User talk:Bennie

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Welcome on my talkpage
Hi everybody, welcome on my talkpage. If you want to say something to me feel free to post it here! Have fun in Tibia ;)

About Loot Stats
The chance to get the loots on the stats are wrong, I mean, the formula is wrong.

A probability of an event(loot something when killing a creature) is represented by a real number in the range from 0 to 1.

So there is no chance to get more than 100%. And if you can get an empty body so the chance to get something could not reach 100%.

Let's take an example using gold coins:

You kill 200 Rotworms and loot gold coins as below:

30 with no gold coin

25 with 1 gold coin

35 with 5 gold coin

50 with 10 gold coin

40 with 12 gold coin

15 with 15 gold coin

5 with 20 gold coin

You looted a total of 1.505 gold coins.

RK = Number of rotworms killed

RG = Number of rotworms corpses with gold coin (1 or more)

Chance to get 1 or more coins killing rotworms: $$\dfrac {GC}{RK}= \dfrac {170}{200}= 0.85$$ = 85%

did you get my point? Stradvarius http://images.wikia.com/tibia/pt/images/4/4f/Tibiawiki.png T C 18:05, September 18, 2009 (UTC)
 * That's just how many rotworms with gold in them giving no indication as to how much gold per corpse - or even, how much gold per hundred (as is now). It's perfectly reasonable to have greater than 100% and your method would probably result in rats dropping more gold than rotworms. If you can give any logical reason for not gaving >100% or than you don't like it please help us. Also an event mostly represents and qualitative set of data; You're method says if it will rain - ours says the average rainfall likely. '''Craggles Random::Chat::Contributions::Tibicam Profile

''' 18:31, September 18, 2009 (UTC)

Thanks for your feedback on the loot stats, I think you said the same about the tibiaml loot stats here? Anyways, in one way you are of course right (what you say applies to all stackable items). When making our loot stat system we have considered different options, have every drop apart or sum up stackable ones, see image for difference: Actually, what you say is a third way, for the record, these are the options I think: Changing the current system is of course possible and can be discussed. I would use as an argument you can compare 2 creatures' gold drops if the first one is 5000% and the second 7000% but this can be done with average gold drop too (so this argument is not very strong). I need to think about it a bit longer before I know what I prefer. ^^ Bennie (talk ~ fellows) ^^ 18:46, September 18, 2009 (UTC)
 * 1) Show whether or not it is dropped (boolean)
 * 2) Show if 1 gold is dropped, if 2 gold is dropped etc.
 * 3) Stack up all gold and get more than 100%

Yes I said the same on tibiaml. I'm trying to fix it wherever I see it :P. If you stack all gold coins, please, think about to sum all items to get the percentage. I mean, getting Terror Bid Loot stats as example, you would calculate the percentage as 89.45% (247/276) 276 would be the sum of all items stackable or not, empty corpses should not count.Stradvarius http://images.wikia.com/tibia/pt/images/4/4f/Tibiawiki.png T C 19:03, September 18, 2009 (UTC)
 * We can't just ignore empty corpses - it's not statically feasible and would murder the average the way it's done at the moment. 6.5 Gold average is 650 Gold per 100 Terror Birds - to me there's not that needs to be fixed and any method beyond that is completely redundant and more than the wiki users need. '''Craggles Random::Chat::Contributions::Tibicam Profile

''' 20:54, September 18, 2009 (UTC)

vandal Abuse.Temahk
User Abuse.Temahk‎ was created to swear temahk as the name says. Also, I just rolled back his edit where he copyed a message from Temahk and added swears in end. Maguu 12:31, September 25, 2009 (UTC)

I'm behind a modem with some kind of porn/swear filter so I can't view this revision. I trust you the edits are bad. ^^ Bennie (talk ~ fellows) ^^ 12:47, September 25, 2009 (UTC)

Secret Service Quest: CGB
Nice job on adding Building Plans for a Ship, but you still need to add Suspicious Documents (Mission 5: No Admittance) and possibly Book (CGB) (Mission 6: News from the past). —The preceding unsigned comment was added by Cykotitan (talk &bull; contribs). Remember to sign your comments!

Thanks, I will certainly do that, when I get to those missions. I need the name, image, weight, flavortext etc. to make an accurate page, so when I do the quest the info is added. ^^ Bennie (talk ~ fellows) ^^ 22:33, October 9, 2009 (UTC)

I can only tell you that Suspicious Documents look the same as a Note and an Old Piece of Paper. On the other hand, Book (CGB) looks the same as a Big Blue Demona Book, Songs of the Forest and an Atlas. Regarding weight, I think they have the same weight as the items they look like. I also think they have no flavortext. Still, nothing should be created until this all is confirmed. Cykotitan 17:48, October 11, 2009 (UTC)

I have answered your question at Talk:A_Bearded_Woman

Page's History
I am glad too that history exist xD. Thanks for correcting my mistake. I forgott that older templates hadn't "empty". Tazi 21:42, November 5, 2009 (UTC)

Luke Vandal
Thanks a lot for banning that user ;)-- 23:17, November 17, 2009 (UTC)

No problem. I actually lol'd when I read what he wrote about his banana event :) ^^ Bennie (talk ~ fellows) ^^ 23:19, November 17, 2009 (UTC)


 * Seconded. Thank you. Rhowryn 23:44, November 17, 2009 (UTC)

I never had a favorite vandal before, but now i do. Good job all undoing vandal edits. --DM ><((°> Contribs <°))>< talk to me 01:25, November 18, 2009 (UTC)

Protection of Shadow of Yalahar Quest
Can you unprotect the page or at least edit required lvl from 80 to 75. Tested it on my character and wan't able to start on 74 but can do it on 75. Tazi 12:27, November 19, 2009 (UTC)

Done. ^^ Bennie (talk ~ fellows) ^^ 13:09, November 19, 2009 (UTC)

