Updates/11.00

During 2015 and 2016 CipSoft worked on a new client to replace the old Stand-Alone Client. After some beta testing this new client was released on, officially branded as Tibia 11.

11.00.3768
As of Tibia 11 the Stand-Alone Client contains the following new features:
 * Similar to the Flash Client, Tibia 11 allows you to assign and customise hotkeys all over your keyboard for fast and easy use. Please note: There are two chat modes for each hotkey set in Tibia 11: Chat On and Chat Off. Upon your first login via Tibia 11 after the release on September 13, the mode Chat On will be active. Further info on custom key bindings and chat modes in Tibia 11 can be found here.
 * The options menu has been redesigned.
 * Due to the technical differences between Tibia 11 and client version 10, the stand-alone client now features a new font rendering to produce a clearer and more legible typeface.
 * Similar to the Tibia Flash client, you can see a picture of an item next to its name in the NPC trade window and in the Market.
 * In NPC conversations, you can click on highlighted key words just like in the Tibia Flash client.
 * Offer lists in the Market are more neatly arranged.
 * You can move the minimap in all directions via mouse drag.
 * Sliders (e.g. split stack slider) jump to the point you click on instead of only moving by 10. In addition, the buttons on the left and right of a slider can be used with Shift+Click, Ctrl+Click or Shift+Ctrl+Click to move the slider bar by 10, 100 or 1000.
 * The display of cooldowns has been tweaked a bit. For example: You see the cooldown of each spell even if this cooldown is not displayed in the current client version (e.g. for support spells).
 * "Stay logged in for session" is activated per default. It can be deactivated via general options in the options menu.
 * All text boxes have a context menu with copy/paste option.
 * The tutorial and the left smartclick are also available in Tibia 11. If left smartclick is activated, your character will perform the most obvious action if you click on a field. Depending on whether or not a creature or an item is placed on a field, the smartclick will let your character walk to the field, attack the monster or player on it, use or look at an item on it, or address the NPC on it with "Hi" if possible.

11.00.3787
On, some new features were added.
 * In order to solve the problem with making an extra step when pressing a button to walk, which mainly concerned high level characters, a new option was added to the options menu. With Keyboard Delay you can now adjust the delay on your keystrokes in the options menu. The default delay is now set to 250 ms, while it was 0 before.
 * Opening the dialogue to switch characters via Ctrl+G is now possible again if the dialogue had been closed before using Esc.
 * The chat mode no longer automatically resets to Chat Off when logging out. Chat On* does still reset to Chat Off, though.
 * The hotkey default for Movement: Go South-West was changed from Y to Z.
 * The layout for long hotkey text entries was fixed.
 * The NPC channel title should now be displayed correctly when opened via hotkey.
 * "Player X has logged in." is now also shown in the server log, if you chose "Notify on login" on your VIP List.

11.00.3813
On, some new features were added.
 * A further issue with walking was addressed. Just shortly changing directions with your character should now work as expected.
 * Deactivating the option Highlight Mouse Target in the options menu now removes the blue highlighting of tiles, as well as the yellow glow from target creatures, for example. With this option deactivated, the highlighting of targets happens via a white frame in the game window.
 * The premium widget should no longer be shown to you if you are already premium.
 * The hotkey combination to open your skill window is now displayed correctly. It is Alt+S.
 * On European keyboards, the AltGr key should now work just like the left Alt key during attacks.

11.00.3831
On, the following issues were fixed:
 * An issue concerning walking with limited FPS.
 * A movement issue that concerned using "use with" in combination with objects.

11.00.3839
On, some new features were added.
 * The visibility of the health bar is improved. Numeric effects should no longer cover the bar.
 * Containers (e.g. backpacks) now close without delay.
 * To improve its visibility, the mouse cursor was brightened up.
 * Left Smart-Click now opens a container in the same window. Additionally, Alt+Left Smart-Click opens a container in a new window now.
 * Creatures and NPCs displayed in the battle window are now listed in the correct order.
 * Further improvements concerning turning with Ctrl while moving.

