Shadows of Yalahar Quest/Spoiler

The quest starts with the NPC Telas, you can find him at Stonehome (go up here).

Required Equipment

 * In Service of Yalahar Quest (At least mission 3 started)
 * A lot of travel money.
 * Theives guild quest to trade with black bert*

Please note that this quest has a lot of missions which can be bypassed by simple buying the desired item from Black Bert, this is a bit expensive though. Some calculations can be seen below:

Mission 01: Errand boy
Telas asked you to get research notes from some other researchers. Go to each one of them and ask for it. Just say research notes.
 * Milos - Edron's Academy
 * Scutty - Kazordoon
 * Boveas - Mintwallin
 * Dreadeye - Hellgate -4, north of the library
 * Cerdras - Carlin, above druid spells

After you got all the research notes go back to Telas and report your mission.

Mission 02: A vital part
Telas needs you to find a Mago Mechanic Core. You will find one in the Factory Quarter (Yalahar). Here:

Go down 3 floors, on floor -1 you will find 2 damaged worker golems, just kill them.

-1 Floor

On floor -2 there are 3 worker golems, and they're usually roaming near the staircase, so bring a blocker and maybe some thunderstorm runes, or a sorcerer who can use rage of the skies to clear the room.

-2 Floor

Floor -3 contains 5 worker golems, but usually only 2 are near the staircase and the other 3 roam freely around the area, so you can just run past them towards the north, then enter the quest door, then down the stairs.

-3 Floor

You have to shoot the frost cannons (telescopes) at the red Crystal Columns, (after you have used a frost cannon it will take 5 seconds to recharge), then go to the Core Dispenser (the "last step") and use it.

Quest Room

Floor If you shoot to a green column nothing will happen. It's best to just take one cannon and wait for that column to change colors, instead of running around hunting the red columns. When you shoot a correct column you will receive a Mago Mechanic Core. Once you have it, go back to Telas and report about your mission.

Another way to do it, is to buy the Mago Mechanic Core from Black Bert.

Mission 03: The right ingredients
Your next mission is to get 10 Elemental Crystals for Telas. To obtain it use a Pick on an Earth Elemental's dead body - notice: not every dead Earth Elemental gives one Crystal. Once you have all 10, go back to Telas and report about your mission.

Another way to do it, is to buy 10 Elemental Crystals from Black Bert or from other players who have collected more than 10, players will sell them for a much lower price than Black Bert. It is recommended to manually do this quest, as obtaining the 10 crystals is quite easy.

Mission 04: Gathering golem parts
Telas gave you a Golem Disassembler to get parts of a golem, just use the disassembler on a Worker Golem's or Damaged Worker Golem's body - notice: not every dead (Damaged) Worker Golem gives one part. You need 6 Golem Parts, as soon as you get them, report about your mission to Telas.

NOTE: When you use the golem disassembler in a dead golem, messages like these will appear:
 * "You ruined the golem remains" - Nothing happens.
 * "Something was stuck in the golem" - That will make a rat spawn.
 * "You salvaged some scrap metal!" - You'll get a nail.
 * "What an electrifying experience!" - You get shocked, but loose no hitpoints.
 * "You have salvaged a golem part" - You get a golem part.
 * You can also "resurrect" the dead golem

Mission 05: Charged to charge
Telas needs three different kinds of charges. To get charged, you need to find a Charging Machine. You can find one in the Alchemist Quarter, down here:

You need to go many times to get charged, however if you get a repeated charge you will get compensated by Telas. If you get a X,Y or Z charge, you will obtain 900-1500 gold. You will end this mission after you gave him the 3 charges he asked you for (A, B and C).

Mission 06: Out of the blue
Telas now needs a Golem Blueprint to compare with his own plans. Head back to the Factory Quarter in Yalahar.

When you go down, through the quest door, to the south and down the hole, there will be around 10 War Golems in a room north. 4 of them are real ones, which can be lured to the entrance and killed. The other 6 are 'summons'. If you kill a summoned one he won't give exp nor loot and will respawn instantly, so killing those summons won't work! These sommoned War Golems can't be lured to the entrance, they will simply return to their spawn point to protect the chest.

There is a box on the opposite side of the wall which contains the Golem Blueprint. It is recommended to first lure the real ones, one by one and kill them, so that only the 6 summoned War Golems remain. You will need someone to block or distract the remaining War Golems while each member of your team opens the chest to get the Golem Blueprint. This is best done by someone luring the summoned War Golems to the right side of the wall, while at the same time someone else uses haste to run around the left side of the wall to the chest, 'use' it to get the plans and run back the same way he came. Every member of the party should do this in turn.

''' When you complete this mission, you can't enter the quest's room again! '''

Note: Six War Golems near the box are summons, they appear every time you kill them and don't drop loot nor give exp. The summoned War Golems will only chase you when you come in a certain range of the chest and they will return to their spawnpoint (not wander around) if you leave that certain range again.