Vandaliser Fodanga
Hi, I would like to report a vandal called Frodanga. I've already undone 2 of his edits (see Revision history of "Nerana" and Revision history of "Torn Book"). He has also created a pointless spam article, Alucard Nosferatun. Cykotitan 04:03, November 22, 2009 (UTC)

I was away this weekend, luckily another admin took care of it, thanks for reporting though. ^^ Bennie (talk ~ fellows) ^^ 20:02, November 22, 2009 (UTC)

Moving images
Can you explain me how to change name of image? I wanna change Legionnaire Trophy.gif to Lizard Trophy.gif and then create page for this item but don't know exactly how to make it. Tazi 23:49, December 2, 2009 (UTC)

I would go to File:Legionnaire Trophy.gif, then click on move (if you don't see it, it is probably for administrators only) and type File:Lizard_Trophy.gif as the destined file name. Creating a page can be done by typing Lizard Trophy in the search window/area, or type in your internet adress bar http://tibia.wikia.com/wiki/Lizard_Trophy, a blank page will appear with a link to create the article. If you need more help, feel free to ask. ^^ Bennie (talk ~ fellows) ^^ 23:54, December 2, 2009 (UTC)

I know how to create pages. Only didn't know how to move image cause i dont have 'move' like on the other pages. Seems it's only for administrators. Can you make it? Tazi 23:57, December 2, 2009 (UTC)

Unregistered Vandaliser
Hello, I just wanted to report a vandaliser (201.11.222.28). I've marked all of his contributions for deletion. Cykotitan 01:44, December 3, 2009 (UTC)

Another vandaliser, this time the IP is 189.32.75.138. Cykotitan 03:57, December 3, 2009 (UTC)

False pages have been deleted, but it is not usually advisable to block IPs, although it should be reconsidered if more serious vandalism is done from one IP. --DM ><((°> Contribs <°))>< talk to me 07:25, December 3, 2009 (UTC)

They should have to register to make edits, so that other users are able to help them and explain what they should and shouldn't do on tibiawiki. I thought that they had to before, guess it's changed a bit now. beejay 01:14, December 4, 2009 (UTC)

I too though, unregistered people could only add categories, not edit any article whatsoever. I'll try to edit unregistered in a sec. ^^ Bennie (talk ~ fellows) ^^ 10:50, December 4, 2009 (UTC)

Users self-confirmed
please make me a Users self-confirmed.

if necessary see my contribution here

and portal tibia wiki here

I would like to put images in articles.

--Sano 00:54, December 4, 2009 (UTC)

Hello, I'm sorry to say but I can't make you auto-confirmed (if that's what you wanted). You will have to make at least 10 edits and wait 4 days (or 3 days, not really sure). This is done automatically by the system (mediawiki software). If the images (or other things you want to add but can't right now) are very important, upload it on tibiapic and give me the link, explain how you want to add it and I can do it for you. Otherwise, wait your days and make your 10 edits. ^^ Bennie (talk ~ fellows) ^^ 10:56, December 4, 2009 (UTC)

Ah! ok thanks hehe i wait the 10 days

--Sano 12:17, December 4, 2009 (UTC)

Vandaliser
The user Luke wolfblad doing vandalism in articles, putting the wrong information exchanging images ... please see this --Sano 19:29, December 5, 2009 (UTC)

Thanks, I blocked him. ^^ Bennie (talk ~ fellows) ^^ 19:21, December 6, 2009 (UTC)

Warmaster Outfit Images
Hello, i Have a question for you. I saw that you changed my pics of Warmaster Outfit that I Uploaded, how you made this chenges? How they can mowe on themselves now? Do you use a certainly program or what? I wanna know that for the future, I wanna be an exerienced user too :) Thanks. Popmanlikes10 17:26, December 11, 2009 (UTC)

Hello, thanks for asking. The images can move now, because they are animated. I made 4 screenshots (for every image), one facing south, one facing east, one facing north and one facing west. I combined those 4 images into one animated gif image which does nothing else but showing those 4 images after each other with 0,5 seconds between them. I used the free program Gimp to do this, but it can be done with a lot of other programs e.g. Adobe Photoshop.

If you want to try this yourself you probably need some extra help, Help:Screenshot Guide provides some help, or ask me whenever you want :) Also note it takes quite a loooooot of time. ^^ Bennie (talk ~ fellows) ^^ 17:38, December 11, 2009 (UTC)

Bones
Yeah, its a "Large Pile of Bones".

--Strenght of War 19:31, December 13, 2009 (UTC)

Loot Stats
Hello,

I saw that you added a lot of loot stats, and I was wondering if you were using any kind of software to help you compile the data.

--Savori 22:27, December 16, 2009 (UTC)

Yes, probably he is using this programs Tazi 02:07, December 17, 2009 (UTC)

Tazi is right, I use this loot calculator (which was made by Temahk). It works very good, if you need info just ask :) ^^ Bennie (talk ~ fellows) ^^ 09:34, December 17, 2009 (UTC)

images
Despite what i said somewhere i decided to extract sprites and look for new images. Problem i found is that once about 10000 images are extracted it repeats them going into 10001 so 1 is same as 10001, 2 = 10002, etc. Have you, or others, been using extractor or just taking screenshots in game (i.e. Wild Vine image). --DM ><((°> Contribs <°))>< talk to me 17:12, December 23, 2009 (UTC)

Ehm, to answer for me, I use both. Wild Vine was from an in-game screenshot. All the Jungle Plants I just uploaded were take from the sprites. I don't use a sprite extractor which makes the one file tibia.spr into 10,000,000 files. Instead I use a program which also reads tibia.dat which knows how to combine different 32x32 sprites into a bigger one (e.g. 64x64). I see the sprites in the window of that program. User:Sokwe probably used a similar program and User:Strenght of War probably too. Both taking ingame or looking in the sprites have their advantages and disadvantages. I hope this is an answer to your question. ^^ Bennie (talk ~ fellows) ^^ 17:32, December 23, 2009 (UTC)

I have been getting this problem

A malfunctioning or malicious add-on has caused Internet Explorer to close this webpage.

first on my desktop and now its starting to happen on my laptop some of my friends are getting it aswell

Undead Cave/Geomancer Quest pages
Why you created page that already exist under other name? Tazi 14:21, December 30, 2009 (UTC)

Whoops! I didn't see it, thanks for notifying. ^^ Bennie (talk ~ fellows) ^^ 14:34, December 30, 2009 (UTC)

Wikia version of "Loot"
I finished with the loot parser that can be embedded on wikia, I made 2 version, one that loads big script for everyone and 1 that downloads small script and uses ajax for people wanting to use parser.

