Updates/9.86

Update 9.85 will be implemented on April 22, 2013. See the.

The update goal is to implement what has been discussed in the Tibia Council — new hunting grounds, as well as changes to existing ones and loot adjustments for a few creatures.

New areas

 * Ankrahmun surroundings: a terramite dungeon was added in the desert.
 * Nibelor: a new dungeon with ice golems and crystal spiders was added.
 * Port Hope - Tiquanda: a new carniphila dungeon can be found in the jungle.
 * Svargrond Barbarian Camp: a new hunting area with ice golems, crystal spiders, and ice witches was created.
 * Svargrond Formorgar Glacier: dungeons with stone golems, gargoyles, frost dragons, frost dragon hatchlings, crystal spiders, and quara scouts were added. Also, the environment was changed a bit.
 * Svargrond surroundings: a new special mammoth cave was added.
 * Yalahar: a new hunting ground with war golems was placed in the Factory Quarter.
 * Zao Muggy Plains: a new dungeon with lizard chosens was implemented.
 * Zao Steppe: a new area with gnarlhounds was added.

Changes to existing areas

 * Oasis Tomb
 * Edron Wyvern Hill
 * Laguna Islands
 * Tiquanda
 * Barbarian Camp
 * Formorgar Cave
 * Formorgar Glacier
 * Formorgar Mines
 * Factory Quarter
 * Razachai
 * Zao Steppe

Creature loot changes
The following creatures had their loot improved:
 * Betrayed Wraith
 * Blightwalker
 * Crystal Spider
 * Gargoyle
 * Hand of Cursed Fate
 * Hellhound
 * Ice Golem
 * Juggernaut
 * Lost Soul
 * Mammoth
 * Phantasm
 * Quara Scouts
 * Stone Golem
 * Terramite
 * Thornback Tortoise
 * Deathbine
 * The Bloodtusk

The following had their loot nerfed:
 * Tortoise
 * Hide

Other changes

 * The spell behavior and armor of Carniphilas has been changed
 * Buddel has been moved from east of the barbarian camp to north of the barbarian camp