Hunting Places

A list of all Hunting Places in Tibia
This page contains a list of all known hunting places organized by location.

See Also:

* List of Hunting Places by Alphabetic Order

Ab'Dendriel
Advice level or skills: Knights: At least level 25 and skills 55/55. Paladins: At least level 20 and 60 distance. Mages: At least level 25.
 * Ab'Dendriel Elf Cave

Advice level or skills: Knights: At least level 15 and skills 50/50. Paladins: At least level 9 and 50 distance. (This is not a really good hunting place for paladins.) Sorcerers: At least level 9 Druids: At least level 13 (Tip: Don't hunt here with a Poison rod as Slimes are immune to poison.)
 * Ab'Dendriel Slimes Cave

Advice level or skills: Knights: At least level 25 and skills 65/65 Paladins: At least level 20 and 70 distance. Mages: At least level 19 (Tip: You may need Great Fireballs.) If you stay far from Minotaur Guards, Orc Berserkers, Hunters and the center tower (with Dragon), you can hunt here even from level 8.
 * Elvenbane

Advice level or skills: Knights: At least level 50 and skills 80/50. Paladins: At least level 35 and ? distance. Mages: At least level 30.
 * Hellgate

Advice level or skills: Knights: At least level 8 and skills 15/15. Paladins: At least level 8 and skills 15/15. Mages: At least level 7.
 * Shadow Caves

Ankrahmun
Advice level or skills: Knights: At least level 40 or skills 75/75 Paladins: At least level 25 and 60 distance. (70 is recommended.) Mages: At least level 28 (Tip: Summon Demon Skeletons to block.) Or at higher levels killing with exori vis 50+
 * Ankrahmun Dragon Lairs

Advice level or skills: Knights: At least level 8 and skills 40/40. Paladins: At least level 13 and 50 distance. Sorcerers: At least level 9 Druids: At least level 13
 * Ankrahmun Tombs

Advice level or skills: Knights: At least level 25 and skills 60/60 Paladins: At least level 30 and 70 distance. (not good for paladins) Mages: At least level 30
 * Ashta'daramai (a.k.a blue djinn fortress)

Advice level or skills: Knights: At least level 15 and skills 60/60. Paladins: At least level 17 and ? distance. Mages: At least level 13.
 * Larva Caves

Advice level or skills: Knights: At least level 40 and skills ?/?. Paladins: At least level 45 and ? distance. (Not a very good place for paladins.) Mages: At least level 35.
 * Mal'ouquah (a.k.a Green Djinn Fortress)

Carlin
Advice level or skills: Knights: At least level 7 and skills 15/15. Paladins: At least level 7 and skills 15/15. Mages: At least level 7.
 * Folda

Advice level or skills: Knights: At least level 15 and skills 35/35. Paladins: At least level 8 and skills 30/30. Mages: At least level 9.
 * Femor Hills

''This is made by not hunting the Demon Skeleton and the Hunter spawns in Femor Hills.

Advice level or skills: Knights: At least level 20 and skills ?/?. Paladins: At least level 20 and ? distance. Sorcerers: At least level 7. Druids: At least level 13.
 * Ghostlands

Advice level or skills: Knights: At least level 40 and skills ?/?. Paladins: At least level 40 and ? distance. Mages: At least level 35.
 * Isle of the Kings

Advice level or skills: Knights: At least level 40 and skills ?/?. Paladins: At least level 40 and ? distance. Mages: At least level 30.
 * Maze of Lost Souls

Darashia
Advice level or skills: Knights: At least level 8 and skills 20/20. Paladins: At least level 8 and skills 20/20. Mages: At least level 7.
 * Dark Pyramid

Advice level or skills: Knights: At least level 20 or skills ?/?. Paladins: At least level 20 or skills ?/?. Mages: At least level 13
 * Drefia

Advice level or skills: Knights: At least level 8 and skills 20/20. Paladins: At least level 8 and skills 30/20. Mages: At least level 7.
 * Darashia Rotworm Caves

Edron
Advice level or skills: Knights: At least level 25 and skills 60/60. Paladins: At least level 20 and 60 distance. Mages: At least level 27 with monks and/or Rods/ Wands
 * Cyclopolis

Advice level or skills: Knights: At least level 20 and skills ?/?. Paladins: At least level 20 and ? distance. Mages: At least level 19 (Tip: Mages and Paladins can easily kill Ghouls by running while shooting with the wand/rod/distance weapon.)
 * Ghoul Hill

Kazordoon
Advice level or skills: Knights: At least level 20 and skills 55/55 Paladins: At least level 20 and 60 distance. Mages: At least level 20. Watch out for PKers inside and Giant Spiders outside!
 * Dark Cathedral

Advice level or skills: For first floors: Knights: At least level 8 and skills 30/30. Paladins: At least level 13 and ? distance. Mages: At least level 13.
 * Dwarf Mines

For Dwarf Guards and higher: Knights: At least level 30 and skills 80/80. Paladins: At least level 30 and 80 distance. Mages: At least level 28.