I tried to comment the code but it may be not clear, any question ask me. Also I'm not sure if you should ask permission to Temahk if adding it to tibia.wikia?

Test code: Big version: http://dantest.wikia.com/wiki/Loot_Statistics Small(ajax) version: http://dantest.wikia.com/wiki/Loot_Calc

Dependencies, code for both versions and some explanations: http://dantest.wikia.com/wiki/MediaWiki:Common.js

It is not 100% tested but seems to work fine on all recent browsers and internet explorer 6, It has a small display bug with Internet Explorers but I think it is not important. --Daniel Letalis 23:17, January 6, 2010 (UTC)

Ok, good job. I tried the first link, works fast and neat, small bug, a plus sign appears between the 2 ending curly brackets:

}'+'} Average gold: 6.66 Ok, the second link has the same issue with the plus sign, but works as fast and as good as the first link.
 * Meat, 19

I saw the recent changes of the dantest wiki, did you create it, just to be able to test this? I already asked permission to Temahk some weeks ago, so that isn't a problem.

On a side note, what would be extremely cool (but probably not possible) is: the users paste their server log in the textarea, then a wiki bot adds all the output to their respective pages completely automatically! :P ^^ Bennie (talk ~ fellows) ^^ 07:13, January 7, 2010 (UTC)

It may be possible with an ajax call with POST data included, ajax call is not very complicated but I'm not sure if it would be possible on wikia, I will test and also make the add.php->wikia conversion. The bug you found is fixed now.

I will write here again when I finish coding/testing something else.

About your question, yes that wiki was created for testing, I thought about testing on userscript but I wanted to see it in real action to avoid issues if it gets implemented here.

I have a question, do you think I should work on "big scripts loaded for everyone" or "small scripts+ajax" ?

--Daniel Letalis 08:00, January 7, 2010 (UTC)

I would like to answer your question, but I must honestly say I have no experience with ajax and very little with javascript. If I understand it correctly there are 2 cases:
 * 1) MediaWiki:Common.js has the complete script, this script loads on every page, every time a page is loaded, but is only used on one single page (the page where users can paste their server logs).
 * 2) The script is divided in two parts, one (smaller) part on MediaWiki:Common.js (which loads always) and a second (bigger) part on Loot Statistics/Lootparserloot which is called only when needed.

Out of common sense I would say option 2 is better. But if the first option does not use ajax, and the second does, I can't give a good opinion, since I don't know what (side) effects ajax gives. I hope this answers your question a little. ^^ Bennie (talk ~ fellows) ^^ 09:33, January 7, 2010 (UTC)

Well I will keep using small scripts with ajax then, the only problem with ajax could be that ultra outdated browsers may not work with it but the script will give an alert asking to update the browser and I think updated software is really important to avoid hacks for tibia players. --Daniel Letalis 21:08, January 7, 2010 (UTC)

Woah, I didn't expect the implementation on Wikia to be 'this easy'. Then again, I never bothered to even try something with Javascript or AJAX on Wikia. Surely looks nice Daniel Letalis! And implementing it directly on the wiki might encourage more people to use it, since they might be scared of visiting unknown links. I guess there is no need for me to update the PHP version any longer?

Temahk 17:08, January 8, 2010 (UTC)

I updated loot parser and also made my Outfiter wikia compatible so you can check if it is worth it add it to tibia.wikia

You can see the pages list and some info here: http://dantest.wikia.com/wiki/User:Daniel_Letalis

I added you as admin in case you need to test anything

--Daniel Letalis 12:57, January 14, 2010 (UTC)

@daniel, I will answer you on dantest wiki then (you can use interwiki links btw, like this: link text ).

@temahk, I guess not, unless somehow the implementation of the code on this wiki causes everything to lag to death. ^^ Bennie (talk ~ fellows) ^^ 09:48, January 15, 2010 (UTC)

DD teleport room
I just read you added the hint found in the sign in the knights' room in the desert dungeon. I read somewhere that the knights' statues in the same room give more hints on how to solve the quest. If you have spare time, could you return there and check it, please? Thank you. Thascius 23:15, January 9, 2010 (UTC)

That really is a long time ago.. I will go and check it out, but it will be a bit low priority.. ^^ Bennie (talk ~ fellows) ^^ 13:06, January 10, 2010 (UTC)

Regarding a google ad containing link for bot website.
I could not possibly see how Cipsoft would allow a supported fansite have ads containing links to bot-sites like the one i have a screenshot here. It was taken 10 minutes ago while i was logged of.

http://www.tibiapic.com/image.php?v=SYPvGfTHTeTT

If you can't see the ad in question i could square it in to make more clear =p —The preceding unsigned comment was added by Horisho (talk &bull; contribs). Remember to sign your comments!

Horisho: I have emailed Wikia about this with hope that it will be dealt with soon. While we don't intend to advertise these sorts of things, it often goes unnoticed by the community and thus is never brought to Wikia's attention. Frankly, I've never seen any such advertisement before.

I don't mean to pry, but I think the reason you got these advertisements may be because of your browsing history. I believe Google often uses past searches to find appropriate ads, which more often than not in the case of Tibiawiki are less than appropriate. This is not to say that you have been searching for Tibia gold, because anything Tibia-related could give you such adverts...

