User talk:Whitelaces/Archive 2006/05

Hey Whitelaces, this is Rockstarguy
Last night I went throught the door that is located behind Markwin in Mintwallin. It is for a level 30. As I went throught the door It was just a hallway that led to a big rock that you couldn't get passed. I am guessing that there is a switch or something nearby that may remove the rock so that you can get passed, or maybe you have to ask markwin about it. Well if you get any more news on this then please let me know, and if I hear anything more about it then I will let you know.

Thanks for your help bro, Rockstarguy

No problem. Thanks for bringing it up and posting it here on the wiki. Just too bad we don't know more about it.

If you find something out, post it to the Quests talk page. 14:40, 27 April 2006 (CDT)

There's a switch I believe south of the origional entrance of Mint that opens it up. --Nodenar 04:37, 1 May 2006 (CDT)

I know that part of the Devil Helmet Quest requires one player to stand on a switch, but my friends that did that quest never went through that passage. I don't think that the switch opens that passage. Honestly I don't know for sure, but there's more of this discussion on the Quests talk page. Maybe I'll make it down there again sometime and check it out. 07:24, 1 May 2006 (CDT)

About the elven mail.
I don't think it should be deleted but it should have a test server warning on it.

After all people might want to know about it.

That is what this wikis about ^^

Hope you are the right person. ^^;;

(stupid spelling errors)

My justification for deleting this page can be found on the Elven Mail talk page. I kinda like the idea of a test server warning, but since the technical update has already occurred, it seems to be a moot point.

When we have confirmed information and stats from the game, the page will certainly be re-added.

-- Whitelaces &dagger; Talk &dagger; &chi;&rho;&iota;&sigma;to&sigmaf; &alpha;n&epsilon;&sigma;t&eta;, &alpha;&lambda;&eta;&theta;&omega;&sigmaf; &alpha;n&epsilon;&sigma;t&eta; -- 09:46, 17 May 2006 (CDT)

My joke
I know the new messages header links to a wikipedia userpage, because I'd put it on my userpage as a joke, I got fooled by it on wikipedia myself ;)

About the polls, it's a good idea you mentioned.

09:27, 17 May 2006 (CDT) <·>

I kinda thought it might be intentional, just wanted to let you know in case it was an accident. :)

-- Whitelaces &dagger; Talk &dagger; &chi;&rho;&iota;&sigma;to&sigmaf; &alpha;n&epsilon;&sigma;t&eta;, &alpha;&lambda;&eta;&theta;&omega;&sigmaf; &alpha;n&epsilon;&sigma;t&eta; -- 09:46, 17 May 2006 (CDT)

Damage Calculator
Please see this idea (idea aproved).

09:26, 18 May 2006 (CDT) <·>

Done. Thanks for the input!

-- Whitelaces &dagger; Talk &dagger; &chi;&rho;&iota;&sigma;to&sigmaf; &alpha;n&epsilon;&sigma;t&eta;, &alpha;&lambda;&eta;&theta;&omega;&sigmaf; &alpha;n&epsilon;&sigma;t&eta; -- 11:31, 18 May 2006 (CDT)

template
I was trying out the Template:Infobox_Building for a guildhall and it all worked except the open windows part. It only shows Unknown instead of other information that is put in. I tried to use the Template:If unsuccessfully. The solution is probably simple, but i can't think well right now. thank you. --DM ><((°> Contribs <°))>< talk to me 18:36, 17 April 2006 (CDT) 21:11, 28 May 2006 (CDT)

The problem is a simple misspelling in the template. Whoever made it originally misspelled "openwindowns".

I would assume that you were spelling it correctly when you were entering the info, but the template was looking for the wrong parameter name.

Fix the spelling error, and I'm sure that it will work.

-- Whitelaces &dagger; Talk &dagger; &chi;&rho;&iota;&sigma;to&sigmaf; &alpha;n&epsilon;&sigma;t&eta;, &alpha;&lambda;&eta;&theta;&omega;&sigmaf; &alpha;n&epsilon;&sigma;t&eta; -- 07:56, 30 May 2006 (CDT)

Level Calculator
I also thought about something like this, but I'm not sure it's plausible in the wiki.

There is currently a page for the Experience table already... so to be useful, this calculator would actually need to be the other way around.... where the user would input their current amount of experience, and then the output would be their current level, exp lost in death, exp remaining to next level, etc.

Since a player's experience (not level) will change nearly every time they login to Tibia, it seems more convenient to use Erigs experience calculator for this information anyway.

I don't mean to put down your idea, but I don't think it will really work well for the wiki. Also, updating level and magic level is frequent enough... I think there will be TONS of edits if people are inputing their experience every time it changes.

It's probably alright to add this next to shielding, like you said. Go ahead and add it, but if I think of something better, I'll probably change it a little.

-- Whitelaces &dagger; Talk &dagger; &chi;&rho;&iota;&sigma;to&sigmaf; &alpha;n&epsilon;&sigma;t&eta;, &alpha;&lambda;&eta;&theta;&omega;&sigmaf; &alpha;n&epsilon;&sigma;t&eta; -- 13:13, 31 May 2006 (CDT)

I already said that I gave it the wrong name, it is actually an exp-to-next-level calculator.

You can see the result already.

13:58, 31 May 2006 (CDT) <·>