Advice level or skills: Knights: At least level 15 and skills 30/30. Paladins: At least level 13 and 40 distance. Mages: At least level 13.
 * Jakundaf Desert

Advice level or skills: Knights: At least level 20 and skills 50/50. Paladins: At least level 20 and 60 distance. Mages: At least level 20. Beware of Hunter!
 * Outlaw Camp

Advice level or skills: Knights: At least level 160 and skills 95/95. (Bring 1000+ UHs if planning to hunt there). Paladins: At least level 130 and 100 distance. (Bring a lot of different kinds of runes and bolts if planning to hunt there). Mages: At least level 140. (Bring a lot of different kinds of runes if planning to hunt there).
 * Pits of Inferno

Advice level or skills: Knights: At least level 45 and skills ?/?. Paladins: At least level 30 and 75 distance. Mages: At least level 33.
 * Plains of Havoc

Liberty Bay
Advice level or skills: Knights: At least level 70 and skills 80/80. (Really bad hunting place for knights) Paladins: At least level 70 and 80 distance. Mages: At least level 60.
 * Calassa

Advice level or skills: Knights: At least level 30 and skills ?/?. Paladins: At least level 25 and ? distance. Mages: At least level 28. (Tip: Summon Demon Skeletons to help you)
 * Cult Cave

Advice level or skills: Knights: At least level 80 and skills 80/80. (Tip: Use your power to block in a team.) Paladins: At least level 80 and 80 distance. Mages: At least level 90.
 * Goroma

Advice level or skills: Knights: At least level 150 and skills 90/90. Paladins: At least level 160 and 100 distance. Mages: At least level 180.
 * Kharos

Advice level or skills: Knights: At least level 25 and skills 45/45. Paladins: At least level 25 and ? distance. Mages: At least level 22. (Tip: Use Great Fireball when you get swarmed.)
 * Laguna Islands

Advice level or skills: Knights: At least level 60 and skills ?/?. Paladins: At least level 40 and 60 distance. Mages: At least level 35.
 * Nargor

Advice level or skills: Knights: At least level 60 and skills ?/? (Tip: Bring lots of Runes with you) Paladins: At least level 60 and ? distance. Mages: At least level 50.
 * Ramoa

Advice level or skills: Knights: At least level 8 and skills 20/20. Paladins: At least level 8 and skills 20/20. Mages: At least level 7.
 * Vandura Rotworm Caves

Port Hope
Advice level or skills: Knights: At least level 50 and skills 65/65. Paladins: At least level 30 and 60 distance. Mages: At least level 35
 * Banuta

Advice level or skills: Knights: At least level 40 and skills ?/?. Paladins: At least level 40 and ? distance. Mages: At least level 27.
 * Chor

Advice level or skills: Knights: At least level 30 and skills ?/?. Paladins: At least level 20 and ? distance. Mages: At least level 25.
 * Southern Port Hope Dworc Caves

Thais
Advice level or skills: Knights: At least level 8 and skills 40/40 Paladins: At least level 13 and skills 40/40 Mages: At least level 8
 * Ancient Temple

If you are low level, watch out for lured creatures, like Fire Devils and Dragons!

Advice level or skills: For Rotworms and Carrion Worms: Knights: At least level 9 and skills 35/35. Paladins: At least level 9 and skills 30/30. Mages: At least level 9. For more dangerous monsters: Knights: At least level 25 and skills ?/?. Paladins: At least level 20 and ? distance. Mages: At least level 19. Note: To get there you have to buy key for 800gp.
 * Fibula Dungeon

If you are low level, watch out for lured creatures, Demon Skeletons!

Advice level or skills: Knights: At least level 25 and skills 70/70. Paladins: At least level 45 and ? distance. Mages: At least level 27 (Tip: Summon Monk(s))
 * Mintwallin

Advice level or skills: Knights: At least level 20 and skills 55/55 (Tip: Use balanced fighting). Paladins: At least level 15 and 50 distance. Mages: At least level 14.
 * Mount Sternum

Advice level or skills: Knights: At least level 30 and skills 60/60. Paladins: At least level 25 and 60 distance. Mages: At least level 26.
 * Orc Peninsula

Advice level or skills: Knights: At least level 40 and skills 75/75. Paladins: At least level 30 and 70 distance. Mages: At least level 30.
 * Thais Dragon Lair

Venore
Advice level or skills: Knights: At least level 7 and skills 10/10. Paladins: At least level 7 and skills 10/10. Mages: At least level 7 Watch out for a lured Minotaur Mage or Minotaur Archer!
 * Dusalk's Troll Clan Cave

Advice level or skills: Knights: At least level 60 and skills 85/85. Paladins: At least level 40 and 80 distance. Mages: At least level 50.
 * Ulderek's Rock (a.k.a Orc Fortress)

Advice level or skills: Knights: At least level 30 and skills 60/60. Paladins: At least level 30 and 70 distance. Mages: At least level 30.
 * Shadowthorn

Advice level or skills: Knights: At least level 50 and skills 80/80. Paladins: At least level 55 and 75 distance. Mages: At least level 40.
 * Venore Dragon Lair

Advice level or skills: Knights: At least level 50 and skills ?/?. Paladins: At least level 50 and ? distance. Mages: At least level 50.
 * Black Knight Room