Killing in the Name of... Quest/Spoiler

Method
You must go to the desired npc with the mission and say task or mission, it's different what they respond to.

NOTE: Some of these quests can be repeated again as long as you have the correct level. Even if you kill more than what is required for the previous task, the counter will still reset and start at 0 (the extras killed will not count towards the next task if repeated). You have to complete the task to get another one from the same NPC. However, you can switch the task if you wish to.

Paw and Fur: Ranks
Rank can only be gain by completing tasks from Grizzly Adams, killing the monsters and killing the boss count as separate tasks. Repeating tasks still count for the task-count. Some quests can only be aquired after completing other quests first. Having to kill 4000 or  before  gives you the quest to kill another 1000, is an example of this.

Edron City: Trolls
Player: Hello

Daniel Steelsoul: Greetings and Banor be with you, player!

Player: task

Daniel Steelsoul: The trolls living west of our city have become quite a nuisance lately. Not that they are really dangerous to us, but still, we must show them that there's a line they shouldn't cross. ...

Daniel Steelsoul: I want you to kill 100 of them. If you succeed, I'll provide you some pretty coins and experience. Are you willing to take on this task?

Player: yes

Daniel Steelsoul: I'm pleased with your eagerness. To help you find the trolls' den, I mark both the entrance to the passage and their lair on your map. To reach your goal, you have to kill the normal brown trolls, but troll champions count too. Good luck!

''Player': Hello '' Daniel Steelsoul: Greetings and Banor be with you, player!

Player: task

Daniel Steelsoul: Very nice, player. That will push the trolls' forces back a little. Here is your reward!

Edron City: Goblins
Player: Hello

Daniel Steelsoul: Greetings and Banor be with you, player!

Player: task

Daniel Steelsoul: The trolls living west of our city have become quite a nuisance lately. Not that they are really dangerous to us, but still, we must show them that there's a line they shouldn't cross. ...

Daniel Steelsoul: If you could kill 150 goblins for us, that'd be a good start. Would you be willing to help us in this matter? Player: yes

Daniel Steelsoul: Fine then! I'll show you the Goblin den on your map, here. Use the same passage you did when hunting for trolls. You can kill normal goblins as well as scavengers and assassins on the lower levels, but beware, they are a bit harder.

Player: Hello

Daniel Steelsoul: Greetings and Banor be with you, player!

Player: task

Daniel Steelsoul: Congratulations, you've fought well against the goblin plague. Thank you! Here is your reward!

Edron City: Rotworms
Player: Hello

Daniel Steelsoul: Greetings and Banor be with you, player!

Player: task

Daniel Steelsoul: Maybe you have noticed the numerous rotworms that burrowed under Edron. They're quite a pest. You look strong enough to be able to vanquish a few for us. Do you think you can kill 300 rotworms?

Player: yes

Daniel Steelsoul: Great! You can find rotworms south of the city, for example. Take a rope and shovel and look for loose stone piles to dig open. ...

Daniel Steelsoul: You can kill normal rotworms as well as their larger brothers, the carrion worms, to fulfil your task. Be careful and good luck!

Player: Hello

Daniel Steelsoul: Greetings and Banor be with you, player!

Player: task

Daniel Steelsoul: Well done! Thanks to you the city is a bit safer. Here's your reward!

Edron City: Cyclopes
Player: Hello

Daniel Steelsoul: Greetings and Banor be with you, player!

Player: task

Daniel Steelsoul: We've successfully driven the minotaurs off this island, but the underground city of the cyclopes - Cyclopolis - is still standing. ...

Daniel Steelsoul: We're always looking for adventurers who'd help us decimate the number of cyclopes. Will you assist the city of Edron by killing 500 of them?

Player: yes

Daniel Steelsoul: I'm impressed with your dedication and courage. I can't show you the exact location of cyclopolis on the map though. It is somewhere north of Edron city. ...

Daniel Steelsoul: Exit the city and go through a mountain passage leading to the west, then keep on heading north. The entrance is marked by large, obelisk-like stones arranged in a circle. ...

Daniel Steelsoul: You can kill normal cyclopes as well as drones and smiths to reach your goal. Good hunting!