In any case, if you ever see another advertisement which could be deemed inappropriate for the wiki, don't hesitate to bring it to our attention, or you can forward it directly to Wikia by using Special:Contact. -- Sixorish 04:24, January 18, 2010 (UTC)

o.0 This isn't our intention of course. Maybe we should ask Wikia to make a blacklist of words which should not be used in the ads, to filter out ads about activities stamped illegal by Cipsoft? Sixorish answered your question already I think, thanks for reporting. ^^ Bennie (talk ~ fellows) ^^ 06:42, January 18, 2010 (UTC)

The advertising team is looking at this. If they find it, they'll remove it and block the domain from further appearances.

To Bennie: It is infeasible to do this. By CIP's rules, advertising games other than Tibia is illegal. This is a problem on Wikia's server because they of course want traffic to flow throughout the website and will not just remove the internal links for us (plus most ads are of other games). Of course, games could be an exception but I think it would be too much maintenance and may produce false-positives. I think it's not such a big deal and should be dealt with on a per-notice basis. -- Sixorish 06:47, January 20, 2010 (UTC)

Books in Zao
Sorry, but I actually can't recall seeing any other books in Zao or Farmine. I guess the content team was too busy with everything else :p This book was also placed on a very strange place, I mean it's not a place you normally would search for a book on (in the last mission of Children of the Revolution Quest). When you're being attacked by the raid, the first thing you do is not to open bamboo shelves to check for books, I just had the privilege to explore the place when the raid wasn't trigged. ^^ Karlkoninan 16:17, January 28, 2010 (UTC)

Ok, thanks for the info, I guess we have to wait for the next update to get more books then :) ^^ Bennie (talk ~ fellows) ^^ 21:50, January 28, 2010 (UTC)

Vandal
Seems that Thubaka only contributes with vandalism

Special:Contributions/Thubaka

--Daniel Letalis 19:54, January 29, 2010 (UTC)

thanks, blocked. ^^ Bennie (talk ~ fellows) ^^ 20:05, January 29, 2010 (UTC)

Ferumbras Doll
Could you add the item "Ferumbras Doll"? This is the item of the fansite Tibiopedia.pl, as I don't really know how to add a new item in the list let me give you the link where you can find more informations about this item ; http://www.tibiopedia.pl/showthread.php?t=1252&page=3 Here is the confirmation that this item is the official item of the fansite Tibiopedia.pl : http://www.tibiopedia.pl/showthread.php?t=1611 It will also be given in their new contest "Tibiopedia Movie Awards" I already uploaded the image! Pilux, February 12th, 2010

I created the page Ferumbras Doll and re uploaded the image with .gif extension and added transparency. Please tell me if you need anything else ;) ^^ Bennie (talk ~ fellows) ^^ 18:11, February 12, 2010 (UTC)

Minimap template
Hello there, Bennie. I'm currently playing around making wikia templates and for a long time I had this idea of something to unify those various Tibia maps showing routes and spawns. This is what I have by now. It seems to work but it's not complete. I've seen you uploading some maps. I was wondering what do you think about my template. John Locke  Talk   19:21, February 19, 2010 (UTC)

Mmm, the template looks ok, only thing is, I wonder what is exactly the goal of it? What do you intend to improve with it? Do you want tiles of whole tibia so you can use them to compile different maps? Also, I see some space between the tiles which could be removed (if possible). I use Firefox/3.5.8 btw. ^^ Bennie (talk ~ fellows) ^^ 21:13, February 19, 2010 (UTC)

If there's any goal I want to achieve then it would be to make all those maps look similar. I know about the space between tiles. As I said the template is not complete. I would say for now it's just a proof of concept.  John Locke  Talk   04:05, February 20, 2010 (UTC)
 * some maps are saved in JPG format :/
 * there shouldn't be too much text over the image
 * if there are any marks on a piece of a map they should have a description right next to the map
 * different users use different symbols on their maps (circles, crosses, arrow, etc.)
 * I hate those maps with routes drawn with a shaky hand using mouse in Paint
 * template requires a set of tiles of the whole Tibia map (except those empty regions) still it should be easier to maintain and to update if map changes

Your idea is to have a million duplicate images? There are < 30,000 in-game. I don't think this will make maintenance any easier... Are you suggesting the minimap color, or the actual sprite? I also don't understand how you plan to get the coordinates, as far as I know this is against the rules (or at least it most often comes in the form of cheat tools, which are against them). I think it would be more convenient to take screenshots of maps and have text overlapping it (although not on). Is this what you intended in your template? -- Sixorish 05:36, February 20, 2010 (UTC)
 * Nevermind, came across User:John Locke/test and that illustrated it for the most part. I'm still not sure how you plan to get the coordinates, or are we to pick at random? -- Sixorish 05:41, February 20, 2010 (UTC)

Making a standard for maps is a good idea, but I think just making some guidelines would be better. Also a way to overlay symbols would also be good (what sixorish says). ^^ Bennie (talk ~ fellows) ^^ 09:13, February 20, 2010 (UTC)
 * I agree JPG should be avoided at all cost with maps, it makes them look blurry
 * The text should go separate, that way it can always be easily changed later
 * A caption ("legenda" in dutch) is a good idea
 * We could standardize the usage of symbols
 * That's true, although I'm not sure if it's easily possible to overlay a route using html/css
 * About those tiles, how do make them? I saw you uploaded some 1234567.png files which look like 1234567.map files, but I don't know how to make them visible. Or wait, do you just load one of these files at a time in the tibia map viewer?

