Speed Breakpoints

Player's movement speed is based on which his or her breakpoint is reached. What it means, player at level 390 (499 speed) without any boosts have exactly the same movement speed as a player with level 470 (579 speed). Becouse they both are at the same breakpoint, to run faster they need to acheive next breakpoint which is 590 speed. This breakpoint system was added in or earlier.

Another example, player with speed of 172 have the same movement speed as a player with speed of 215.

Use this table to get adventage when is worth to use {Boots of Haste} and/or {Time Rings}. In almost all cases using {Haste} and {Strong Haste} will reach next breakpoint.

At the moment we needs more information about breakpoint levels.

Movement Speed Breakpoint Table: Temporary table (numbers in this table informs that players with such speeds have the same movement speed). Keep in mind that checking your speed breakpoint requires to walk on 0 speed loss tiles like tiles in shops, depots etc. Becouse some tiles, example grass or tiles in saves reduces your movement speed by a %.