Paw and Fur: Carniphilas
Player: Hello

Grizzly Adams: Welcome back player. What brings you here this time?

Player: task

Grizzly Adams: All right, what would you like to hunt? Crocodiles, tarantulas, carniphilas, stone golems or mammoths? Player: carniphilas

Grizzly Adams: Damn walking weed-thingies! You'll find them deeper in the jungle. Weed out 150 carniphilas for our society. Alright?

Player: yes

Grizzly Adams: Good show, old chap! Speak to me again when you are done hunting.

Paw and Fur: Crocodiles
Player: Hello

Grizzly Adams: Welcome back player. What brings you here this time?

Player: crocodiles

Grizzly Adams: They are a nuisance! You'll find them here in the jungle near the river. Hunt 300 crocodiles and you'll get a nice reward. Interested?

Player: yes

Grizzly Adams: Happy hunting, old chap! Come back to me when you are through with your task.

Player: Hello

Grizzly Adams: Welcome back player. What brings you here this time?

Player: task

Grizzly Adams: Spiffing work, old chap. Now I have a special task for you. Recently several citizens of Port Hope have vanished. It is rumoured that they were killed by a crocodile. The people call it 'Snapper'. Hunt down and kill that evil man eating beast.

Player: Hello

Grizzly Adams: Welcome back player. What brings you here this time?

Player: task

Grizzly Adams: If you're up for another hunting mission just ask me for a task.

Paw and Fur: Tarantulas
Player: Hello

Grizzly Adams: Welcome back player. What brings you here this time?

Player: tarantulas

Grizzly Adams:

Player: yes

Grizzly Adams: Happy hunting, old chap! Come back to me when you are through with your task.

Player: Hello

Grizzly Adams: Welcome back player. What brings you here this time?

Player: task Grizzly Adams: Nicely done! Now I shall assign you a special task. Rumour has it that there is an ancient and evil tarantula who preys on humans. She is called 'Hide'. Track her down and kill her! Good luck, old chap.

Player: Hello

Grizzly Adams: Welcome back player. What brings you here this time?

Player: task

Grizzly Adams: If you're up for another hunting mission just ask me for a task.

Paw and Fur: Stone Golems
Player: Hello

Grizzly Adams: Welcome back player. What brings you here this time?

Player: stone golems

Grizzly Adams: unknown

Player: yes

Grizzly Adams: Happy hunting, friend! Come back to me when you are done hunting.

Player: Hello

Grizzly Adams: Welcome back player. What brings you here this time?

Player: task Grizzly Adams: Good show, old chap. If you're up for another hunting mission just ask me for a task.

Paw and Fur: Mammoths
Player: Hello

Grizzly Adams: Welcome back player. What brings you here this time?

Player: mammoths

Grizzly Adams: This particular species are found in Svargrond. Impressive beasts, but you wouldn't want one in your back garden. Hunt 300 of them. Alright?

Player: yes

Grizzly Adams: Happy hunting, friend! Come back to me when you are done hunting.

Player: Hello

Grizzly Adams: Welcome back player. What brings you here this time?

Player: task

Grizzly Adams: Jolly good job you did there, but now I have a special task for you. The citizens of Svargrond live in fear because of a frightfully bad-tempered mammoth they call 'Blood Tusk'. Go there and put an end to him. Happy hunting!

Player: Hello

Grizzly Adams: Welcome back player. What brings you here this time?

Player: task

Grizzly Adams: If you're game for another hunting mission just ask me for a task.

Paw and Fur: Sea Serpents
Player: Hello

Grizzly Adams: Welcome back player. What brings you here this time?

Player: task

Grizzly Adams: Good job, old chap! Are you up for a challenge? Have you heard of the legendary sea serpent called 'The Leviathan'? It must be somewhere near the spot you found. This is a true test of your hunting skills - find it and kill it. Good hunting!

Paw and Fur: Huntsman Rank
Player: Hello

Grizzly Adams: Welcome back player. You have completed 5 tasks for our society. Ask me for a promotion to advance your rank!