I was curious about this so I couldn't resist to play a bit with css, this may help with a template that only uses 1 image per floor.

w:c:dantest:User:Daniel_Letalis/minimap

--Daniel Letalis 04:57, February 22, 2010 (UTC)

Sorry for the delay. I was out for a couple of days. I didn't show this template here as a proposal or something. But I'm still curious what you think and does it have any potential. John Locke  Talk   12:07, February 24, 2010 (UTC)
 * The template is for minimap, not actual map with sprites.
 * There's no hacking and rule violation involved. The position of labels is relative to the part of map that will be displayed. The coordinates of tiles are similar to Tibia .map files. Tibia .map files are 256 pixels by 256 pixels and are saved in raw format. I thought smaller tiles are better so you could limit what will be displayed to parts which are relevant. My tiles are 128x128 and the coordinates are just double of those of .map files.
 * I was thinking about something similar to that last image that Daniel has. A full map with a grid overlayed for coordinate reference.
 * I made the tiles by saving a full level map in Tibia Map Viewer and cut it down using single command with ImageMagick. It's not that complicated.
 * I was considering using one image per level and cropping it with css but I dropped it. Maybe it's worth a second thought.

It certainly has some potential, you don't need permission from anyone to add cool new features btw. I think it's feasible to overlay marks like A, B, C etc. but will be harder to overlay a line as a route, did you thought about that already? ^^ Bennie (talk ~ fellows) ^^ 08:13, February 28, 2010 (UTC)

NPCs images
is there any NPC image "guideline"? I mean size. All images seems to be quite small and when I compare NPC on my poor 17'' screen and those pictures... Jura 11:44, February 22, 2010 (UTC)

Vandal
[Special:Contributions/ChileanTibian] I did undo his contributions (2) except the page TibiaChile. Jura 15:31, February 22, 2010 (UTC)

npc automated link to transcripts
somehow it doesn't work automatic. It require to do any edit (even with no change) to appear. I'm afraid it's not possible to fix it but ... maybe it is? Jura 19:20, February 23, 2010 (UTC)

It will fix itself automaticly, but it will take some time (about 1 day). I'm not really sure how it works but it has something to do with the "job queue" or something. Of course you can speed up the fixing by doing a blank edit. Btw, do you like the change? I reconsidered about maybe adding it a bit lower, where the click here to add history link usually is... ^^ Bennie (talk ~ fellows) ^^ 19:38, February 23, 2010 (UTC)

It works great, thanks :) Saves some work. Personally I'd leave it as it's now. Moving it to history would make it almost invisible for average Wiki user. The possible problem is that the size of font is totally different than normal Wiki font (and as big as click here to add history font). I plan to cover most/all NPCs with transcripts, some NPCs more deeper, some - as stubs so lower font should make big difference. Jura 20:37, February 23, 2010 (UTC)
 * I made a transcript template a while back but with limited functionality - it needs an input for the size of the transcript you want to make (600 px height say), no idea if you want to use it. See : To Appease the Mighty Quest/Spoiler '''Craggles Random::Chat::Contributions::Tibicam Profile

''' 12:54, February 24, 2010 (UTC)

For now I want to keep it as simple as possible. However it would be great if you could somehow eliminate the need of "br/" tag at the end of lines, italic tag at "Player" and "bold" at keywords. I still have 25~ NPCs ready to add + there are ~450 which are completely "white pages". Jura 19:04, February 26, 2010 (UTC)

I will try to do something with css, so it looks more like game window and don't need &lt;br/&gt;s. Jus a question, why "Player" should be italic?

--Daniel Letalis 20:46, February 26, 2010 (UTC)

basicly this part (Player) change every time when another person say keyword to NPC. That's why I think that there is a need to make it look different than "fixed" parts of transcripts. I have no knowledge about wiki software but its probably possible to force the program to detect phrase "Player" and make it italic/bold/underlined/plain - that would let remove quite a lot of unnecessary bites. Same with tag "br/". Craggles' template seems to be a step in good way. The problem is that it takes time to apply one standard to so many pages. Jura 16:29, February 27, 2010 (UTC)
 * Player has to be italic just so it changes the colour of the text, I think it's a replace function. '''Craggles Random::Chat::Contributions::Tibicam Profile

''' 17:01, February 27, 2010 (UTC) Player doesn't have to be italic infact. It does have to be lower case though.I'll just add in a million or so switch functions to make it more universal. Either way, the only problem I found was the height of div box. I need a function that egts the height of the div box needed and applies that to my number function that inserts so many in-the-middle images. There's probably an easier way using java. '''Craggles Random::Chat::Contributions::Tibicam Profile ''' 17:07, February 27, 2010 (UTC)

A standardized way of showing transcripts is great, but I wonder if it's necessary to have them look like in-game, with a dark background and colored fonts. Because I prefer reading text, well like this text, white background and black font. If I'm the only one thinking this, never mind my opinion, but otherwise it might be something to consider. ^^ Bennie (talk ~ fellows) ^^ 08:13, February 28, 2010 (UTC)
 * My logic is purely tibians seems like like familiar stuff, and a gimmick like this will probably appeal to the masses. Besides I find it isn't as much of an eyesore as I was initially expecting. The overall result looks pretty swanky. Also Tahoma as a transcript font does seem to work. '''Craggles Random::Chat::Contributions::Tibicam Profile

''' 16:18, March 1, 2010 (UTC)

I made a test template: w:c:dantest:User:Daniel_Letalis/Test I think 90%+ of current transcriptions can just be added inside the template and work fine. It requires some lines of css added to the site css template. Tell me if it needs any change(colors/style/etc) so I do it. Also it doesn't display correctly on Internet Explorer, I will fix that later. --Daniel Letalis 08:22, February 28, 2010 (UTC)
 * Well I just spotted your work and realised how shoddy my attempts are in comparison. With yours could you set the null condition for your height that the div box with the m3 class height is 100%, that'll achieve exactly what I've been trying to do. '''Craggles Random::Chat::Contributions::Tibicam Profile

''' 15:18, March 1, 2010 (UTC)
 * Solved it myself and implemented. Keep a keen eye for functional examples. '''Craggles Random::Chat::Contributions::Tibicam Profile

''' 16:18, March 1, 2010 (UTC)

loot stats
is it possible to hide loot stats edits? I find it annoying when I have to scroll by 30 loot stats changes to find non-loot stat change... Jura 19:09, February 26, 2010 (UTC)

