The Lightbearer/Spoiler

The Lightbearer event is an event occurring in November in which participants must keep basins lit. It was first introduced in 2009 but already tested in the tester server preceding the summer update of 2009 and again in the test server preceding the autumn patch of 2009.

The event consists of keeping 10 different Lightbringer's Basins burning for 96 hours.

Each player can use each of them only once within 5 days. The torch is used to keep the Lightbringer's Basins burning and vanishes in 24 hours, unless you log out or put the torch in your Depot.

After using your magical torch on the basins you have a chance to get 5 minutes of respawn. Creatures that respawn depends on what basin you are and they can come in packs from 1 to 5. The respawns increase in difficulty up to the 3rd or 4th respawn, and then decrease again.

The event requires a lot of teamwork and organization, especially on servers with few people.

Basins locations
There are 10 Lightbringer's Basins:

Formogar Glacier
Basin creatures: Bane of Light (?).

You will face Crystal Spiders, Ice Golems, Wyverns and Mammoths on the way to basin.

Go north from depot/carpet, use levitate on the blue spots, red spot is the basin

Near Knightwatch Tower
Basin creatures: Midnight Warrior

Go to the Plains of Havoc and follow the map. You will face Wyverns, Giant Spiders, possible Cyclopses and all kind of Orcs on the way.



Forbidden Lands (near behemoth cave)
Basin creatures: Midnight Spawn

Dwacatra Prison
Basin creatures: Bride of Night

Don't forget your Key 3802 to enter Dwacatra. You will face one Orc Berserker, Dwarf Guards and some weaker creatures on the way.



Bonebeast Island
Basin creatures: Shadow Hound



Edron Demon single spawn (not in demon room)
Basin creatures: Herald of Gloom

Drefia near Necromancer Quest
Basin creatures: Acolyte of Darkness



Hellgate library floor
Basin creatures: Nightslayer



Tarpit Tomb (first hunting floor, a bit northwest of entrance)
Basin creatures: Doomsday Cultist



Magician Quarter (Hellspawns)
Basin creatures: Duskbringer



Consequences
Failing leads to raids of Essences of Darkness in every city.

Winning leads to raids of Spirits of Light in every city, and the possibility to get rewards.

Bad Side
If the event is failed, the following creatures can be fought on the bad side of the Temple of Light:

They deal a lot of damage, have a lot of hitpoints, and are not intended to be killed (although it is technically possible to kill them).

Good Side
If the event ends in success, the following creatures can be fought on the good side of the Temple of Light:

They don't deal as much damage and have good loot.

Rewards
Rewards may include a trophy with descriptive text, such as a Golden Fafnar Trophy, a Silver Fafnar Trophy or a Silver Lightbearer's Trophy, other items are expected with the trophies. Rewards can only be gotten if the game world succeeds in the event.