Player: promotion

Grizzly Adams: You have completed 5 tasks! Let me promote you to the first rank: Huntsman. Congratulations! ... Grizzly Adams: If you find any trophies that you don't need, feel free to ask me for a trade.

Paw and Fur: Ranger Rank
Player: Hello

Grizzly Adams: Welcome back player. You have completed 10 tasks for our society. Ask me for a promotion to advance your rank!

Player: promotion

Grizzly Adams: You have completed 10 hunting tasks. It's time for a promotion. You advance to the rank of 'Ranger'. Congratulations! ...

Grizzly Adams: Oh, I made a deal with Lorek. He ships Rangers from our society - and higher ranks of course - to Banuta, Chor or near the mountain pass to Darama. Just ask him for a passage.

Paw and Fur: Big Game Hunter Rank
Player: Hello

Grizzly Adams: Welcome back player. You have completed 20 tasks for our society. Ask me for a promotion to advance your rank!

Player: promotion

Grizzly Adams: Good show! You have completed 20 hunting tasks for the 'Paw and Fur - Hunting Elite. You have earned the right to join the ranks of those known as 'Big game hunter'. Congratulations! ...

Grizzly Adams: From now on I'll buy more trophies from you!

Paw and Fur: Trophy Hunter Rank
Player: Hello

Grizzly Adams: Welcome back player. You have completed 30 tasks for our society. Ask me for a promotion to advance your rank!

Player: promotion

Grizzly Adams: Spiffing! You have done 30 hunting tasks! From now on you can call yourself a 'Trophy hunter'. As a reward I have this special backpack for you and in addition you can sell some more rare trophies to me.

Paw and Fur: Elite Hunter Rank
Player: Hello

Grizzly Adams: By the gods....50 hunting tasks....this is austoding! Ask me for a promotion to advance to advance your rank! And while you are here, I also have another special task for you.

Player: promotion Grizzly Adams:Congratulations! You have made the highest rank: 'Elite hunter'. If haven't yet done so ask me for the special task.

Lugri: Necromancers and priestesses
Player: Hello Lugri: What is it that you want, Player? Player: task Lugri: What? Who are you to imply I need help from a worm like you? ... Lugri: I don't need help. But if you desperately wish to do something to earn the favour of Zathroth, feel free. Don't expect any reward though. ... Lugri: Do you want to help and serve Zathroth out of your own free will, without demanding payment or recognition? Player: yes Lugri: You do? I mean - wise decision. Let me explain. By now, Tibia has been overrun by numerous followers of different cults and beliefs. The true Necromancers died or left Tibia long ago, shortly after their battle was lost. ... Lugri: What is left are mainly pseudo-dark pretenders, the old wisdom and power being far beyond their grasp. They think they have the right to tap that dark power, but they don't. ... Lugri: I want you to eliminate them. As many as you can. Both necromancers and priestesses. And as I said, don't expect a reward - this is what has to be done to cleanse Tibia of its false dark prophets.

Player: Hello Lugri: What is it that you want, Player? Player: task Lugri: You've slain a mere 4000 necromancers and priestesses. Still, you've shown some dedication. Maybe that means you can kill one of those so-called 'leaders' too. ...' Lugri: Deep under Drefia, a necromancer called Necropharus is hiding in the Halls of Sacrifice. I'll place a spell on you with which you will be able to pass his weak protective gate. ...' Lugri: Know that this will be your only chance to enter his room. If you leave it or die, you won't be able to return. We'll see if you really dare enter those halls.'

Player: Hello Lugri: What is it that you want, Player? Player: task Lugri: Hrm. So you had the guts to enter that room. Well, it's all fake magic anyway and no real threat. ... 	 Lugri: What are you looking at me for? Waiting for something? I told you that there was no reward. Despite being allowed to stand before me without being squashed like a bug. Get out of my sight!

Player:&#160;Hello Lugri:&#160;What is it that you want, Player? Player: task Lugri: You can't live without serving, can you? Although you are quite annoying, you're still somewhat useful. Continue killing Necromancers and Priestesses for me. 1000 are enough this time. What do you say? Player:&#160;yes Lugri:&#160;Good. Then go.

