The Explorer Society Quest/Spoiler

This is a very difficult and time-consuming quest. Parts of it can be worked on at any level, but some of the missions require you to pass through some very difficult places, such as Dwacatra, Ulderek's Rock, Deep Banuta, Calassa, etc.

Method
To begin this quest, visit the Tibian Explorer Society in Port Hope (here) or Northport (here) or Liberty Bay  and ask to join (the outpost in Liberty Bay will also tell you to visit either of these "main bases"). Then back there for further missions.

Joining the Explorers

 * Go to Kazordoon, and talk to Uzgod, the weaponsmith (beneath the Depot). Ask him for the Dwarven Pickaxe. He will tell you that his order book is * full, but if you bring his stolen Family Brooch, he will give you the Dwarven Pickaxe. The Family Brooch is in Dwacatra, the prison under Kazordoon.


 * To enter Dwacatra, you need to first get the key. But in order to do that, you need to get two other keys near the throne room.


 * The first key (Key 3800) is down a hidden passage.




 * To get the second key (Key 3801), use Key 3800 on the door, and open the chest.


 * The final key (Key 3802) is below the throne room, in the General's private quarters, near the armory. You will need to use Key 3801 to open his door.


 * Once you have Key 3802, you can enter Dwacatra.


 * The entrance to the Kazordoon Prison is located near the main entrance to Kazordoon.




 * In Dwacatra, you need to go down a hole (IMPORTANT: At least one person in the party must carry a shovel) near a well and look into the chest behind the door. You will have to face some Dwarves, Dwarf Soldiers, Dwarf Guards & Minotaurs. You might have to face an Orc Berserker, Orc Shaman, Orc Spearman, Orc Warrior, Minotaur Archer, Minotaur Mage or Cyclops. In the hole you will find (full respawn) 3-4 Dwarf Guards and 3-4 Dwarf Soldiers. The best thing is to rope them out of the hole.  Take it slow, and you might not get swarmed.




 * Once you are done, go back to Uzgod, and tell him you have his "brooch". He will then give you the Dwarven Pickaxe.


 * Go back to the Explorer Society, and give him the Dwarven Pickaxe.

You are now an official member of the Tibian Explorer Society

Rank of Novice
The following three missions are for novices of the Explorer Society. Once all three of these missions have been completed successfully, you will advance in rank.

The Ice Delivery
This mission requires that you use a special Ice Pick, and retrieve some Ice from beneath the Island of Folda. The ice is in the form of an Icicle. The Icicle melts quickly (in 10 minutes), so you must hurry once you have it. It is recommended that you get this mission from the Explorer Society in Northport, since it is closer to the Ice Islands.


 * Take the Ice Pick, go to Folda, and enter the main cave (here).


 * The following maps show the shortest route to the ice. You will face Frost Trolls, Rotworms, Minotaurs, Minotaur Archers, and maybe some Slime. Kill everything on your way there, and if you are fast enough, they will not spawn behind you to slow you down on your way back. (Warning: The Map is 7.92 and has changed with the 8.0 update)




 * Take the Icicle back to the Explorer Society, and tell him you have an Ice Delivery. If the Icicle melts before you make it back, talk to the guy there anyway, and he can give you another chance.

The Butterfly Hunt
For this mission, the explorer society is looking for fresh specimins of certain butterflies. For each butterfly you will be given a Butterfly Conservation Kit to collect a fresh corpse of the different butterflies.


 * First, you will need to find a Purple Butterfly. These are the most common, and can be seen all around the swampy area just north of Port Hope, the grassy area south of Port Hope, as well as many other places all over Tibia.


 * Second, you will need to find a Blue Butterfly. These are more difficult to locate, but are found near Port Hope, usually with Purple Butterflies. They have been seen along the coast north and south of Port Hope, along the outskirts of the Tiquanda Jungle north of Port Hope, and along the river inside the Tiquanda Jungle. There is also a blue butterfly on the small hill over the steamboat in cormaya. There are also Blue Butterflys on Meriana and in the Well of Life in the Pits of Inferno.


 * Third, you will need to find a Red Butterfly. Most people have a difficult time with this one. There does not appear to be "normal" spawn places for red butterflies, but they can be seen near on the edge of the jungle north and south of Port Hope, in Trapwood near town, south-west of Banuta, and along the river in Tiquanda, all around Vandura (in Liberty Bay and south of Liberty Bay) in the Shattered Isles and in the Well of Life in the Pits of Inferno.

The Plant Collection
For this mission you need to collect samples of three different jungle plants in a specific order. For each plant you will be given a Botanist's Container to use on the plant to collect the sample.


 * First, you need to find a sample of a jungle bells plant. These can be found on the ground along the south side of Port Hope very close to town, and just within the Tiquanda Jungle north of Port Hope. Some have been seen here, here and here. Jungle bells are also located in the Well of Life in the Pits of Inferno.


 * Second, you need to find a sample of a witches cauldron plant. These are found slightly deeper in the Tiquanda Jungle. The easiest to locate is along the river. Go east of Port Hope on the north side of the river, and follow the river as it turns north. A witches cauldron plant can be found just north of a camp with Skeletons in it (approximately here). Another location, north-east of the Explorer Society HQ in Port Hope, is here. Withces cauldron plants are also found in the Well of Life in the Pits of Inferno.


