant Collection mission.

Tip: if you find a butterfly you don't need yet (i.e. blue or red), you can either trap it and come back for it later, or kill it and carry the corpse. You require a fresh corpse so you will have to be fast if you choose to kill it.

Accept the butterfly hunt mission from the Explorer Society representative. He will give you a Butterfly Conservation Kit to carry a Purple Butterfly in.

Your task is to find a butterfly specimen, kill the butterfly and use the Butterfly Conservation Kit on its corpse. Take each filled kit back to the representative to continue. Once all 3 butterflies have been captured, your mission is complete.


 * First you will be tasked to find a Purple Butterfly. You can find these all around the swampy area just north of Port Hope, or the grassy area south of Port Hope and many other places around Tibia.
 * Next you will be tasked to find a Blue Butterfly. You can find these near bodies of water far north and south of Port Hope, in the Cormaya Garden, on Meriana, and near the Well of Life at the Pits of Inferno.
 * Finally you will be tasked to find Red Butterfly. Many will have difficulties with this one. There don't appear to be normal spawns of red butterflies,

Note: all of the butterflies can be found in the center building of Inner City, Yalahar. They can also be found east of Banuta near the Forbidden Lands palisade.

The Plant Collection
Tip: you can accept this mission with The Butterfly Hunt and do both of them together. It is recommended you find the Purple Butterfly first, and keep your eyes peeled for the Blue and Red Butterflies while you complete the Plant Collection mission.

Accept the plant collection mission from the Explorer Society representative. He will give you a Botanist's Container to carry samples of plants in. You must go around Tiquanda in search of plant species in a specific order, use the container on the plant to collect samples, and return to the representative after collecting each one.


 * First you need to find a sample of a Jungle Bells Plant. These can be found on the ground along the south side of Port Hope very close to town, and just within the Tiquanda Jungle north of Port Hope. Some have been seen here, here, here and here. Jungle bells are also located in the Well of Life in the Pits of Inferno.
 * Next you need to find a sample of a Witches Cauldron Plant. These are found slightly deeper in the Tiquanda Jungle. The easiest to locate is along the river. Go east of Port Hope on the north side of the river, and follow the river as it turns north. A witches cauldron plant can be found just north of a camp with Skeletons in it (approximately here). Another location, north-east of the Explorer Society HQ in Port Hope, is here. A close one is here. Witches cauldron plants are also found in the Well of Life in the Pits of Inferno.
 * Finally you need to find a sample of a Giant Jungle Rose plant. One can be found near the river on the way to the witches cauldron plant described above. (here). Giant jungle roses are also found in the Well of Life in the Pits of Inferno.

Missions for a Journeyman
These three missions are for journeyman of the Explorer Society. Once all three of these missions have been completed successfully, you advance in rank.

The Lizard Urn
The Explorer's Society is sending you to retrieve a sacred Funeral Urn from the lizard village Chor for research.

To reach Chor, you need to go to the far south-east corner of the jungle. It is easier to come from the mountain pass to Ankrahmun, instead of traversing the entire jungle from Port Hope. You will need to cross a bridge (really just a fallen tree here), and walk through a pass in the mountain (here). There is only one way through this mountain pass. If you reached high enough rank in Killing in the Name of... Quest you can use services provided by Lorek (one of the carriers around Port Hope next to Paw and Fur Society headquarters) to get to Chor for 30gp.

The Funeral Urn is located under the center temple (here). Go downstairs and face some Lizard Snakecharmers. The Funeral Urn is at the north (here). Now, Take the Urn and report to the Explorer's Society member.

Notes:
 * Remember to save some capacity since the urn weighs 100 oz.

The Bonelord Secret
The Explorer Society is looking for evidence that the Bonelords originally built the Dark Pyramid north-east of Darashia (which is now occupied by Minotaurs). This is a fairly difficult place to go, so bring a good blocker and a mage shooter with plenty of GFB runes.

To complete this mission, you need to go into the Dark Pyramid and retrieve a Wrinkled Parchment covered with strange numbers.


 * Go to the Minotaur Pyramid north-east of Darashia (here) and go down the steps.


 * This first level below the surface has plenty of Minotaurs and Minotaur Guards. Head west and go down another level.




 * This level has quite a few Minotaur Guards and Minotaur Archers. Head east and go down again.




 * This level has a large number of Minotaur Guards, Minotaur Archers, and Minotaur Mages. Head to the north and go down the steps.




 * This room has only one Mummy. Go down the stairs. (Tip: There is a small quest in the east of this room in the coffins.)




 * There are no creatures in this room, but open the door and "use" the box behind it to receive the Wrinkled Parchment.




 * Take the Wrinkled Parchment back to the Explorer Society and tell him you have found the Bonelord Secrets.

