World Changes

World changes are a feature implemented in Update 9.1. It allows for more dynamic shaping of the Tibian world. For example, a world change might set pose a hazard for nature (Thornfire) or may soak up water in river streams (Awash). Changes can only be applied after the server save for performance reasons, and are reset back to their initial state after the next.


 * Awash
 * Demon Wars - Edron (Hero Cave), here
 * Horse Station - Thais, here and Venore, here
 * Insectoid Invasion - Greenshore, here
 * Overhunting
 * Swamp Fever - Venore, here
 * Steamship - Thais, here
 * Their Master's Voice - Edron, here
 * The Mage's Tower - Zao Steppe, here
 * The Mummy's Curse - Horestis Tomb, here
 * Thornfire - Shadowthorn, here
 * Twisted Waters - Tiquanda, here