Talk:Weapon Type

Defence calculations
Could someone explain clearly how are now (8.0) calculated defence stats?


 * From what I saw on polish wiki Eternal Oblivion made a test revealing that only highest def value counts. For example when using Fire Sword (Atk: 35 Def: 20+1) and Medusa Shield (Def: 33) our def will be 33 (not 20+33, for now I skip +1 - test was before update 8.0), because it is higher value.


 * Most weapons are now "x+y". But I didn't find anywhere how it is calculated. I heard that this "+y" is applied when using shield, so in upper case it would give us 33+1 defence? If that is the truth than defence calculator in "Equips_Set" template works incorrect, showing 33. Or maybe it adds to weapon defence when using shield (20+1)?

--Wilk 02:58, 6 August 2007 (PDT)