Drefia

History
Drefia is an ancient city now inhabited by necromants of the Brotherhood of Bones and their fellow undeads, who lie west of Darashia (here).

Drefia was once a lush city that just like Kha'labal was fertile and full of trees and other jungle-wise temperatures. It has become a scorching desert and a buried town after they have allied with the fearsome Blue Djinns, to whom they fought viciously against their counterparts, and as a revenge, the green djinns conjured a whirlpool spell that has dragged the once town inhabited by fearsome Necromancers and thus, sentenced their inhabitants to flee in refuge downstairs, where they have established and strenghtened the dreaded order of the Brotherhood of Bones formerly led by Falnus, who was later renamed to Goshnar the Necromant King.

Getting There
There are several ways to get there, however, all of them are across the mountain-complex parting Ankrahmun, Darashia, Drefia and Tiquanda. Among other methods you can rope yourself up here, walk a ramp up here, or come from the passage between Darashia and Ankrahmun. On the mountain be prepared to face lots of Scorpions, a good hint is to save up a lot of mana for Antidote-spells.

Hunting there
Drefia is split in two halves, the southern half is the "easy" half.

Southern Part
This part has Hyaenas, Skeletons, Skeleton Warriors, Snakes and Scorpions on the ground level. Hidden by poison fields in the north of this side, there's a cave with Beholders, Ghouls and Slimes on the -1 floor, -2 there are 2 Ghosts, -3 there are 2 Vampires, and -4 there is a single Grim Reaper.

Vampire Dungeon
Approximately right in the middle of southern Drefia, there is a dungeon. On the -1 floor there are 3 skeletons, -2 there are 3 skeletons and a ghoul, -3 there are 2 ghouls and a beholder, and -4 there is a single vampire.

Northern Part
The northwest part is the harder one. Here you'll find Stalkers, Ghouls, Ghosts and Demon Skeletons on the ground floor, and in the underground dwell Ghouls, Demon Skeletons, and a few Necromancers. It's a very common place for solo Mages with summoned Demon Skeletons. Deep below also lies the infamous Vampire Hell, being home for not only vampires but also Mummies and Demon Skeletons. A common place for solo hunts by Paladins and Mages.

It is recommended to use Invisible or Stealth Ring when walking through the ground level to your hunting place there.

Route
Go to the largest ruin in Drefia, and go down levels until you reach a cave. Be careful, there are many ghosts, ghouls, demon skeletons, stalkers and scorpions on the way down. A Stealth Ring is strongly reccomended. When you are out of the ruin, and inside the cave, you will meet many demon skeletons. To the south are two spawns. South-west has 3 Necromancers and the south-east has 2 Necromancers. Directly south is the infamous Vamp Hell with 8-10 Vampires and alot of demon skeletons. To the north are the Library Spawn, with 4 Necromancers. When you go towards the Library Spawn, you will see a passage to the left. This is the way to the Medusa Shield Quest and the Star Room.

There also are some quests in Drefia.


 * Medusa Shield Quest (Necromancer Quest)

See also other Hunting Places.