Hunting Places

A list of all Hunting Places in Tibia
This page contains a list of all known hunting places organized by location.

See Also:

* List of Hunting Places by Alphabetic Order

Ab'Dendriel
Advised level or skills: Knights: At least level 20 and skills 50/50. Paladins: At least level 20 and 50 distance. Mages: At least level 25.
 * Ab'Dendriel Elf Cave

Advised level or skills: Knights: At least level 20 and skills 50/50. Paladins: At least level 20 and 50 distance. (This is not a really good hunting place for paladins.) Sorcerers: At least level 9 (Tip: Don't hunt here with a wand of plague as nearly everything is immune to poison.) Druids: At least level 13 (Tip: Don't hunt here with a Poison rod as Slimes are immune to poison.)
 * Ab'Dendriel Slimes Cave

Advised level or skills: Knights: At least level 20 and skills 50/50 Paladins: At least level 20 and 70 distance. Mages: At least level 19 (Tip: You may need Great Fireballs.)
 * Elvenbane

If you stay far from Minotaur Guards, Orc Berserkers, Hunters and the center tower (with Dragon), you can hunt here even from level 8.

Advised level or skills: Knights: At least level 45 and skills 70/70. Paladins: At least level 40 and 65 distance. Mages: At least level 30.
 * Hellgate

Advised level or skills: Knights: At least level 8 and skills 15/15. Paladins: At least level 8 and skills 15/15. Mages: At least level 7.
 * Shadow Caves

Ankrahmun
Advised level or skills: Knights: At least level 40 or skills 65/65 Paladins: At least level 25 and 60 distance. (70 is recommended.) Mages: At least level 28 (Tip: Summon Demon Skeletons to block and use exori vis/frigo.)
 * Ankrahmun Dragon Lairs

Advised level or skills: For the highest floor: Knights: At least level 11 and skills 40/40. Paladins: At least level 13 and 50 distance. Sorcerers: At least level 13 Druids: At least level 13 (Recommended for all vocations to have antidote spell because there are scorpions in most tombs.)
 * Ankrahmun Tombs

For the second floor: Knights: At least level 30 and skills 60/60. Paladins: At least level 25 and 60 distance. Sorcerers: At least level 25 Druids: At least level 25

For the third floor (past teleport) Knights: At least level 60 and skills 70/70. Paladins: At least level 50 and 70 distance. Sorcerers: At least level 50 Druids: At least level 50

For the fourth floor (past teleport) Knights: At least level 80 and skills 80/80. Paladins: At least level 80 and 80 distance. Sorcerers: At least level 70 Druids: At least level 70

Advised level or skills: Knights: At least level 90 and skills 85/85. Paladins: At least level 90 and 85 distance. (not good for paladins) Mages: At least level 70.
 * Ashta'daramai (a.k.a Blue Djinn Fortress)

Advised level or skills: Knights: At least level 15 and skills 50/50. Paladins: At least level 15 and 45 distance. Mages: At least level 13.
 * Larva Caves

Advised level or skills: Knights: At least level 90 and skills 85/85. Paladins: At least level 90 and 85 distance. Mages: At least level 70.
 * Mal'ouquah (a.k.a Green Djinn Fortress)

Advised level or skills: Knights: At least level 12 and skills 30/30. Paladins: At least level 12 and 30 distance. Mages: At least level 13.
 * Nomad Cave

Carlin
Advised level or skills: Knights: At least level 100 and skills 90/90. Paladins: At least level 100 and skills 90/60. Mages: At least level 130.
 * Demona

Advised level or skills: Knights: At least level 7 and skills 15/15. Paladins: At least level 7 and skills 15/15. Mages: At least level 7.
 * Folda

Advised level or skills: Knights: At least level 8 and skills 30/30. Paladins: At least level 8 and skills 30/30. Mages: At least level 9.
 * Femor Hills

''This is made by not hunting the Demon Skeleton and the Hunter spawns in Femor Hills.

Advised level or skills: Knights: At least level 20 and skills 40/40. Paladins: At least level 20 and 40 distance. Sorcerers: At least level 7. Druids: At least level 13.
 * Ghostlands

Advised level or skills: Knights: At least level 20 and skills 45/45. Paladins: At least level 20 and 45 distance. Mages: At least level 20.
 * Isle of the Kings

This is for only the first few floors, avoiding demon skeletons and banshees.