 * Finally, you need to find a sample of a giant jungle rose plant. One can be found near the river on the way to the witches cauldron plant described above. (approximately here). Giant jungle roses are also found in the Well of Life in the Pits of Inferno.

Rank of Journeyman
These three missions are for journeyman of the Explorer Society. Once all three of these missions have been completed successfully, you advance in rank.

The Lizard Urn
The Explorer's Society is looking for you to retrieve a sacred Funeral Urn from the lizard village Chor for research.

To complete this mission of the quest go to the Lizard Village of Chor. Here you'll have to fight off all types of lizards to get into the temple. The lizards are not difficult but here you'll find that there are TOO many of them so bring a good team, with a couple of blockers and mages with lots of GFB runes. Take down first the Lizard Snakecharmer because they can be a real pain with their summoned cobras.


 * Head to the temple located here, in the middle of the village.
 * Go down one level and fight off a few Lizard Snakecharmers that are waiting for you.
 * Continue north until you find a chest behind a glowing red handle, open it and get the Funeral Urn that you have to take back to the Explorer's Society headquarters to complete this mission of the quest.

Notes:
 * Only Snakecharmers and Sentinels can see invisible. Templars can not, so maybe you want to have the spell or the ring at hand in case you get surrounded.
 * Remember to save some capacity since the urn weighs 100 oz.

The Beholder Secrets
The Explorer Society is looking for evidence that the Beholders originally built the Dark Pyramid north-east of Darashia (which is now occupied by Minotaurs). This is a fairly difficult place to go, so bring a good blocker and a mage shooter with plenty of GFB runes.

To complete this mission, you need to go into the Dark Pyramid and retrieve a Wrinkled Parchment covered with strange numbers.


 * Go to the Minotaur Pyramid north-east of Darashia (here) and go down the steps.


 * This first level below the surface has plenty of Minotaurs and Minotaur Guards. Head west and go down another level.




 * This level has quite a few Minotaur Guards and Minotaur Archers. Head east and go down again.




 * This level has a large number of Minotaur Guards, Minotaur Archers, and Minotaur Mages. Head to the north and go down the steps.




 * This room has only one Mummy. Go down the steps. (Tip: There is a small quest in the east of this room in the coffins.)


 * There are no creatures in this room, but open the door and "use" the box behind it to receive the Wrinkled Parchment.


 * Take the Wrinkled Parchment back to the Explorer Society and tell him you have found the Beholder Secrets.

The Orc Powder
The Explorer Society wants you to go and get a powder used by the Orcs to make their Orc Berserkers and Orc Riders crazy.

Go to Ulderek's Rock, fighting off several types of orcs.

Enter the fortress and go there:



Go up the ramp, you will face several types of orcs, mostly consisting of Orc Leaders and Orc Warlords. After 5 levels up you will find a door with a glowing red handle and a chest behind that, open the chest and you will find the Orc Powder. Give this to the explorer's society to complete the quest.

Journeyman rank complete!

Rank of Relic Hunter
Every member with rank of Relic Hunter or higher can purchase Atlas. This rank consists of three missions, after you successfully completed all three missions you will advance in rank.

The Elven Poetry
Location: Hellgate

Equipment needed:
 * rope.
 * Hellgate Key 3012.

The way:


 * Go into Hellgate and go one floor up.
 * Walk west, and go down the hole at the end of the way.




 * Now walk east, and also go down at the end.




 * Now go West.
 * At the T-cross go south.
 * Go the first way east.
 * Keep going east and go down the hole at the end.




 * In this room are some Elves and a Elf Scout, as well as the book Songs of the Forest.



(for the exit you can try to look here: Hellgate.)
 * If you got the book you can go back to the Explorer Society again.

The Memory Stone
Location: Edron Ruins

Equipment needed:
 * rope

the way to the Memory Stone


 * First go to Edron.
 * Go the the Hero Cave here. (watch out for the Hunters.)
 * go down the hole. (here are Wild Warriors)
 * Walk north and go down again.
 * at level -2 there are Demon Skeletons, Wild Warriors, Priestess and a Beholder. Go down the hole.



Here you will first meet a Monk, then several Demon Skeletons, Wild Warriors and more Priestess. Follow the yellow line til you come to stairs that go both down and up, go DOWN and the memory stone will be just to your right.




 * If you got the Memory Stone, you can return to the Explorer Society.

The Rune Writings
Location: Banuta

Items needed:
 * The piece of paper that the NPC of the Explorer Society gave you.

Way to the "atypical structure"
 * Go to Banuta and go down here. To get here you already meet some apes.


 * After you go down one floor go north. You will face many apes from here on.
 * And in the second room go down the stairs, west of the room.




 * go west. and the first way you go south.
 * follow this way and you come in a room. (here are many apes)
 * the "atypical structure" is at the north of this room.




 * After you used the piece of paper (that the NPC of the Explorer Society gave you.) on the "atypical structure", you can go back the the Explorer Society for your next mission.

The Ectoplasm
You must collect Ectoplasm from a recently dead ghost in a special Ectoplasm Container.