Yes, they are marked as "minor edits". In the Recent Changes page there is an option "hide minor edits", you have to select that. ^^ Bennie (talk ~ fellows) ^^ 19:11, February 26, 2010 (UTC)

Unfortunately this means vandalism could bypass those patrolling edits. Perhaps loot statistics should be given their own namespace, since then it wouldn't be as problematic... -- Sixorish 03:56, February 28, 2010 (UTC)
 * As in Demon ? '''Craggles Random::Chat::Contributions::Tibicam Profile

'''

Can we create a new namespace? Then it would be ok with me. ^^ Bennie (talk ~ fellows) ^^ 08:13, February 28, 2010 (UTC)

Help:Custom namespaces (Wikia's ghost help page). We can, but it will be problematic: First we need to get consensus. Wikia won't create it unless the community agrees on a new namespace. Then all /Loot Statistics pages would have to be moved to the namespace. If we remove the redirects, we'll also have to update any links to them including the template. Daniel or someone who understands his code will have to adjust where necessary, too. With that said, I don't know what will pass as sufficient in terms of community consensus: we don't have a very large community (at least not of those who care enough to participate in these discussions). -- Sixorish 09:16, February 28, 2010 (UTC)

I'm happy the amount of people who contribute loot statistics has increased, with the Mediawiki:sitenotice and the easier way to submit probably as the reason, but the recent changes are getting a bit spammed indeed, so making a new namespace which is hidden in the recent changes by default, but can be made visible with one click, would be nice. As for the consensus, I can't imagine anyone disagreeing, it doesn't seem controversial to me, but for the formality we can ask on TibiaWiki:Community Portal or something and if nobody replies (very likely) in a week or so we can contact wiki. Setting up all those redirects is a little of work, but that's ok, since it will have to be done only once. I'll add a message to the community portal right away. ^^ Bennie (talk ~ fellows) ^^ 23:45, March 5, 2010 (UTC)

Loot Calculator
Could you fix the "add form" (http://tibiacalc.vndv.com/add.php) too? It's not working with the tag "version". Thanks. Thascius 00:18, March 7, 2010 (UTC)

Sorry for the late reply, I only just saw your question. I'll take a look later this day. ^^ Bennie (talk ~ fellows) ^^ 11:55, March 10, 2010 (UTC)

Finally, updated that one ;) ^^ Bennie (talk ~ fellows) ^^ 18:34, March 25, 2010 (UTC)

Transcripts and search
I tried to find an information and I discovered that search thingy doesn't include subpages with transcripts. For example - there is a word: "486486" in A Wrinkled Beholder/Transcripts but when I use search form to find it - I can't (even with all possible options enabled like search in talk, categories and so). Any idea how to solve the problem? Jura 08:36, March 10, 2010 (UTC)

The search thing used to work even more crappy than it does now. It is something I have not control over and something I can't fix, neither the Wikia Staff I think, it's MediaWiki stuff. I think you will see transcript pages in the search result if you look for words instead of numbers though.. ^^ Bennie (talk ~ fellows) ^^ 11:55, March 10, 2010 (UTC)

That also doesn't work. I tried to cross-connect transcripts but I can't do it easy. The only thing what I can do atm is to -almost literally- put links everywhere and hope that they will land in "wanted" pages. Jura 12:08, March 10, 2010 (UTC)


 * Namespace transcript anyone? '''Craggles Random::Chat::Contributions::Tibicam Profile

''' 17:23, March 10, 2010 (UTC)
 * Would it change anything? Jura 21:32, March 10, 2010 (UTC)
 * Guess my reply didn't get sent. You said the the search function didn't extend to sub pages, I'd then assume using a transcript name space would mean it'd then be searchable. '''Craggles Random::Chat::Contributions::Tibicam Profile

''' 22:16, March 12, 2010 (UTC)

I don't think that's a good idea. Have you tried asking some wikia staff member (like Uberfuzzy) why you can't search in the transcripts pages? Maybe they have a solution.. - I asked this user you mentioned. Let's see if he/she will be able to find a solution. Jura 20:00, March 12, 2010 (UTC)


 * I've got answer that the problem has been handed to 'operations team' to investigate. Jura 21:00, March 15, 2010 (UTC)

Crystal Boots Picture
I wanna add a picture to crystal boots but it wont let me :(

That is meant to be like that, you have to wait 3 days before you get autoconfirmed, then you can upload images. This is to prevent people from making an account and spam the wiki with bad pictures. ^^ Bennie (talk ~ fellows) ^^ 22:06, March 10, 2010 (UTC)

Thank you for fixing the link! :) beejay 18:03, March 13, 2010 (UTC)

Your graph
Sorry for being snoopy but at what intervals do you check these? It seems every 10~ minutes because of the slope at 11:00 - is that Elera's server save? Magera does not have a value for their server save right now, perhaps you could find that. -- Sixorish 16:12, March 16, 2010 (UTC)

I wrote a small php program which checks this page every 5 minutes (a crontab thing executes the php program every 5 minutes), well I ran that for 24 hours last day, for all game worlds. Magera has a downfall at 12:00 o'clock, I'll add that. ^^ Bennie (talk ~ fellows) ^^ 16:23, March 16, 2010 (UTC)

Hello Bennie,

How are you?