11.00.3862
On, some new features were added.


 * Semi-transparent arcs were introduced as an alternative HUD (heads-up display).
 * You can choose which information is displayed in the game window, e.g. your own character's name, health, mana and marks, or the names, health and marks of others. You can choose your preferred settings in the new option's tab "status" at any time.
 * Various containers should no longer scroll unintentionally.
 * A movement issue while walking on specific floor tiles is now fixed.
 * Opening the backpack in the tutorial now works as intended.
 * If Smart-Click is enabled, "Hi" is now sent to local chat after clicking on an NPC.
 * Setting a second hotkey for spells or potions no longer results in two separated hotkey entries.

11.00.3878
On, some new features were added.


 * Toggling fullscreen modus resizes the game window correctly now.
 * The default action while clicking on your character's field using the mouse preset Left Smart-Click is now "use with". It remains "look" if "use with" is not possible.

11.00.3913
On, some new features were added.


 * Dynamic memory management: If available, the Tibia 11 client automatically uses additional RAM capacity, which should reduce FPS drops and lag in various situations.
 * Moving your character via mouse while standing on furniture is now working as intended and does no longer result in FPS drops.
 * A navigational issue causing FPS drops while trying to move to unreachable places is now fixed.

11.00.3947
On, some new features were added.


 * You can sort your Battle Window and choose what you want to get displayed in it. Five buttons were added on top of the battle list to activate different filters: "Players", "NPCs", "Monsters", "Non-Skulled Players" and "Party Members". You can hide any other players and NPCs for example, if you want to focus on the monsters you are approaching. If you do not need to make any adjustments to your battle list, you can hide the buttons anytime, which results in more space for other things.
 * You can sort the order of appearance by your own needs. Per default the battle list appearances are sorted "by Display Time" which was also the case in previous client versions. You can open the different sorting options with the corresponding icon at the top of your battle window as well as with a right click in your battle window itself.
 * A new hungry icon which helps you to keep track of your satiety was added. As soon as your food timer has run out, this little icon will show up in the field below your inventory which also displays other special conditions such as burning or poisoning.
 * You can now attack your previous or next target via hotkey. Check out the hotkey menu to set your favourite keys.

11.00.3953
On, some new features were added.


 * The option's tab has been restructured and enhanced. "Console" got renamed to "Messages" and contains the options to "Show Spells in Game Window" and "Show Spells of Others in Game Window" now. Disabling these options should lead to a better visibility of your health and mana bars in various situations.
 * The command to turn your character are more customisable. In the general options you can now choose if you want to use Ctrl, Shift or Alt to turn your character. If you want to, you can also have two of the keys or even all three of them enabled at the same time.
 * A minimap issue causing FPS drops while trying to move to unreachable places is now fixed.

11.01.3987
On, some new features were added.


 * Opening a smaller Container inside of a bigger one does no longer reduce the size of the container window.
 * Based on your entry in the first key column, your personal hotkeys are now sorted in an ascending order.
 * You can now display your personal hotkey entries on top of your hotkey list. Activate "Switch Order" to do so.
 * Latency is now displayed in milliseconds next to the number of FPS in the FPS/Lag Indicator.
 * From now on, hotkeys for Attack Previous Target and Attack Next Target also work while the battle window is closed.
 * FPS drops, caused by opening the skills window, are now reduced.
 * Modifier keys (e.g. Ctrl, Alt, Shift) can no longer be set as independent hotkeys.
 * An issue causing already killed creatures to be displayed in the battle window should now be fixed.

11.01.4015
On, some fixes were implemented.


 * The piece price in the market can only be set in integers. Comma separated numbers are no longer possible.
 * Some issues causing the client to crash are now fixed.
 * The colouring of the cooldown bar was adjusted to look more similar to the old client.
 * HUDs do no longer disappear while standing on a stack of creatures.
 * The Game Window centers correctly now while standing on a stack of creatures.
 * Toggling from the fullscreen mode does no longer close open windows unnecessarily.