Any dead ghost will do. Those that never get rotten from the tombs, won't work. You need a fresh one.

The Spectral Dress
You need to collect a Spectral Dress from The Queen Of The Banshees who lives in the Ghostlands.

Needed:
 * Rope
 * Pick

The way to The Queen Of The Banshees.


 * First go to the Ghostlands and go down a hole here


 * Go south and go down a hole. Here are some Skeletons, Ghouls and some Poison Spiders.


 * Go south-east and go the hole down.


 * Go to the Magic Walls east from the rope spot. To open the Magic Walls you need to use 2 switches. There is 1 switch west of here and 1 switch east of here (see the red arrows). The east switch is guarded by a Giant Spider.


 * Once you have removed the Magic Walls, go past them all at the same time because there is a hidden switch that will close the Magic Walls again. After the Magic Walls go down the hole. (The teleporter is for going back if the Magic Walls have closed.)


 * Walk in this room north. Here are Mummies, Ghouls, Stalkers and ghosts.


 * Go in this room through the teleporter. Now you are standing in a long straight hall. Go south. Somewhere in the middle of this is a secret teleporter that teleports you back to the beginning. Pick a hole in the middle of the hall (see the Burst Arrows), and go under the teleporter. Come back up and walk south again. At the end, go west, up the ramp and down into a round chamber. In this room are some Ghosts, Stalkers and 4-5 Demon Skeletons. Go down the stairs.


 * Go down the stairs north-east of here. You will have to go through: Ghosts, Stalkers, (Demon skeleton and many Scorpions.


 * Go down the stairs south-west from here. On the way you will meet many Banshees (12). The Spectral Dress is located here, but you have to talk with The Queen Of The Banshees before you can take it.


 * Go to the stairs north from here. Go up into the room. (here are many more banshees). Go down the other stairs, and follow the way to the next stairs. Go up here.


 * Walk north through this room. Here you meet Ghosts and Demon Skeletons (maybe it's smart for mages to use Invisible). Go down the stairs.


 * From here you go east and follow this way. Go down the stairs.


 * Here is The Queen Of The Banshees, guarded by: Banshees, Ghosts and Stalkers.

There are some Banshees, Mummies and Stalkers. Take carefull because its too dangerous.

Hi Spectral Dress Bye
 * Dialog:


 * After you talked to the The Queen Of The Banshees and she said that you can take the dress, retrace your steps back to the dress (see pictures). Once you get the Spectral Dress, head back to the Explorer Society.

The Spectral Stone

 * Take mission from Port Hope.


 * Then you just need to travel in Northport at the Explorer Society base and say "latest research reports" and go back in Port Hope.


 * Take new mission, Angus will give you a Spectral Stone. Use it on the strange carving in upstairs. Go to Northport base and do the same.

The Astral Portals
Go to Angus or Mortimer and report him about mission. Now you are able to travel between Port Hope and Northport via Explorer Society. You only need to have Orichalcum Pearls in your backpack that you can buy from Explorer Society's bases for 80 gp.

The Island of Dragons
Go to Okolnir. Go up the ramp to the very north west. At the south east corner, go down a ramp (ground level). There you will find a pithole, go down into a small room (4 frost dragons + 2 dragons there), use a pick on the ground at south west part of the room and you will reveal another hole. Down are many frost dragons, kill them and go to the south east end of the room. You will find a frozen dragon lord on the wall to the north. Use it and take the dragon scale that is dropped on the ground.



note: If you've done calassa right now, Lurik will give you The frozen trench. then you will be able to ask for this one

The Ice Music
Head to the Barbarian island then from the stairs down from mammoths, head west and then north into an actual cave, not a pick hole or shovel hole. Find a stalagmite in there.



The Undersea Kingdom
Needed items:
 * Pick
 * 5000 gold pieces

Method
 * You need to be Explorer to start this mission.
 * Take the mission from Berenice, the representative of the Explorer Society in Liberty Bay.
 * She will send you to investigate the Quara race in their natural surrounding to Calassa, an underwater settlement.
 * To be able to go down there, you need the Helmet of the Deep which can be rented by the Captain Max once you're there, on the ship over Calassa.
 * To go there, go with Captain Max and ask for 'Calassa'. Pay the 200 gp and then ask him for the helmet. Be prepared cause there's a 5000 gold deposit for it. Also note that the helmet is heavy (210 oz.), so travel light to make sure you have enough capacity to carry it (applies mainly to mages).
 * Put the helmet on your head and jump into the water. This means, only walk off the small platform. Be ready to face all type of Quaras and Massive Water Elementals, which can make 300+ damage. DO NOT go down if you dont have a good team. If you get surrounded, the teleport is kinda far to the north, and your are walking sloooooow (underwater, remember).
 * Go south, then east: there will be a wrecked ship. Use the pick on the wooden hatchway, then a stair will appear.




 * Go down, there will be 2 Quara Constrictors and 3 Quara Hydromancers. Just kill them and get the Damaged Logbook in the left wall passage.

''You see a damaged logbook. It weighs 11.00 oz. It must be the one which the explorer society requested.




 * Return to Berenice in Liberty Bay, say "Calassa", and by what it seems, the quest is over (with no reward).