Meriana Rebels: Pirates
Player: task Raymond Striker: The pirates on Nargor are becoming more and more of a threat to us each day. I wish someone could get rid of them once and for all, but unfortunately they just keep coming! ... Raymond Striker: Only a dead pirate is a good pirate. I think killing a large number of them would definitely help us to make Sabrehaven a safer place. ... Raymond Striker: It doesn't matter how long it takes, but... would you be willing to kill 3000 pirates for us? Player: yes Raymond Striker: Perfect. I know it sounds like a lot, but really, take your time. You won't do it for nothing, I promise.

Player: task Raymond Striker: Hey, great. You've done well! As a small reward I give you some coins from our treasure box. Also, let me tell you an interesting piece of information. ... Raymond Striker: One our of spies told us about a secret hideout somewhere on Nargor. Supposedly, one of the four pirate leaders can be found there sometimes. If you dare go there, you might be able to face him or her in one on one combat. ... Raymond Striker: Beware though - prepare yourself well and only flee if you must. This might be your only chance to get into there, so be careful and don't die!

Player: task Raymond Striker: So you went into the leaders' hideout? I hope you were successful and got what you were looking for! Thank you, my friend. Pirates still keep coming here, unfortunately. ... Raymond Striker: Do you, by chance, would like to kill pirates again for us? Player: yes Raymond Striker: Perfect. I know it sounds like a lot, but really, take your time. You won't do it for nothing, I promise.

Turmoil of war: Minotaurs
Player: Hello

Budrik: Hiho, hiho player

Player: mission

Budrik: I am so angry I could spit grit! That damn Horned Fox and his attacks! Let's show those bull-heads that they have messed with the wrong people. ...

Budrik: I want you to kill 5000 minotaurs - no matter where - for me and all the dwarfs of Kazordoon! Are you willing to do that?

Player: yes

Budrik: Hussah! Let's bring war to those hoof-legged, dirt-necked, bull-headed minotaurs!! Come back to me when you are done with your mission.

Player: Hello

Budrik: Hiho, hiho player.

Player: mission

Budrik: By all that is holy! You are a truly great warrior! With much patience! I have just found out the location the hideout of The Horned Fox! I have marked the spot on your map so you can find it. Go there and slay him!! Good luck!

The Marid: Green Djinns
Player: task Gabel: You've proven to be an experienced soldier, human. Though I still hope the war to be over soon, the Efreet are still threatening our tower. ... Gabel: Thus we need your help in killing the green ones. If you kill 500 green djinns or Efreet for us, I'll reward you with bonus experience and some extra gold pieces. Do you agree? Player&#160;: yes Gabel: All right. May Daraman bless your hunt, human.

Player: task Gabel: You've done it, human! Daraman be praised! Take this for your efforts. ... Gabel: What's left to do now is seek out Merikh the Slaughterer, an especially cruel Efreet. He hides somewhere in Yalahar. I don't know if you can kill him, but you should at least try.

Player: task Gabel: So you've been there and faced Merikh the Slaughterer! Whether you killed him or not, I hope your presence at least scared him. He is so mighty that we can only hope to truly defeat him one day. ... Gabel: When you've recovered from your fight and would like to kill green djinns in our service again, just talk to me about that task.

The Efreet: Blue Djinns
Player: task

Malor: There are still blue djinns everywhere! We can't let a single one of them live. I guess a start would be for you to kill 500 blue djinns and Marid. Will you assist us?

Player: yes

Malor: Good, then show those pathetic Marid what you're made of.

Player: task

Malor: Well well, human. Not bad. I'm not surprised, since you have done acceptably well in the past. So I suppose I can ask you for another thing. ...

Malor: Seek out Fahim the Wise. A name which is utter mockery, since he's one of the stupidest Marid I've ever seen. He hides somewhere in Yalahar, probably afraid to come anywhere near Mal'ouquah. ...

Malor: I suggest you teach that joke of a djinn a lesson he won't forget.

Player: task

Malor: You've met Fahim the Wise? That's good. I'm pretty sure it was easy to give him a nice beating. ...

Malor: If you should feel like killing blue djinns in our service again, just talk to me about that task.