Could you put the official reseller section in main page? i think it will help all tibiaplayer to find another way to pay their premium time and where ir more cheap.

it's only a sugestion



treasure hunt island
There are only rabbits on +1 : )

btw.

the page is done very well and is correct

Vasiva 22:09, March 19, 2010 (UTC)

article official resellers in home page
Bennie

You could put a link of this article in home page, the people that play Tibia need to know these official resellers.

think about it, it will help all palyers to choose the cheap and the near reseller of your country.^^

As I wrote at User:Sixorish talk page, I am against all advertisements at wiki. --Jura 18:01, March 25, 2010 (UTC)

some code fixes
Loot parser I've found 2 problems with string case on loot parser, one is Glob of Acid Slime and the other is Half-Digested Piece of Meat, this function change should solve them both and probably other items in the future.

you need to change the function ucwords around line 40 on Loot Statistics/Lootparserloot to this one: function ucwords(str) { str = (str+'').replace(/^(.)|\s(.)|-(.)/g, function ($1) { return $1.toUpperCase; }); return str.replace(' Of The ', ' of the ').replace(' Of A ', ' of a ').replace(' Of An ', ' of an ').replace(' Of ', ' of '); }

I made the multi-upload version on dantest wiki but I'm not sure if it is good to implement it on tibia wikia, you can test it if you want w:c:dantest:Loot Statistics (already includes ucwords fix)

Outfiter

The new wikia buttons styles are interfering with the style of the outfiter, I fixed this, only part changed is the CSS part

w:c:dantest:Outfiter/Code

Outfiter/Code

--Daniel Letalis 17:41, March 26, 2010 (UTC)

^^ Bennie (talk ~ fellows) ^^ 17:57, March 26, 2010 (UTC)
 * updated lootparser code
 * updated outfiter code
 * the multi-upload version looks cool, works good. Only thing I can imagine is somebody spamming a lot of the same stats which would take ages to revert. If there are no objections from anyone I'd say we implement it.

Help!
I was wondering, when you create a poll for next week, do you create it in the dialog that appears? Or the dialog is a suggestion for the next week's poll? I'm new at this so I really dont know! I would appreciate any help. Thanks in advanced!

Martinchox 07:05, March 30, 2010 (UTC)

I think Sixorish already fixed it for you, but it is basically: you start with a tag, then you type the question and the options all on a new line and then you close it with a tag. ^^ Bennie (talk ~ fellows) ^^ 07:13, March 30, 2010 (UTC)

Possible vandal?
I'm not sure but I think many of the contributions from User:Wyre are made to misinform/fool/cheat people

--Daniel Letalis 10:44, April 16, 2010 (UTC)

I'll keep a close eye on his actions and block if necessary. ^^ Bennie (talk ~ fellows) ^^ 20:34, April 16, 2010 (UTC)

Well done!
Just thought I'd say well done for assessing the first two thirds of the questions on the interview page! I'm sure it took quite a while :)

Winvecs 18:08, May 3, 2010 (UTC)

Thank you :) I think you are giving an implicit hint I should finish it... Well, I will! Before the end of 2010, and that's a promise. ^^ Bennie (talk ~ fellows) ^^ 08:10, May 4, 2010 (UTC)

helper.
how can i become a helper (and edit pages with pictures)?

xx

I'm not sure what your question is, could you give an example of a page you want to edit? Also, to upload images you need an auto-confirmed account. This happens automatically after 4 days and after you made 10 edits. To edit semi-protected pages you also need an auto-confirmed account. I can do nothing to speed up this process, but if you have some important things to edit you can always ask me or any other admin to do this. ^^ Bennie (talk ~ fellows) ^^ 22:14, May 6, 2010 (UTC)

Contact
Hello, I'm one of the Buracratas (helpers) of Portal Tibia wiki, wiki in pt-br, would like to know something about statistics of loot, how can we talk? have e-mail?

I emailed you via Special:EmailUser/Sanosuke'Matheus Oxie. If you're not gonna tell any secrets/confidential stuff we can also talk on this talkpage. ^^ Bennie (talk ~ fellows) ^^ 18:28, May 15, 2010 (UTC)

I send one e-mail to Special:EmailUser/Bennie, ok?

Loot
Using whitelace's list method for creatures and npc's I made it so the loot stats can be directly translated into creature page loot with definable parameters for rarity. I'd fiddled with the ranges and I think I've got a decent enough system, my only problem keeping me from a full implementation is multi drops. Say a voodoo drops 0-3 skulls, the loot data doesn't cover that. I don't know what to do, this new loot method would make maintaining rarity and actual loot really simple, but multi drops kind of ruin it. Any ideas? See: '''Craggles Random::Chat::Contributions::Tibicam Profile '''
 * User:Craggles/Loot
 * Template:Loot/Light

There are no formulas to get the range from the given information. The only accurate way to get the numbers is adding them directly. Perhaps through a new section in each item line indicating how much is dropped: --DM ><((°> Contribs <°))>< talk to me 17:36, May 17, 2010 (UTC)
 * Gold Coin, 15, 4791
 * Corncob, 2, 92
 * Chain Armor, 1, 64
 * Fur Bag, 1, 51
 * Staff, 1, 51
 * Hunting Spear, 1, 34
 * We'd have to sort that we daniel, his script would have to find the max drops. However, what about things like meat that don't have a drop number? I have no idea if there are any other special drops with no number attached. How are we handling meat odds at the moment anyway? Rememeber daniel's script will overwrite any manual changes we make if the stats are updates so we have to be sure of what we add to that script (what daniel adds). '''Craggles Random::Chat::Contributions::Tibicam Profile

'''

I was answering this in a very complete and nice way when the power went off (I need to buy an UPS).

Anyway short answer: I think there are 2 options

Option #1: remake loot statistics with a new format that could be(from Template_talk:Loot):

Current statistics would become useless for this new format and having all this info, more columns(like: times dropped, amount MIN-MAX dropped, average) could be added to Template:Loot output

Option #2, Save statistics until we find another format:Talk:Loot_Statistics

For any new format or any other ideas, the parser can be updated as needed, just let me know.