The Frozen Trench
Needed items:
 * Levitate or items such as Crates to climb with.
 * Helmet of the Deep
 * 50 gold pieces

Method
 * You need to have completed the mission "The Undersea Kingdom" in order to start this mission.
 * Ice islands quest completed until the mission "Formorgar Mines 3".
 * Take the mission from Lurik, the representative of the Explorer Society in Svargrond.
 * He will send you to investigate what happened to a missing explorer that was lost while exploring the Frozen Trench.
 * To be able to go down there, you need the Helmet of the Deep which can be rented by the Captain Max, on the ship over Calassa.
 * To go there, go with Buddel to Tyrsung. Once in Tyrsung head south to the smugglers camp. On the southermost point of land there should be a ship docked, head up on the ship and kill the 3 Smugglers and the Pirate Cutthroat. Equip your Helmet of the Deep and jump into the water from the planks on the south side of the ship.
 * Be prepared to face Quara Constrictors and Quara Mantassins around the teleporter. Head south untill you find a cliff to Levitate down.
 * Head west after levitating untill you find a cave leading north, head north till you find a frozen human and step in front of it. This will make a message appear saying you found a frozen human and should report back to Lurik.
 * After returning to Lurik, you will be awarded with the Sea Scout Badge, which is not an item, but only a title.

The Skull of Ratha
Note: This mission can also be done by Free Account players This quest is not very complicated. The only difficult part is defeating the creatures that guard the rewards.

Since witches can throw Fire Fields, it may be a good idea to bring some Destroy Field runes in case your path gets blocked.




 * Travel through Green Claw Swamp to the Amazon Encampment, North of Venore.

"Witch Hill" is located near the center of the camp, here.


 * After defeating two Witches, a Valkyrie, and a Lion, open the two boxes to obtain 2 bags: one with one White Pearl, the Skull of Ratha and other with Wolf Tooth Chain and a Dwarven Ring.


 * Back to Mortimer or Angus return the skull to him for a 250 gp reward.

The Giant Smith Hammer
Note: This mission can also be done by Free Account players
 * Go to the Cyclops/Minotaur camp in the Plains of Havoc, and be prepared to face many Cyclopes and various types of Minotaurs.
 * Go down the stairs in the north structure (here). Once you go down these stairs, you will be faced with numerous Cyclopes, Minotaurs, Minotaur Guards, Minotaur Mages, and even some Orcs.
 * The quest box is located in the room directly to the south.


 * Back to Mortimer or Angus give him the Giant Smithhammer.

Joining the Explorers
player: hi Angus: Greetings, what can I do for you? player: join Angus: Do you want to join the explorer society? player: yes Angus: Fine, though it takes more then a mere lip service to join our ranks. To prove your dedication to the cause you will have to acquire an item for us ... Angus: The mission should be simple to fulfil. For our excavations we have ordered a sturdy pickaxe in Kazordoon. You would have to seek out this trader Uzgod and get the pickaxe for us ... Angus: Simple enough? Are you interested in this task? player: yes Angus: We will see if you can handle this simple task. Get the pickaxe from Uzgod in Kazordoon and bring it to one of our bases. Report there about the pickaxe. player: bye Angus: Good bye.
 * Angus in Port Hope

player: hi Uzgod: Hiho player! Wanna weapon, eh? player: pickaxe Uzgod: True dwarven pickaxes having to be maded by true weaponsmith! You wanting to get pickaxe for explorer society? player: yes Uzgod: Me order book quite full is. But telling you what: You getting me something me lost and Uzgod seeing that your pickaxe comes first. Jawoll! You interested? player: yes Uzgod: Good good. You listening: Me was stolen valuable heirloom. Brooch from my family. Good thing is criminal was caught. Bad thing is, criminal now in dwarven prison of dwacatra is and must have taken brooch with him ... Uzgod: To get into dwacatra you having to get several keys. Each key opening way to other key until you get key to dwarven prison ... Uzgod: Last key should be in the generals quarter near armory. Only General might have key to enter there too. But me not knowing how to enter Generals private room at barracks. You looking on your own ... Uzgod: When got key, then you going down to dwarven prison and getting me that brooch. Tell me that you got brooch when having it. player: bye Uzgod: Guut bye. Coming back soon.
 * Uzgod in Kazordoon

player: hi Uzgod: Hiho player! Wanna weapon, eh? player: brooch Uzgod: You got me brooch? player: yes Uzgod: Thanking you for brooch. Me guessing you now want your pickaxe? player: yes Uzgod: Here you have it. player: bye Uzgod: Guut bye. Coming back soon.