The Orc Powder
The Explorer Society wants you to go and get the powder used by the Orcs to make their Orc Berserkers and Orc Riders crazy.

Go to Ulderek's Rock, fighting off several types of orcs.

Enter the fortress (here) and go there:



Go up the ramp, you will face several types of orcs, mostly consisting of Orc Leaders and Orc Warlords.
 * first floor: 2 Orc Leaders, 1 Orc Berserker, 2 Orc Shamans, ~6 War Wolfs
 * second floor: 3 Orc Leaders, 3 Orc Berserkers, 3 Orc Rider, 3 Orc Shamans, 5 War Wolfs

Climb your way 5 levels up the mountain (hint: levitating up the south side from the second floor onwards will make this significantly easier than using the ramps) and you will find a door with a glowing red handle and a chest behind it, open the chest and you will find the Orc Powder. Give the orc it to the explorer's society to complete this quest.



Journeyman rank complete!

Missions for a Relic Hunter
Every member with rank of Relic Hunter or higher can purchase Atlas and is able to rent a Helmet of the Deep. This rank consists of three missions, after you successfully completed all three missions you will advance in rank.

The Elven Poetry

 * The Explorer Society Will ask you to obtain a elven poetry book called "Songs of the Forest" for study purposes.

Location: Hellgate

Equipment needed:
 * Rope.
 * Hellgate Key 3012.

The way:


 * Go into Hellgate and go one floor up.
 * Walk west, and go down the hole at the end of the way.




 * Now walk east, and also go down at the end.




 * Now go west.
 * At the T-cross go south.
 * Go the first way east.
 * Keep going east and go down the hole at the end.




 * In this room are some Elves and a Elf Scout, as well as the book Songs of the Forest.



(If you don't know how to exit Hellgate look here: Hellgate.)
 * Once you get the book report back to the Explorer Society.

The Memory Stone
Location: Edron Ruins

Equipment needed:
 * rope

the way to the Memory Stone


 * First go to Edron.
 * Go the the Hero Cave here. (watch out for the Hunters.)
 * go down the hole. (here you will find some Wild Warriors)
 * Walk north and go down again.
 * at level -2 there are some Demon Skeletons, Wild Warriors, Priestesses and a Bonelord. Go down the hole.



Here you will first meet a Monk, then several Demon Skeletons, Wild Warriors and more Priestesses. Follow the yellow line until you come to stairs that go both down and up, go DOWN and the memory stone will be just to your right.

(To the south a little bit more is another hole. Do NOT go down that hole, since there are two Giant Spiders there! Additionally, the passage continues, though the picture doesn't show it. Do NOT go down that staircase either, as there is a Grim Reaper there.)


 * Once you get the Memory Stone, report back to the Explorer Society.

The Rune Writings
Location: Banuta

Items needed:
 * for this mission you will be requested to find an atypical structure in the lizard coloney of Chor and trace it using a paper.


 * Go to Banuta and go down here. on the way here you will meet some apes.


 * After you go down one floor, go north. You will face many apes from here on.
 * And in the second room go down the stairs, west of the room.




 * go west. and the first way you go south.
 * follow this way and you come in a room. (here are many apes)
 * the "atypical structure" is at the north of this room.




 * After you used the sheet of paper (that the NPC of the Explorer Society gave you.) on the "atypical structure", you can go back the the Explorer Society for your next mission.

Missions for an Explorer
Note:The missions for this rank can only be done in order (as shown), so cannot be taken in whatever order the player wants like the missions for earlier ranks, nor can they be taken together (must be done one at a time, in the order shown).

The Ectoplasm
You must collect Ectoplasm from a recently dead ghost in a special Ectoplasm Container.

Any dead ghost will do. Those that never get rotten from the tombs, won't work. You need a fresh one.

once you used the Ectoplasm Container on a fresh Ghost's remains report back to Explorer Society.

The Spectral Dress
You need to collect a Spectral Dress from The Queen Of The Banshees who lives in the Ghostlands.

Needed:
 * Rope
 * Pick

The way to The Queen Of The Banshees.


 * First go to the Ghostlands and go down a hole here


 * Go south and go down a hole. Here are some Skeletons, Ghouls and some Poison Spiders.


 * Go south-east and go the hole down.


 * Go to the Magic Walls east from the rope spot. To open the Magic Walls you need to use 2 switches. There is 1 switch west of here and 1 switch east of here (see the red arrows). The east switch is guarded by a Giant Spider.


 * Once you have removed the Magic Walls, go past them all at the same time because there is a hidden switch that will close the Magic Walls again. After the Magic Walls go down the hole. (The teleporter is for going back if the Magic Walls have closed.)


 * Walk in this room north. Here are Mummies, Ghouls, Stalkers and ghosts.