--Daniel Letalis 22:14, May 20, 2010 (UTC)
 * With option 1 would users be able to input the amount:1 without your script deleting it? As for archiving all our data at the moment and implementing a new system with all the loot stats reset, I'm fine with that. People can always check down the page for old data. If we do do the option 1 I reckon we should make it a new template entirely (the old data won't be affected then), perhaps Infobox:Loot Stats or something to that effect. With option 2 where would be store that data anyway? I'm all up for having backups but that'd be 10's of thousands of lines of text every week. Also if we do make a new loot template, I think we should make the average gold automatic. One more thing, to implement my loot reading system we'd have to have a at the end of the template. '''Craggles Random::Chat::Contributions::Tibicam Profile

''' 01:00, May 21, 2010 (UTC)

Stats for non countable items can't have ammount or total parameters because it would be insanely hard that all users upload all their stats with this info that can only be gotten by manual count, and having mixed info with and without those parameters would make stats inexact and less useful for this purpose, so maybe the problem here is Tibia Server Log limitation with non countables?

About the new template name I would suggest "Loot2" to keep it short, or maybe change all the old statistics to template "Loot_Old"(or similar) and use "Loot" for the new format.

Also with this format the template could have an Average column for every item, not only gold coins. But we could not use that column and add the Average data only for gold, as in present format.

With option 2, in case we don't decide soon for a new format and we want to start collecting this data, the page name could be any, maybe Loot_Statistics\Archive

About, I believe loot template is not the place where it should be added because sometimes loot template could be used outside Loot Statistics namespace, maybe should be added to the template that is gonna be added to the creature pages.

I think that we should have "alternative"(current) list of rareness passed as a template parameter in case statistics for some creatures are less than X kills. X could be something around 500 or 1000. That way rareness is only calculated by template if it will be accurate.

What would happen with items that the creature drops but are not on loot statistics, like moon backpack, I think it would be hard to get them from "alternative" list of rareness and I really don't like the idea of having "0" amount items on loot statistics pages i.e.: |Moon Backpack, 0

I'm not sure about how this will be shown on the creature page, only text like it is now? --Daniel Letalis 02:04, May 21, 2010 (UTC)
 * With the noinclude I mean we add it after the heading loot stats template, the only way I could think of taking loot data out was by transcluding the loot stats page. By transcluding all the data was involved so I had to add noincludes below the data I wanted. This has to be done directly on the loot stats page, meaning your processor would have to add it unless you've got a better method. With the automatic loot feature - I was thinking that could be at the discretion of the user, who would manually turn it on. It would be easily doable to just make to so when kills > 1000 add the auto loot data. With the creature page I was hoping we could keep the loot section looking the same, it's work til now, it'll just be more accurate.

'''Craggles Random::Chat::Contributions::Tibicam Profile '''

First I want to note that we had a similar discussion before, but having this discussion again only indicates there is a real need for a new loot template with more information. So I agree we should give a shot to that, so let's start making a Template:Loot2 to test what's possible and play around to see what we really want.

I always imagined that if we had a lot of loot statistics on the item page it would show the creatures it's dropped by with percentages and ordered. For example on Fire Sword it would say:

Dropped by: Hellfire Fighter (4.15%), Hero (1.21%), Dragon Lord (0.22%).

I'm not sure if that's possible to do automatically and even if it is, when there are not enough stats for a certain creature it would give a wrong idea. ^^ Bennie (talk ~ fellows) ^^ 07:29, May 21, 2010 (UTC)


 * I was thinking about drop rates on item pages using loot stats data, but I have no idea how it'd be done. '''Craggles Random::Chat::Contributions::Tibicam Profile

''' 11:20, May 21, 2010 (UTC)
 * See User:Craggles for my effort '''Craggles Random::Chat::Contributions::Tibicam Profile

'''

I had something like this when I made tests in the past: w:c:dantest:User:Daniel_Letalis

the percentage column would be different now(more precise), from 0% to 100%

--Daniel Letalis 16:50, May 21, 2010 (UTC)
 * Oh I see, you've based your percentage on the times rather than the total. I quite like the average amount dropped column I added, I'd like it in the final loot build. I omitted instances of amount 1 because I thought it was unnecessary considering we don't do that on creature loot pages, what do you think? As for auto managing loot we still have the meat and ham problem that will have no associated amount, which would have to be added by users, but can't be added to the loot stats page manually. '''Craggles Random::Chat::Contributions::Tibicam Profile

'''

You are getting Avg Amount from Times & Total but if I kill for example 10 rats: 3 rats give cheese, 2 rats are Empty and the other 5 rats give 10 gp, 2 gp each, Avg Amount for gp would be 2, so this column is discarding rats that gave cheese or were empty, I don't understand this column purpose.

It's ok to omit instances of 1 on the template, as long as they are present on the loot statistics format.

Kills to get one should be based on Times, I think that way it is more accurate.

About the ham/meat problem, for non countables it can't be completely solved, Server Log can't give us the amount info so we would have to get rareness based on kills / times.

I don't see a point in using wiki links in the loot statistics format because we are not using plural names, so maybe would be good that the new template get item names as normal text and output as wiki links.

I was thinking also maybe would look better having the amounts(1-149) on another column and not omitting the instances of 1

With this new format, how would you calculate the rareness of the draken warmaster items? I'm not sure about this now because rareness has to be a number from 0% to 100% and as amount is variable then kills/times won't be accurate for rareness.

I will keep making some tests for the /light subtemplate --Daniel Letalis 18:51, May 21, 2010 (UTC)
 * Average amount is the average amount you'll get per pile, so in the case of gold it's the average stack you're likely to get. Kills to get 1.. with averages it's kills to get 1, with times it's kills to get at least one. The kills to get 1 may be too lenient so I think the times method should be used yes. I was considering putting amount on it's own separate column but I didn't see the need, works as it is just fine with amount in the names bit. Mainly due to familiarity, that's the wiki loot standard, or it seems. Rarity will still be total / kills as a percentage, that works just fine. '''Craggles Random::Chat::Contributions::Tibicam Profile

'''

Some misplaced sites
Heya Bennie,

The site The Order of the Dragon should be moved into the users namespace, because it doesn´t contain general game content.  Sadonic ( Page/Talk ), Seeker of Myth ( Page/Talk  ),  11:11, May 21, 2010 (UTC)