Advised level or skills: Knights: At least level 45 and skills 70/70. Paladins: At least level 40 and 65 distance. Mages: At least level 40.
 * Maze of Lost Souls

Darashia
Advised level or skills: Knights: At least level 8 and skills 20/20. Paladins: At least level 8 and skills 20/20. Mages: At least level 7.
 * Dark Pyramid

Advised level or skills: Knights: At least level 20 and skills 40/40. Paladins: At least level 20 and skills 40/20. Mages: At least level 13
 * Drefia (southern part)

Advice level or skills: Knights: At least level 65 and skills 70/70. Paladins: At least level 50 and skills 75/50. Mages: At least level 40
 * Drefia (northern part)

Advice level or skills: Knights: At least level 8 and skills 40/40. Paladins: At least level 8 and skills 30/20. Mages: At least level 7.
 * Darashia Rotworm Caves

Edron
Advice level or skills: Knights: At least level 8 and skills 10/10. Paladins: At least level 8 and skills 10/10. Mages: At least level 8.
 * Edron Troll-Goblin Peninsula

Advice level or skills: Knights: At least level 8 and skills 25/25. Paladins: At least level 8 and skills 30/20. Mages: At least level 7.
 * Edron Rotworm Cave

Advice level or skills: Knights: At least level 40 and skills 65/65. Paladins: At least level 25 and skills 60/45. Mages: At least level 27.
 * Edron Orc Cave

Advice level or skills: Knights: At least level 20 and skills 35/35. Paladins: At least level 20 and 30 distance. Mages: At least level 19 (Tip: Mages and Paladins can easily kill Ghouls by running while shooting with the wand/rod/distance weapon.)
 * Ghoul Hill

Advice level or skills Knights: At least level 70 and skills 70/70 Paladins: At least level 60 and 80 distance Mages: At least level 80 (tip: use exori mort on Heros because they are week against death, not really good place for hunting for any vocation excapt high levels knights)
 * Hero Cave

Advice level or skills: Knights: At least level 25 and skills 60/60. Paladins: At least level 20 and 60 distance. Mages: At least level 27 with monks and/or Rods/ Wands
 * Cyclopolis

Kazordoon
Advice level or skills: Knights: At least level 15 and skills 50/50 Paladins: At least level 15 and 50 distance. Mages: At least level 20.
 * Dark Cathedral

Watch out for PKers inside and Giant Spiders outside!

Advice level or skills: Knights: At least level 30 and skills 60/60 Paladins: At least level 25 and 60 distance. Mages: At least level 25.
 * Desert Dungeon

Advice level or skills: For first floors: Knights: At least level 8 and skills 30/30. Paladins: At least level 13 and 30 distance. Mages: At least level 13.
 * Dwarf Mines

For Dwarf Guards and higher: Knights: At least level 30 and skills 60/60. Paladins: At least level 30 and 60 distance. Mages: At least level 28.

Advice level or skills: Knights: At least level 15 and skills 35/35. Paladins: At least level 13 and 40 distance. Mages: At least level 13.
 * Jakundaf Desert

Advice level or skills: Knights: At least level 30 and skills 60/-- (shielding does not matter) Paladins: At least level 25 and 60 distance. Mages: At least level 25.
 * Magician Tower

Advice level or skills: Knights: At least level 20 and skills 50/50. Paladins: At least level 20 and 50 distance. Mages: At least level 20. Beware of Hunter!
 * Outlaw Camp

Advice level or skills: Knights: At least level 160 and skills 95/95. (Bring 1500+ Great Health Potions if planning to hunt there). Paladins: At least level 130 and 100 distance. (Bring a lot of assassin stars and power bolts if planning to hunt there). Mages: At least level 140. (Bring a lot of different kinds of runes if planning to hunt there).
 * Pits of Inferno

Advice level or skills: Knights: At least level 35 and skills 65/65. Paladins: At least level 30 and 70 distance. Mages: At least level 33.
 * Plains of Havoc

Liberty Bay
Advice level or skills: Knights: At least level 70 and skills 75/75. (Really bad hunting place for knights) Paladins: At least level 70 and 80 distance. Mages: At least level 60.
 * Calassa

Advice level or skills: Knights: At least level 30 and skills 60/60. Paladins: At least level 25 and 60 distance. Mages: At least level 28. (Tip: Summon Demon Skeletons to help you)
 * Cult Cave

Advice level or skills: Knights: At least level 70 and skills 80/80. (Tip: Block in a team to reduce costs.) Paladins: At least level 60 and 70 distance. Mages: At least level 60.
 * Goroma

Advice level or skills: Knights: At least level 70 and skills 70/70 Paladins: At least level 60 and 70 distance. Mages: At least level 60.
 * Ramoa (Bonebeast island)

Advice level or skills: Knights: At least level 80 and skills 70/70 Paladins: At least level 60 and 70 distance. Mages: At least level 60.
 * Talahu (Hydra island)

Advice level or skills: Knights: At least level 80 and skills 70/70 Paladins: At least level 60 and 70 distance. Mages: At least level 60.
 * Malada (GS island)

Advice level or skills: Knights: At least level 140 and skills 90/90. Paladins: At least level 140 and 100 distance. Mages: At least level 160.
 * Kharos

Advice level or skills: Knights: At least level 25 and skills 45/45. Paladins: At least level 25 and 45 distance. Mages: At least level 22. (Tip: Use Great Fireball when you get swarmed.)
 * Laguna Islands

Advice level or skills: Knights: At least level 45 and skills 70/70. Paladins: At least level 35 and 60 distance. Mages: At least level 35.
 * Nargor

Advice level or skills: Knights: At least level 8 and skills 25/25. Paladins: At least level 8 and skills 25/25. Mages: At least level 7.
 * Vandura Rotworm Caves