You see a dwarven pickaxe. It weighs 60.00 oz. It is a masterpiece of dwarvish smithery and made of especially hard steel.

player: hi Angus: Greetings, what can I do for you? player: pickaxe Angus: Did you get the requested pickaxe from Uzgod in Kazordoon? player: yes Angus: Excellent, you brought just the tool we need! Of course it was only a simple task. However ... Angus: I officially welcome you to the explorer society. From now on you can ask for missions to improve your rank. player: bye Angus: Good bye.
 * Angus in Port Hope

The Ice Delivery
player: hi Angus: Greetings, what can I do for you? player: ice delivery Angus: Our finest minds came up with the theory that deep beneath the ice island of Folda ice can be found that is ancient. To prove this theory we wouldneed a sample of the aforesaid ice ... Angus: Of course the ice melts away quickly so you would need to hurry to bring it here ... Angus: Would you like to accept this mission? player: yes Angus: So listen please: Take this ice pick and use it on a block of ice in the caves beneath Folda. Get some ice and bring it here as fast as you can ... Angus: Should the ice melt away, report on your ice delivery mission anyway. I will then tell you if the time is right to start another mission. player: bye Angus: Good bye.
 * Angus in Port Hope

You see an ice pick. It weighs 70.00 oz. It might come in handy in cold regions.

player: hi Angus: Greetings, what can I do for you? player: ice delivery Angus: Did you get the ice we are looking for? player: yes Angus: Just in time. Sadly not much ice is left over but it will do. Thank you again. player: bye Angus: Good bye.

The Butterfly Hunt
player: hi Angus: Greetings, what can I do for you? player: mission Angus: The missions available for your rank are the butterfly hunt, plant collection and ice delivery. player: butterfly hunt Angus: The mission asks you to collect some species of butterflies, are you interested? player: yes Angus: This preparation kit will allow you to collect a purple butterfly you have killed ... Angus: Just use it on the fresh corpse of a purple butterfly, return the prepared butterfly to me and give me a report of your butterfly hunt. player: bye Angus: Good bye.
 * Angus in Port Hope

player: hi Angus: Greetings, what can I do for you? player: butterfly hunt Angus: Did you acquire the purple butterfly we are looking for? player: yes Angus: A little bit battered but it will do. Thank you! If you think you are ready, ask for another butterfly hunt. player: butterfly hunt Angus: This preparation kit will allow you to collect a blue butterfly you have killed ... Angus: Just use it on the fresh corpse of a blue butterfly, return the prepared butterfly to me and give me a report of your butterfly hunt. player: bye Angus: Good bye.

player: hi Angus: Greetings, what can I do for you? player: butterfly hunt Angus: Did you acquire the blue butterfly we are looking for? player: yes Angus: Again I think it will do. Thank you! If you think you are ready, ask for another butterfly hunt. player: butterfly hunt Angus: This preparation kit will allow you to collect a red butterfly you have killed ... Angus: Just use it on the fresh corpse of a red butterfly, return the prepared butterfly to me and give me a report of your butterfly hunt. player: bye Angus: Good bye.

player: hi Angus: Greetings, what can I do for you? player: butterfly hunt Angus: Did you acquire the red butterfly we are looking for? player: yes Angus: That is an extraordinary species you have brought. Thank you! That was the last butterfly we needed. player: bye Angus: Good bye.

The Plant Collection
player: hi Angus: Greetings, what can I do for you? player: plant collection Angus: In this mission we require you to get us some plant samples from Tiquandan plants. Would you like to fulfil this mission? player: yes Angus: Fine! Here take this botanist's container. Use it on a jungle bells plant to collect a sample for us. Report about your plant collection when you have been successful. player: bye Angus: Good bye.
 * Angus in Port Hope

player: hi Angus: Greetings, what can I do for you? player: plant collection Angus: Did you acquire the sample of the jungle bells plant we are looking for? player: yes Angus: I see. It seems you've got some quite useful sample by sheer luck. Thank you! Just tell me when you are ready to continue with the plant collection. player: plant collection Angus: Use this botanist's container on a witches cauldron to collect a sample for us. Bring it here and report about your plant collection. player: bye Angus: Good bye.

player: hi Angus: Greetings, what can I do for you? player: plant collection Angus: Did you acquire the sample of the witches cauldron we are looking for? player: yes Angus: Ah, finally. I started to wonder what took you so long. But thank you! Another fine sample, indeed. Just tell me when you are ready to continue with the plant collection. player: plant collection Angus: Use this botanist's container on a giant jungle rose to obtain a sample for us. Bring it here and report about your plant collection. player: bye Angus: Good bye.

player: hi Angus: Greetings, what can I do for you? player: plant collection Angus: Did you acquire the sample of the giant jungle rose we are looking for? player: yes Angus: What a lovely sample! With that you have finished your plant collection missions. player: bye Angus: Good bye.

The Lizard Urn
player: hi Angus: Greetings, what can I do for you? player: mission Angus: The missions available for your rank are lizard urn, beholder secrets and orc powder. player: lizard urn Angus: The explorer society would like to acquire an ancient urn which is some sort of relic to the lizard people of Tiquanda. Would you like to accept this mission? player: yes Angus: You have indeed the spirit of an adventurer! In the south-east of Tiquanda is a small settlement of the lizard people ... Angus: Beneath the newly constructed temple there, the lizards hide the said urn. Our attempts to acquire this item were without success ... Angus: Perhaps you are more successful. player: bye Angus: Good bye.
 * Angus in Port Hope

player: hi Angus: Greetings, what can I do for you? player: lizard urn Angus: Did you manage to get the ancient urn? player: yes Angus: Yes, that is the prized relic we have been looking for so long. You did a great job, thank you. player: bye Angus: Good bye.