'Running through this room is dangerous as you may easily get trapped! A single War Golem can hit you for 500+, so have atleast someone distract some of the War Golems for you.

Another way to do it, is to buy a Golem Blueprint from Black Bert for 13.5k.

Mission 07: Powering up
The new quest door is on the west side of the alchemist quarter.

Inside the room, there are 3 Mutated Humans, 3 Nightmares, 3 Destroyers and 2 Plaguesmiths. Find a strategy to block or kill them to get to the core which is straight ahead of the door.

Another way to do it, is to buy an Old Power Core from Black Bert.

Mission 08: Getting things stable
You must go to the sunken quarter in Yalahar and get the Stabilizer. When you are underwater, go south and down to the lowest floor. There is a new quest door on the right side of the stairs. Be prepared to face 2 Quara Predators and 2 Hydromancers on the way down.

When you go right there will be 1 or 2 Quara Pinchers in a rubble building. The quest door is in there and a few steps to the north. Go in and use the box.

Another way to do it, is to buy the Stabilizer from Black Bert.

Mission 09: Researching the ritual
The library is in the center of Yalahar, downstairs near the quest door for mission 10 of the In Service of Yalahar Quest. You have to be at mission three of the In Service of Yalahar Quest to enter the center of Yalahar. Be careful there is a War Golems waiting for you in the Library.

Your aim is to read some books in the library and try to write down the formula with the yalahari inkwell and paper in the middle of the room. Be careful however, it is possible for you to fail and this can summon some kind of monsters like War Golems, Fire devils or Enraged Bookworms, you can be even be teleported to the ghostship. The way to complete it is to read 1-5 books in a row without getting a headache and then write down the formula. This will take multiple attempts and is mostly luck.

If you get a headache through doing this mission, you can use a Headache Pill to try again, or you can wait one minute for the headache to wear off. The Headache Pills simply make the waiting time go away so it is possible to complete this mission without them. These can be bought from Black Bert 10-30 may be needed.

Mission 10: The right ingredients
Several sub-missions here (the order you get them is random; you have to complete only 3 of them):


 * 1) Go to Fibula. The quest door is in the northern part of the Dragon cave (north of 3x dl spawn) and get the Worm Queen Tooth.
 * 2) Go to Dark Cathedral. Past the teleporter, go north then east of it is a new quest door with the Shadow Orb.
 * 3) Go to Drefia's Grim Reaper's cave. The coffin with the Dark Essence is to the south-east.
 * 4) Go to Shadowthorn. Get the Bloodkiss Flower. The quest door is underground, same room as the Time Ring Quest.
 * 5) Go to Orc Fortress. The Animal Fetish is located one floor up in the mountain of Ulderek's Rock, (herefurthest top-right in the fort).
 * 6) Enter Hellgate below Ab'Dendriel. Here you can find the Deep Crystal. It is in same room of a single giant spider spawn on the way to Hellgate.

You could also buy all the items you've been required from Black Bert.

Mission 11: Take a shower
The quest door is in the far south west spawn in the factory quarter (the one with Fire Elementals). Take care because here are many Fire Elementals and Worker Golems. Use that strange button for the elevator and get your shower.

Mission 12: Headless
You don't need to do this whole mission at all (like all the previous mission). Instead, you can buy a Golem Head from Black Bert and bring it directly to Telas. After you do it, the whole mission will be completed without even the final fight.

The quest area is on Fenrock, at the northern end of the Tortoises' area. There is a teleporter.

Mission 13: Fruits of success
Claim your reward after one Tibian day (one hour). Now you can use the lever in Telas' house. Down there you need to talk to Telas about your mission, he will tell you that you need to use the lever next to you, to activate the Telas' Golem.

Now talk to Telas, and he will give you 25,000 experience and will give you access to his laboratory which is the room with Target Dummys. You can also trade items with him now.

Mission 01: Errand boy

 * Telas in Stonehome

There is not a right order to visit Boveas, Cerdras, Dreadeye, Milos and Scutty.

Visit to Boveas

 * Boveas in Mintwallin

Visit to Cerdras

 * Cerdras in Carlin

Visit to Dreadeye

 * Dreadeye in Hellgate

Visit to Milos

 * Milos in Edron

Visit to Scutty

 * Scutty in Kazordoon


 * Telas in Stonehome

Mission 05: Charged to charge
You get a random charge, it may not be in this order!

Answer to A-charge:

Answer to B-charge:

Answer to C-charge:

Answer to X-charge:

Answer to Y-charge (you do not need this charge to do the mission):

Answer to a charge that you already returned to Telas:

After returning A-, B- AND C-charges:

Mission 10: The right ingredients
In this mission you have to collect 3 random items, it's missing transcripts of some of the possible items.

Animal Fetish Assignment
(you got animal fetish)

Mission 12: Headless
(wait 1 hour)