Port Hope
Advice level or skills: Knights: At least level 50 and skills 65/65. Good hunting place for level 70+ knights. Paladins: At least level 30 and 65 distance. Mages: At least level 35
 * Banuta

Advice level or skills: Knights: At least level 30 and skills 60/60. Paladins: At least level 30 and 60 distance. Mages: At least level 27.
 * Chor

Advice level or skills: Knights: At least level 25 and skills 50/50. Paladins: At least level 20 and 45 distance. Mages: At least level 25.
 * Dworcs

Advice level or skills: Knights: At least level 70 and skills 70/60. Paladins: At least level 40 and 60 distance. Mages: At least level 40.
 * Hydras

Svargrond
Advice level or skills: Knights: At least level 8 and skills 20/20 Paladins: At least level 8 and skills 20/20 Mages: At least level 7
 * Nibelor

Advice level or skills: Knights: At least level 15 and skills 40/40 Paladins: At least level 13 and skills 40/40 Mages: At least level 19
 * Inukaya

Advice level or skills: Knights: At least level 40 and skills 65/65 Paladins: At least level 35 and skills 65/50 Mages: At least level 50
 * Ragnir

Advice level or skills: Knights: At least level 40 and skills 65/65 Paladins: At least level 35 and skills 65/50 Mages: At least level 40
 * Bittermor

Advice level or skills: Knights: At least level 50 and skills 70/70 Paladins: At least level 40 and skills 70/50 Mages: At least level 50
 * Krimhorn

For the Ice witch tower in Krimhorn Knights: At least level 50 and skills 75/75 Paladins: At least level 50 and skills 75/60 Mages: At least level 70

Advice level or skills: Knights: At least level 50 and skills 70/70 Paladins: At least level 40 and skills 70/60 Mages: At least level 50
 * Frozen Trench

Advice level or skills: Knights: At least level 40 and skills 65/65 Paladins: At least level 35 and skills 65/50 Mages: At least level 45
 * Tyrsung

Advice level or skills: Knights: At least level 90 and skills 85/85 Paladins: At least level 70 and skills 85/65 Mages: At least level 110
 * Okolnir

Thais
Advice level or skills: Knights: At least level 8 and skills 30/30 Paladins: At least level 13 and skills 30/20 Mages: At least level 8
 * Ancient Temple

Advice level or skills: For Rotworms and Carrion Worms: Knights: At least level 9 and skills 35/35. Paladins: At least level 9 and skills 30/20. Mages: At least level 9.
 * Fibula Dungeon

For more dangerous monsters: Knights: At least level 25 and skills 55/55. Paladins: At least level 20 and ? distance. Mages: At least level 19. Note: To get there you have to buy key for 800gp. If you are low level, watch out for lured creatures, like Demon Skeletons!

For the Deeper Fibula: Knights: At least level 50 and skills 75/75. Paladins: At least level 50 and 75 distance. Mages: At least level 50.

Advice level or skills: Knights: At least level 20 and skills 60/60. Paladins: At least level 25 and 60 distance. Mages: At least level 27 (Tip: Summon Monk(s))
 * Mintwallin

Advice level or skills: Knights: At least level 20 and skills 60/60 Paladins: At least level 15 and 50 distance. Mages: At least level 14.
 * Mount Sternum

Advice level or skills: Knights: At least level 17 and skills 45/45 Paladins: At least level 20 and 50 distance. Mages: At least level 15.
 * Mount Sternum Undead Cave

Advice level or skills: Knights: At least level 30 and skills 60/60. Paladins: At least level 25 and 60 distance. Mages: At least level 26.
 * Orc Peninsula

Advice level or skills: Knights: At least level 40 and skills 75/75. Paladins: At least level 30 and 70 distance. Mages: At least level 30.
 * Thais Dragon Lair

Advances or skills: Knights: At least level 30 and skills 50/50 (with a Druid with Premium that knows the spell Heal Friend and health potions. Paladins: At least level 30 and 60 distance. Magess: At least level 28. (Summon a Demon Skeleton)
 * Whiteflower Temple

Venore
Advice level or skills: Knights: At least level 9 and skills 45/40. Paladins: At least level 9 and 40 distance. Mages: At least level 7. Watch out for lured Witches!
 * Amazon Camp

Advice level or skills: Knights: At least level 8 and skills 20/20. Paladins: At least level 8 and skills 20/20. Mages: At least level 9 Watch out for a lured Minotaur Mage or Minotaur Archer!
 * Dusalk's Troll Clan Cave

Advice level or skills: Knights: At least level 50 and skills 60/60. Paladins: At least level 40 and 65 distance. Mages: At least level 50.
 * Ulderek's Rock (a.k.a Orc Fortress)

Advice level or skills: Knights: At least level 30 and skills 50/50. Paladins: At least level 30 and 55 distance. Mages: At least level 30.
 * Shadowthorn

Advice level or skills: Knights: At least level 50 and skills 80/80. Paladins: At least level 55 and 75 distance. Mages: At least level 40.
 * Venore Dragon Lair

Advice level or skills: Knights: At least level 60 and skills 70/70. Paladins: At least level 50 and 75 distance. Mages: At least level 50.
 * Black Knight Room