Merlkin

The Merlkins are magic-using apes. You can describe best as some kind of primitive witch doctors. Considering the fact that those apes raid the human settlements to steal their tools, it is very likely that they have also stolen their knowledge about magic. Their ability to wield magic hints at a greater intelligence than that of their cousins (the Sibang and the Kongra) with whom they seem to live in an uneasy peace. Still, the Merlkins work together with the other ape races and their strange magic combined with the skills of the others form very effective attack forces.

The Merlkins can be found in the jungle of Tiquanda. The highest concentration of apes can be found in the northern settlement, called Banuta. This city, existing of beautifull temples, was first built by the Lizards.

Statistical information: Merlkins have 230 hitpoints and yield 110 experience points. They are resistant against energy and they can neither be summoned nor convinced. Loot: gold coins, bananas, banana staff, and sometimes other items