11.01.4078
On, the following fixes were implemented.


 * After switching characters with Ctrl+G, the message "Connecting to the Game World. Please Wait." is now displayed until the connection is established or you were sent back to the character selection.
 * From now on, the Server Log Channel gets updated every time a hotkey preset is switched.
 * Trading with specific NPCs does no longer close backpack windows automatically.
 * As originally intended, ingame bug reports can only be sent by Tutors.
 * An issue causing the market fee to not being displayed correctly in the total price field, is now fixed.
 * The icon "Hide Party Members" now filters only members of your own party in your battle list.
 * Already logged off characters should no longer be visible in the Battle Window.
 * Monsters that are no longer in your Game Window, should not be displayed in your battle list anymore.
 * Changing to a higher container level while the container is minimised, does no longer result in an empty container window.
 * Players can now enable "Use Native Mouse Cursor" in their general options to use a default mouse cursor.
 * A mouse click to perform an action (e.g. backpack opening) while having additional mouse buttons pressed, is now working.
 * Clicking on a channel name multiple times does no longer result in lower FPS. The FPS drop after switching channels should also be reduced noticeably.
 * An issue causing the cooldown bar to stay coloured even after the cooldown ended, is now fixed.
 * We made some small adjustments to the sell offer process in the market interface. It now works the same as creating a buy offer.
 * We adjusted the size of the market interface and interchanged the position of the columns "Piece Price" and "Total Price". A variation of the given order is no longer possible.

11.01.4098
On, an issue causing the Tibia 11 client to crash under certain circumstances was fixed.

11.02.4128
On, the Winter Update 2016 was released.

11.02.4171
On, an issue causing the Tibia 11 client to crash under certain circumstances was fixed.

11.02.4180
On, the following fixes were implemented:


 * The Tibia 11 client should now provide a better scaling on high resolution displays.
 * Creatures which have returned to the Game Window are now set to the correct position in the Battle List.
 * FPS drops in e.g. highly populated areas should now be reduced.
 * An issue allowing the crosshair cursor to co-occur with a dialog window, is now fixed.
 * The Market now shows the correct item icons while navigating through the Object Types (in Depot) with arrow keys.
 * Switching collums in the Select Outfit window does no longer result in FPS drops.
 * An issue causing the client to crash under certain circumstances was fixed.

11.03.4221
On, an update to all clients was launched.

11.03.4245
On, the first patch of Tibia's 20th Anniversary was implemented.

11.03.4246
On, the second patch of Tibia's 20th Anniversary was implemented.

11.04.4312
On, the following fixes were implemented:
 * An issue causing wrong hotkeys to be displayed after switching within different hotkey presets is now fixed.
 * Players can now keep the corresponding hotkeys pressed to scroll continuously within the automap.
 * We fixed an issue which, under certain circumstances, caused a problem while playing the tutorial.
 * From now on, the HUD (heads-up display) will be displayed in the correct colours after switching characters back and forth at low health.
 * An issue leading to broken font metrics after scrolling too fast is now fixed.
 * Resizing a container window by its bottom edge is now working as intended.
 * Ctrl+left smart-click on the own character does no longer result in an FPS drop.
 * Texts of books and letters are now displayed in a slightly wider window.
 * We fixed some issues causing the client to crash.
 * An issue which sometimes caused the chosen attack mode to reset after switching characters is now fixed.
 * An issue causing the display of incorrect XP gain rate percentages during Tibia's 20th Anniversary celebrations.

11.04.4320
On, an issue causing the right mouse key to malfunction after items were moved inside of a container was fixed.

11.04.4347
On, an interim DDoS Protecion System was implemented for Tibia 11.

11.04.4363
On, the following movement issues have been fixed:
 * The movement delay which occurred after changing floors via ladders or stairs, for example, has been reduced.
 * Using potions or casting spells while walking is now working as in the old client.
 * Some issues which under certain circumstances caused stuttered movement and snap-backs while walking have been fixed.
 * Additional steps at the end of a walking command should no longer occur.
 * If a movement key is still pressed while you release a modifier key, the character now starts walking in the desired direction.
 * Key commands are now more responsive when pressed in close succession.

11.04.4366
On, a second update was released to fix an issue causing the character to automatically start walking in one direction after changing floors or using a teleport.