 * Go in this room through the teleporter. Now you are standing in a long straight hall. Go south. Somewhere in the middle of this is a secret teleporter that teleports you back to the beginning. Pick a hole in the middle of the hall (see the Burst Arrows), and go under the teleporter. Come back up and walk south again. At the end, go west, up the ramp and down into a round chamber. In this room are some Ghosts, Stalkers and 4-5 Demon Skeletons. Go down the stairs.


 * Go down the stairs north-east of here. You will have to go through: Ghosts, Stalkers, (Demon Skeleton and many Scorpions.


 * Go down the stairs south-west from here. On the way you will meet many Banshees (12). The Spectral Dress is located here, but you have to talk with The Queen Of The Banshees before you can take it.


 * Go to the stairs north from here. Go up into the room. (here are many more banshees). Go down the other stairs, and follow the way to the next stairs. Go up here.


 * Walk north through this room. Here you meet Ghosts and Demon Skeletons (maybe it's smart for mages to use Invisible). Go down the stairs.


 * From here you go east and follow this way. Go down the stairs.


 * Here is The Queen Of The Banshees, guarded by: Banshees, Ghosts and Stalkers.

There are some Banshees, Mummies and Stalkers. Be careful because it is dangerous.


 * talk to the The Queen Of The Banshees about the "Spectral Dress" and she will allow you to take the dress. retrace your steps back to the dress and take it (see pictures).
 * Once you get the Spectral Dress, report back to the Explorer Society.

The Spectral Stone

 * Take mission from Port Hope or Northport.


 * Then you just need to travel in Northport at the Explorer Society base and say "latest research reports" and go back in Port Hope. Or otherwise if you started the mission in Northport


 * Take new mission, Angus or Mortimer will give you a Spectral Stone. Use it on the strange carving in upstairs. Go to Northport or Port Hope base, depending on where you started the mission, and do the same.

The Astral Portals
Go to Angus or Mortimer and report him about mission.

Note: To complete this mission, you must have access to all other teleporters. This requires you have completed every other mission, making this your last.

Upon completion of this, you receive:
 * The ability to travel from Port Hope to Northport and vice versa via the Explorer Society. This requires Orichalcum Pearls, which you can buy from the Explorer Society's bases for 80 gp each.
 * 6 Orichalcum Pearls.
 * A Crown Backpack and
 * The ability to buy Crown Backpacks.

The Island of Dragons
Note that to do the missions in Svargrond you must have completed The Ice Islands Quest until the mission "Formorgar Mines 3".

First, talk to Lurik, to get this mission. Then go to Okolnir. Go up the ramp to the very north west. At the south east corner, go down a ramp (ground level). There you will find a pitfall, go down into a small room (4 frost dragons + 2 dragon hatchling), use a pick on the ground at south west part of the room and you will reveal another hole. Down are 5 frost dragons, kill them and go to the south east end of the room. You will find a frozen dragon lord on the wall to the north. Use it and take the dragon scale that is dropped on the ground. Go back to Lurik and bring he back the scale of frozen dragon, you will be rewarded with 5,000 gold coins for completing this mission.



Note: If you've done Calassa right Lurik will give you The Frozen Trench. Then you will be able to ask for this one...

The Ice Music
Head to the Barbarian island then from the stairs down from mammoths, head west and then north into an actual cave (here), not a pick hole or shovel hole. Find a stalagmite in there and use the Resonance Crystal on it.



After completing the ice music mission you may use the astral portal from Liberty Bay to Svargrond.

The Undersea Kingdom
Needed items:
 * Pick
 * 5000 gold pieces for Helmet of the Deep
 * 200gp Travel money to Calassa

Method
 * You need to be Relic Hunter to start this mission.
 * Take the mission from Berenice, the representative of the Explorer Society in Liberty Bay.
 * She will send you to investigate the Quara race in their natural surrounding to Calassa, an underwater settlement.
 * To be able to go down there, you need the Helmet of the Deep which can be rented by the Captain Max once you're there, on the ship over Calassa.
 * To go there, go with Captain Max and ask for 'Calassa'. Pay the 200 gp and then ask him for the helmet. Be prepared cause there's a 5000 gold deposit for it. Also note that the helmet is heavy (210 oz.), so travel light to make sure you have enough capacity to carry it (applies mainly to mages).
 * Put the helmet on your head and jump into the water. This means, only walk off the small platform. Be ready to face all type of Quaras and Massive Water Elementals, which can make 300+ damage. DO NOT go down if you don't have a good team. If you get surrounded, since the teleporter is further to the north. And because you are underwater, you will walk very slow.
 * Go south, then east: there will be a wrecked ship. Use the pick on the wooden hatchway, then a stair will appear.




 * Go down, there will be 2 Quara Constrictors and 3 Quara Hydromancers. Just kill them and get the Damaged Logbook in the left wall passage.

