The Desert Dungeon Quest/Spoiler

Preparation
Players can only complete this quest in groups of four. You need one player of level 20+ from each vocation. Each one must bring a specific item to sacrifice. (Note that these items are basically destroyed during the quest. So, for example, if the paladin's main fighting weapon is a crossbow, he or she should actually bring two crossbows, because one of them will be sacrificed.) In addition to this, at least one player needs to carry of a shovel
 * The knight needs a sword.
 * The paladin needs a crossbow.
 * The druid needs an apple.
 * The sorcerer needs a spellbook.

Starting the quest
For an experienced Tibia player, locating three other party members is often the most difficult part of the quest.

Once you make sure all four players have the necessary sacrifice items, you should meet somewhere and travel to the Jakundaf Desert. Beware of scorpions and anything else that might be lured to this area.

You will see a hole covered by a stone pile within what looks like a broken down building surrounded by energy, fire and poison fields. Try not to step in these.

Dig open the hole and go down it. You will drop down several times. Note that once you get to the bottom it is impossible to rope back up. You will have to exit via the escape portal if you are unable to complete the quest.

Navigating the cave
When you get to the bottom, you will usually see a bunch of spiders. However, it is rare, but possible for a beholder to be lured here. Follow the path shown on the map.

Go up the ladder to the next map layer. Then go to the west and up again. Do not go down the hole to the south.

On the next layer you will follow a non-branching, serpentine path. There is no danger to be found here.

Go up to the next elevation and follow the path. There will be a slime spawn to your right. Further to the north you will see a hole to the left. Do not fall into it. There are orc warriors and berserkers down there. Keep going along the path and go up the last ladder at the end.

This will take you to the item sacrifice room. You have to pass through the level 20 door to enter it.

Off to the right there is a glowing blue portal which is to be used if, for some reason our group is unable to complete the quest. For example, use it to exit if one of your members or one of the required sacrifice items is missing.

The treasure room
There are buttons on the floor that will be properly activated when a player of the correct vocation is standing on each and the correct item is placed on the altar behind each player. The correct pattern is as follows. If the button does not appear to be "pressed down" when you stand on it, make sure you have the correct item placed on the correct altar and step off the square and back onto it.
 * Paladin stands on the north button.
 * Druid stands on the west button.
 * Sorcerer stands on the east button.
 * Knight stands on the south button.

Once all the buttons are pressed down, the paladin must pull the lever next to his square. This will teleport all four players to the treasure room. There are two chests to be opened:
 * One gives you 100 platinum coins.
 * The other gives you a green bag containing:
 * A protection amulet,
 * A magic light wand,
 * A ring of healing, and
 * An ankh.

To leave, go north up the stairs and you will appear back on the sands of the Jakundaf Desert.