User talk:Whitelaces

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Dynamic Page Lists
Ah, finally we have a better solution. At my request, Erig has installed the DPL MediaWiki Extension. I think I have fully evaluated it for our uses, and it appears to work fabulously.

I have already begun to implement it on many of our lists (such as Sword Weapons, Arachnids, Boots, etc.). The idea is to fully convert all of our lists into DPL lists so that they will be automatically maintained as articles are updated, and can be sorted on-the-fly by the user. I have also noticed a slight increase in performance over the template lists we have been using.

Enjoy the new lists, and be sure to give me any feedback you have!

--'' Magister Mundi sum! '' --  Whitelaces &dagger;  Talk &dagger; -- 08:34, 30 October 2007 (PDT)

I didn't understand 100% yet how this fully work, I'm reading about it, but it look like a lot of work will be saved. Thanks Whitey, after I understand that 100% I'll try to give you feedback if necessary :)

--  &dagger; Pudd Knight &dagger;  Talk  Contribs  -- 11:47, 30 October 2007 (PDT)

It looks beautiful! Does this also apply on NPC list pages? Cause then it would probably be easier to implement pictures. Well first upload all NPC pictures.

 Wie niet slim is moet slim zijn  ^^  &ordm; Bennie &ordm;  &curren; Talk &curren; ^^ 11:56, 30 October 2007 (PDT)

About the sorting buttons

I really liked those! But I just noticed, that they're on every column, even on the ones that cannot be sorted. Like the creatures images. This might be just a detail, but I'm somehow perfectionist :p. Well, take Dwarvespage as an example, columns that I think should not have sort buttons are: The image (if you click, it don't even sort, it go to the top of the page), Summon/Convince (those 2 can be sorted maybe, but I'm not sure since many creatures are not summonable), Immunities and loot.

I hope this help for now, I'll keep reporting if I see anything else.

--  &dagger; Pudd Knight &dagger;  Talk  Contribs  -- 12:12, 30 October 2007 (PDT)

About the NPC lists... they're coming, and yes, I'm certain that DPL will work for the NPC lists, too.

About the sort buttons on all columns... I looked a little while into that and didn't see anything, then I changed focus to simplifying the implementation. I'll look more into manually assigning column data types and sorting methods later.

-- C'est la fin des hericots  --  Whitelaces &dagger;  Talk &dagger; -- 12:18, 30 October 2007 (PDT)

the axe page rocks btw, best update ive seen in a LONG TIME. realy, rocks hard &iquest;  Dis&Aring;st&eacute;r M&oacute;nt&ecirc;iro &#164;  T&atilde;lk &#164; &iquest; 10:37, 31 October 2007 (PDT)

Thanks... I'm glad to be getting some positive feedback.

As always, I'm open to suggestions and ideas. I also think it looks really good. This is not a huge update to the appearance of the pages, but the wiki has been getting a little stale over the past few weeks, and I think this will work well for raising interest a little bit more. I think the part I like most is that these lists are now dynamic, so we don't have to worry about adding some every new item/creature/whatever to 4-5 different articles when the update comes out. It should automatically show up in all the right places.

--'' Salve! Crepidas meas per clavos ad solum adfixinte? '' --  Whitelaces &dagger;  Talk &dagger; -- 11:22, 31 October 2007 (PDT)


 * Is it possible or even necessary to update that blue creature template I made if so how would you do it? '''Craggles  [ Random::Chat::Guild::Contributions::Tibicam Profile ]

'''

I think they should stay the way they are. They do not change frequently enough to be a large maintenance burden, and I think they look pretty good.

--'' Feles mala! '' --  Whitelaces &dagger;  Talk &dagger; -- 18:33, 17 November 2007 (PST)

Are you doing all creature lists with that new template function or whatever it would be called? I see you've done some major ones (such as Necromancers, Paralysis, ect.) would you be doing the not-so-important creature lists like Lich Hell, Hero Cave, etc..? It would be somewhat easier to play around with for visitors, but the work put into it might be too much? I don't have a clue as to how to use that template so I won't bother..lol Sixorish | Talk page | My contributions : Wednesday, 28 of August Can these dynamic lists "read" stings of data or do they just print them? If they can actually interpret them then perhaps we could make it so they the loot lists are dynamic aswell - that would tie in with the hunting areas being dynamic aswell, like if it could read the locations found in then it could add it from there etc. Also these dynamic lists could be used in the attacks section - like lists of monsters that use wave area spells and such. '''Craggles [ Random::Chat::Guild::Contributions::Tibicam Profile ] '''

About the creature lists.... that depends. Probably most of them could be easily moved-over, but I'm not sure yet if it would be best for all of them. If we make these DPL lists more complicated, then the format and content of the creature pages becomes more and more important... I think we should kinda ease our way into it, and see how it works for different list types. The lists I'm most concerned about right now are the Immunities lists. I still haven't converted all of them, and I'm trying to work out how is the best way to do them.