''You see a damaged logbook.  It weighs 11.00 oz. '' It must be the one which the explorer society requested.


 * Return to Berenice in Liberty Bay, say "Calassa", and by what it seems, the quest is over (with no reward).

The Frozen Trench
Needed items:
 * Levitate or items such as Crates to climb with.
 * Helmet of the Deep
 * gold for boat travel

Method
 * You need to have completed the mission "The Undersea Kingdom" in order to start this mission.
 * You must have completed Ice Islands Quest until the mission "Formorgar Mines 3".
 * Take the mission from Lurik, the representative of the Explorer Society in Svargrond.
 * He will send you to investigate what happened to a missing explorer that was lost while exploring the Frozen Trench.
 * To be able to go down there, you need the Helmet of the Deep which can be rented by the Captain Max, on the ship over Calassa.
 * To go there, go with Buddel to Tyrsung. Once in Tyrsung head south to the smugglers camp. On the southernmost point of land there should be a ship docked, head up on the ship and kill the 3 Smugglers and the Pirate Cutthroat. Equip your Helmet of the Deep and jump into the water from the planks on the south side of the ship (here).
 * Be prepared to face Quara Constrictors and Quara Mantassins around the teleporter. Head south until you find a cliff to Levitate down.
 * Head west after levitating until you find a cave leading north, head north till you find a frozen human and step in front of it. This will make a message appear saying you found a frozen human and should report back to Lurik. Note: There is one Quara Predator next the frozen human.
 * After returning to Lurik, you will be awarded with the Sea Scout Badge, which is not an item, but only a title.



The Skull of Ratha
Note: getting this item is possible to free account players

This quest is not very complicated. The only difficult part is defeating the creatures that guard the rewards.

Since witches can throw Fire Fields, it may be a good idea to bring some Destroy Field runes in case your path gets blocked.


 * Travel through Green Claw Swamp to the Amazon Encampment, North of Venore.

"Witch Hill" is located near the center of the camp, here.


 * After defeating two Witches, a Valkyrie, and a Lion, open the two boxes to obtain 2 bags: one with one White Pearl, the Skull of Ratha and other with Wolf Tooth Chain and a Dwarven Ring.


 * Back to Mortimer or Angus return the skull to him for a 250 gp reward.

The Giant Smith Hammer
Note: getting this item is possible to free account players
 * Go to the Cyclops/Minotaur camp in the Plains of Havoc, and be prepared to face many Cyclopes and various types of Minotaurs.
 * Go down the stairs in the north structure (here). Once you go down these stairs, you will be faced with numerous Cyclopes, Minotaurs, Minotaur Guards, Minotaur Mages, and even some Orcs.
 * The quest box is located in the room directly to the south.


 * Back to Mortimer or Angus give him the Giant Smithhammer.

Joining the Explorers
You see a dwarven pickaxe.

It weighs 60.00 oz.

It is a masterpiece of dwarvish smithery and made of especially hard steel.


 * Angus in Port Hope

The Ice Delivery

 * Angus in Port Hope

You see an ice pick.

It weighs 70.00 oz.

It might come in handy in cold regions.

The Butterfly Hunt

 * Angus in Port Hope

The Plant Collection

 * Angus in Port Hope

The Lizard Urn

 * Angus in Port Hope

The Bonelord Secret

 * Angus in Port Hope

The Orc Powder

 * Angus in Port Hope

The Elven Poetry

 * Angus in Port Hope


 * Back to Angus

The Memory Stone

 * Angus in Port Hope


 * Back to Angus

The Rune Writings

 * Angus in Port Hope


 * Back to Angus

The Ectoplasm

 * Angus in Port Hope

You see an ectoplasm container.

It weighs 6.00 oz.

It is filled with ectoplasm.


 * Back to Angus

The Spectral Dress

 * Angus in Port Hope


 * The Queen of the Banshee

...
 * Back to Angus

The Spectral Stone

 * Angus in Port Hope


 * Mortimer in Northport


 * Angus in Port Hope

The Astral Portals

 * Angus in Port Hope

The Island of Dragons

 * Lurik in Svargrond

You see a scale from a frozen dragon. It weighs 0.90 oz. This is the proof that there were once dragon lords on Okolnir which mutated into frost dragons.


 * Back to Lurik in Svargrond

The Ice Music

 * Lurik in Svargrond

You see a resonance crystal. It weighs 2.50 oz. You have recorded beautiful ice music on it for the Explorer Society.


 * Back to Lurik in Svargrond

The Undersea Kingdom

 * Berenice at Liberty Bay

.......
 * Captain Max at Calassa


 * Back to Berenice at Liberty Bay

The Frozen Trench

 * Lurik in Svargrond


 * Back to Lurik in Svargrond