The Beholder Secrets
player: hi Angus: Greetings, what can I do for you? player: mission Angus: The missions available for your rank are lizard urn, beholder secrets and orc powder. player: beholder secrets Angus: We want to learn more about the ancient race of beholders. We believe the black pyramid north east of Darashia was originally built by them ... Angus: We ask you to explore the ruins of the black pyramid and look for any signs that prove our theory. You might probably find some document with the numeric beholder language ... Angus: That would be sufficient proof. Would you like to accept this mission? player: yes Angus: Excellent! So travel to the city of Darashia and then head north-east for the pyramid ... Angus: If any documents are left, you probably find them in the catacombs beneath. Good luck! player: bye Angus: Good bye.
 * Angus in Port Hope

player: hi Angus: Greetings, what can I do for you? player: beholder secrets Angus: Have you found any proof that the pyramid was built by beholders? player: yes Angus: You did it! Excellent! The scientific world will be shaken by this discovery! player: bye Angus: Good bye.

The Orc Powder
player: hi Angus: Greetings, what can I do for you? player: mission Angus: The missions available for your rank are lizard urn, beholder secrets and orc powder. player: orc powder Angus: It is commonly known that orcs of Uldereks Rock use some sort of powder to increase the fierceness of their war wolves and berserkers ... Angus: What we do not know are the ingredients of this powder and its effect on humans ... Angus: So we would like you to get a sample of the aforesaid powder. Do you want to accept this mission? player: yes Angus: You are a brave soul. As far as we can tell, the orcs maintain some sort of training facility in some hill in the north-east of their city ... Angus: There you should find lots of their war wolves and hopefully also some of the orcish powder. Good luck! player: bye Angus: Good bye.
 * Angus in Port Hope

player: hi Angus: Greetings, what can I do for you? player: orc powder Angus: Did you acquire some of the orcish powder? player: yes Angus: You really got it? Amazing! Thank you for your efforts. player: bye Angus: Good bye.

The Elven Poetry
player: hi Angus: Greetings, what can I do for you? player: mission Angus: The missions available for your rank are elven poetry, memory stone and rune writings. player: elven poetry Angus: Some high ranking members would like to study elven poetry. They want the rare book 'Songs of the Forest' ... Angus: For sure someone in Ab'Dendriel will own a copy. So you would just have to ask around there. Are you willing to accept this mission? player: yes Angus: Excellent. This mission is easy but nonetheless vital. Travel to Ab'Dendriel and get the book. player: bye Angus: Good bye.
 * Angus in Port Hope

player: hi Angus: Greetings, what can I do for you? player: elven poetry Angus: Did you acquire a copy of 'Songs of the Forest' for us? player: yes Angus: Let me have a look! Yes, that's what we wanted. A copy of 'Songs of the Forest'. I won't ask any questions about those bloodstains. player: bye Angus: Good bye.
 * Back to Angus

The Memory Stone
player: hi Angus: Greetings, what can I do for you? player: mission Angus: The missions available for your rank are elven poetry, memory stone and rune writings. player: memory stone Angus: We acquired some knowledge about special magic stones. Some lost civilisations used it to store knowledge and lore, just like we use books ... Angus: The wisdom in such stones must be immense, but so are the dangers faced by every person who tries to obtain one... Angus: As far as we know the ruins found in the north-west of Edron were once inhabited by beings who used such stones. Do you have the heart to go there and to get us such a stone? player: yes Angus: In the ruins of north-western Edron you should be able to find a memory stone. Good luck. player: bye Angus: Good bye.
 * Angus in Port Hope

player: hi Angus: Greetings, what can I do for you? player: memory stone Angus: Were you able to acquire a memory stone for our society? player: yes Angus: A flawless memory stone! Incredible! It will take years even to figure out how it works but what an opportunity for science, thank you! player: bye Angus: Good bye.
 * Back to Angus

The Rune Writings
player: hi Angus: Greetings, what can I do for you? player: mission Angus: The missions available for your rank are elven poetry, memory stone and rune writings. player: rune writings Angus: We would like to study some ancient runes that were used by the lizard race. We suspect some relation of the lizards to the founders of Ankrahmun ... Angus: Somewhere under the ape infested city of Banuta, one can find dungeons that were once inhabited by lizards... Look there for an atypical structure that would rather fit to Ankrahmun and its Ankrahmun Tombs. Copy the runes you will find on this structure... Angus: Are you up to that challenge? player: yes Angus: Excellent! Here, take this tracing paper and use it on the object you will find there to create a copy of the ancient runes. player: bye Angus: Good bye.
 * Angus in Port Hope

player: hi Angus: Greetings, what can I do for you? player: rune writings Angus: Did you create a copy of the ancient runes as requested? player: yes Angus: It's a bit wrinkled but it will do. Thanks again. player: bye Angus: Good bye.
 * Back to Angus

The Ectoplasm
player: hi Angus: Greetings, what can I do for you? player: mission Angus: The explorer society needs a great deal of help in the research of astral travel. Are you willing to help? player: yes Angus: Fine. The society is looking for new means to travel. Some of our most brilliant minds have some theories about astral travel that they want to research further ... Angus: Therefore we need you to collect some ectoplasm from the corpse of a ghost. We will supply you with a collector that you can use on the body of a slain ghost ... Angus: Do you think you are ready for that mission? player: yes Angus: Good! Take this container and use it on a ghost that was recently slain. Return with the collected ectoplasm and hand me that container ... Angus: Don't lose the container. They are expensive! player: bye Angus: Good bye.
 * Angus in Port Hope

You see an ectoplasm container. It weighs 6.00 oz. It is filled with ectoplasm.

player: hi Angus: Greetings, what can I do for you? player: mission Angus: Do you have some collected ectoplasm with you? player: yes Angus: Phew, I had no idea that ectoplasm would smell that ... oh, it's you, well, sorry. Thank you for the ectoplasm. player: bye Angus: Good bye.
 * Back to Angus

The Spectral Dress
player: hi Angus: Greetings, what can I do for you? player: mission Angus: The research on ectoplasm makes good progress. Now we need some spectral article. Our scientists think a spectral dress would be a perfect object for their studies ... Angus: That is quite courageous. We know, it's much we are asking for. The queen of the banshees lives in the so called Ghostlands, south west of Carlin. It is rumoured that her lair is located in the deepest dungeons beneath that cursed place ... Angus: Any violence will probably be futile, you will have to negotiate with her. Try to get a spectral dress from her. Good luck. player: bye Angus: Good bye.
 * Angus in Port Hope

player: hi The Queen of the Banshee: Be greeted, dear visitor. Come and stay ... a while. player: spectral dress The Queen of the Banshee: Your wish for a spectral dress is silly. Although I will grant you the permission to take one. My maidens left one in a box in a room, directly south of here. player: bye The Queen of the Banshee: We will meet again.
 * The Queen of the Banshee

...
 * Back to Angus

The Spectral Stone
player: hi Angus: Greetings, what can I do for you? player: mission Angus: With the objects you've provided our researchers will make steady progress. Still we are missing some test results from fellow explorers ... Angus: Please travel to our base in Northport and ask them to mail us their latest research reports. Then return here and ask about new missions. player: bye Angus: Good bye.
 * Angus in Port Hope

player: hi Mortimer: Greetings, what can I do for you? player: mission Mortimer: Oh, yes! Tell our fellow explorer that the papers are in the mail already. player: bye Mortimer: Good bye.
 * Mortimer in Northport

player: hi Angus: Greetings, what can I do for you? player: mission Angus: The reports from Northport have already arrived here and our progress is astonishing. We think it is possible to create an astral bridge between our bases. Are you interested to assist us with this? player: yes Angus: Good, just take this spectral essence and use it on the strange carving in this building as well as on the corresponding tile in our base at Northport ... Angus: As soon as you have charged the portal tiles that way, report about the spectral portals. player: bye Angus: Good bye.
 * Angus in Port Hope

The Astral Portals
player: hi Angus: Greetings, what can I do for you? player: mission Angus: Both carvings are now charged and harmonised. In theory you should be able to travel in zero time from one base to the other ... Angus: However, you will need to have an orichalcum pearl in your possession to use it as power source. It will be destroyed during the process. I will give you 6 of such pearls and you can buy new ones in our bases ... Angus: In addition, you need to be a premium explorer to use the astral travel ... Angus: And remember: it's a small teleport for you, but a big teleport for all Tibians. player: bye Angus: Good bye.
 * Angus in Port Hope

The Island of Dragons
player: hi Lurik: Welcome, player! player: mission Lurik: Ah, you've just come in time. An experienced explorer is just what we need here! Would you like to go on a mission for us? player: yes Lurik: Now we're talking! Maybe you've already heard of the island Okolnir south of Hrodmir. ... Lurik: Okolnir is the home of a new and fierce dragon race, the so-called frost dragons. However, we have no idea where they originate from. ... Lurik: Rumours say that dragon lords, that roamed on this isle, were somehow turned into frost dragons when the great frost covered Okolnir. ... Lurik: Travel to Okolnir and try to find a proof for the existence of dragon lords there in the old times. I think old Buddel might be able to bring you there. player: bye Lurik: Good bye. Come back soon with exciting stories about your travels.
 * Lurik in Svargrond

You see a scale from a frozen dragon. It weighs 0.90 oz. This is the proof that there were once dragon lords on Okolnir which mutated into frost dragons.

player: hi Lurik: Welcome, player! player: mission Lurik: A frozen dragon lord? This is just the information we needed! And you even brought a scale from it! Take these 5000 gold pieces as a reward. ... Lurik: As you did such a great job, I might have another mission for you later. player: bye Lurik: Good bye. Come back soon with exciting stories about your travels.
 * Back to Lurik in Svargrond

The Ice Music
player: hi Lurik: Welcome, player! player: mission Lurik: Ah, yes, the mission. Let me tell you about something called ice music. ... Lurik: There is a cave on Hrodmir, north of the southernmost barbarian camp Krimhorn. ... Lurik: In this cave, there are a waterfall and a lot of stalagmites. ... Lurik: When the wind blows into this cave and hits the stalagmites, it is supposed to create a sound similar to a soft song. ... Lurik: Please take this resonance crystal and use it on the stalagmites in the cave to record the sound of the wind. player: bye Lurik: Good bye. Come back soon with exciting stories about your travels.
 * Lurik in Svargrond

You see a resonance crystal. It weighs 2.50 oz. You have recorded beautiful ice music on it for the Explorer Society.

player: hi Lurik: Welcome, player! player: mission Lurik: Ah! You did it! I can't wait to hear the sound... but I will do that in a silent moment. ... Lurik: You helped as much in our research here. As a reward, you may use our astral portal in the upper room from now on. ... Lurik: For just one orichalcum pearl, you can travel between Liberty Bay and Svargrond. Thank you again!
 * Back to Lurik in Svargrond

The Undersea Kingdom
player: hi Berenice: Greetings, what can I do for you? player: mission Berenice: The most important mission we currently have is an expedition to Calassa. player: Calassa Berenice: Ah! So you have heard about our special mission to investigate the Quara race in their natural surrounding! Would you like to know more about it? player: yes Berenice: Since you have already proved to be a valuable member of our society, I will happily entrust you with this mission, but there are a few things which you need to know, so listen carefully. ... Berenice: Calassa is an underwater settlement, so you are in severe danger of drowning unless you are well-prepared. ... Berenice: We have developed a new device called 'Helmet of the Deep' which will enable you to breathe even in the depths of the ocean. ... Berenice: I will instruct Captain Max to bring you to Calassa and to lend one of these helmets to you. These helmets are very valuable, so there is a deposit of 5000 gold pieces on it. ... Berenice: While in Calassa, do not take the helmet off under any circumstances. If you have any questions, don't hesitate to ask Captain Max. ... Berenice: Your mission there, apart from observing the Quara, is to retrieve a special logbook from one of the shipwrecks buried there. ... Berenice: One of our last expeditions there failed horribly and the ship sank, but we still do not know the exact reason. ... Berenice: If you could retrieve the logbook, we'd finally know what happened. Have you understood your task and are willing to take this risk? player: yes Berenice: Excellent! I will immediately inform Captain Max to bring you to Calassa whenever you are ready. Don't forget to make thorough preparations!
 * Berenice at Liberty Bay

player: Calassa Berenice: Captain Max will bring you to Calassa whenever you are ready. Please try to retrieve the missing logbook which must be in one of the sunken shipwrecks.

.......
 * Captain Max at Calassa


 * Back to Berenice at Liberty Bay

player: hi Berenice: Greetings, what can I do for you? player: Calassa Berenice: OH! So you have safely returned from Calassa! Congratulations, were you able to retrieve the logbook? player: yes Berenice: Yes! That's the logbook! However... it seems that the water has already destroyed many of the pages. This is not your fault though, you did your best. Thank you!

The Frozen Trench

 * Lurik in Svargrond

player: hi Lurik: Welcome, player! player: mission Lurik: Ah, you've just come in time. An experienced explorer is just what we need here! ... Lurik: And as I heard from Berenice, you have also experience in undersea exploration. ... Lurik: Would you be willing to go on a special mission in an underwater ice cave? It's pretty risky, I know. ... Lurik: However, I think you have just what it takes! Do you agree? player: yes Lurik: Wonderful. I knew that I could count on you. Get old Buddel to bring you to Tyrsung and secretly sneak to the southern coast. ... Lurik: The ship of the Venorean hunters should anchor there. They have no idea that they stopped right over the Frozen Trench. ... Lurik: This ice cave is said to bear many secrets. We sent one of our best explorers to investigate what's going on down there. ... Lurik: However, he has not returned yet and we fear the worst. Please investigate the underwater cave and find out what has happened to him! player: bye Lurik: Good bye. Come back soon with exciting stories about your travels.


 * Back to Lurik in Svargrond

player: hi Lurik: Welcome, player! player: mission Lurik: These are horrible news. I wonder if there was a malfunction of the diving helmet ... Lurik: In any case, a horrible death for that poor explorer. ... Lurik: We will try to retrieve the frozen corpse to give him a proper burial. ... Lurik: Thank you very much for your help! You have completed two very difficult undersea missions for us and deserve a reward. ... Lurik: As token of our appreciation and with respect to your achievement, you are hereby granted the sea scout badge. ... Lurik: I will put the according stamp in your explorer log. Thank you again! player: bye Lurik: Good bye. Come back soon with exciting stories about your travels.

The Skull of Ratha
player: hi Mortimer: Greetings, what can I do for you? player: skull of ratha Mortimer: Ratha was a great explorer and even greater ladies' man. Sadly he never returned from a visit to the amazons. Probably he is dead ... Mortimer: The society offers a substantial reward for the retrieval of Ratha or his remains. Do you have any news about Ratha? player: yes Mortimer: Poor Ratha. Thank you for returning this skull to the society. We will see to a honourable burial of Ratha. player: bye Mortimer: Good bye.

The Giant Smith Hammer
Player: hi Mortimer: Greetings, what can I do for you? Player: giant smithhammer Mortimer: The explorer society is looking for a genuine giant smith hammer for our collection. It is rumoured the cyclopses of the Plains of Havoc might be using one. Did you by chance obtain such a hammer? Player: yes Mortimer: Marvellous! You brought a giant smith hammer for the explorer society! Player: bye Mortimer: Good bye.