About the loot lists question... yes, DPL is a very advanced extension, and it certainly could be used for the loot lists, but I'm not sure yet if it should be used. I'll try and play around with it this week and see if it is worth it, and if it works like we want it.

-- Cum catapultae proscriptae erat, tum soli proscript catapultas habebunt  --  Whitelaces &dagger;  Talk &dagger; -- 19:33, 18 November 2007 (PST)

I'm sorry
I'm sorry about creating user pages of my other chars, but i didn't know it was going to ocupy space for you.

I'm here not for bad of the site, just for fun...

Sorry

It's okay. I could tell that you weren't trying to be malicious. It was not a big deal.

--'' Non plaudite. Modo pecuniam jacite '' --  Whitelaces &dagger;  Talk &dagger; -- 05:16, 9 November 2007 (PST)

NPC Pictures
Hi Whitelaces, I got a question, what is our Wiki standard for adding pictures to a NPC site? Is it like some people do in the right e.g. Feizuhl‎ or like I do between the text e.g. Tezila. Actually it should be even better to add the pictures in the NPC template, but it's also better to first upload all NPC pictures to prevent ugly upload links on pages where a picture is needed. I hope you know a solution.

 Wie niet slim is moet slim zijn  ^^  &ordm; Bennie &ordm;  &curren; Talk &curren; ^^ 13:28, 23 November 2007 (PST)

I think NPC pictures were never considered for the template, since they always look like something else in-game. All NPCs (that I can think of) use either a player model, or a creature model, so there's really no "new" information gained by adding a picture of an NPC.

I think that the original intent was to add NPC screenshots with some context, either showing part of their shop, or something about their location (like this picture of H.L. that Runefarmer uploaded).

That being said.... the answer to your question is no, there is current standard for npc picture placement.

We can certainly create a standard (and we should). I recommend that you post a message to TibiaWiki_talk:Standards to begin a discussion about it. When we get some more input, then we can adopt an official standard.

--'' Re vera, potas bene. '' --  Whitelaces &dagger;  Talk &dagger; -- 06:14, 26 November 2007 (PST)

Hi again,

More than 2 weeks has passed since I started the discussion about NPC images on the Standars page. No one reacted on it (except for you). Still, I think it's important to hear the other users' opinion. How could I highlight this page so other users would react? Maybe put a small link on the main page or something (actually I can only view the source and not edit it). If you think I should wait another few weeks it's also ok. But I think I keep on going with my NPC picture program.

 Wie niet slim is moet slim zijn  ^^  &ordm; Bennie &ordm;  &curren; Talk &curren; ^^ 08:32, 11 December 2007 (PST)

Netlios
Maybe you have seen the discusion on Talk:Netlios. If you agree with me, can you delete this page or if you think the information is still required, delete the NPC template so it will be page with just some plain text?

 Wie niet slim is moet slim zijn  ^^  &ordm; Bennie &ordm;  &curren; Talk &curren; ^^ 22:27, 28 November 2007 (PST)

Sorry that it took me so long to respond.

As I said on the Netlios talk page, I think it was very appropriate to change the article as you did.

We can always change it back if something new is discovered.

-- Obesa cantavit  --  Whitelaces &dagger;  Talk &dagger; -- 11:57, 30 November 2007 (PST)

Ok thanks, then it's settled.

 Wie niet slim is moet slim zijn  ^^  &ordm; Bennie &ordm;  &curren; Talk &curren; ^^ 14:27, 30 November 2007 (PST)

Drown
Well I notice Bone Beasts and other undead are not afected by Undead Dragon Drownwave, Beholders do die drowned 20 damage per turn by undead dragons, I think element after update is Ice and drown is diferent so if you think addind drownimmune is pointless tell me XD. -  Kwigon the sharpshooter  Talk   -November-30-2007.

Thanks for the reply to my message.

I'm not questioning whether or not it should be added... I just think there must be a better name for it.

What kind of damage does this "drown wave" cause? Is it earth damage? Is it ice damage?

Whichever one it is, we should use that name. The name "drownimmune" does not fit with the other immunities very well.

-- ave, Caesar, morituri te salutant  --  Whitelaces &dagger;  Talk &dagger; -- 10:46, 30 November 2007 (PST)

You must be thinking I got that from test server I got it from global server is not ice or water damage, Is like some monsters are inmune to get burned or poisoned, you can't use soulfire in a DS or envenom in beholder, right now drown is only used by monsters as a damage per turn efect like burned or poisoned theres not drown attacks yet (or that I know abouth). Some monsters kill each other with drowning if you wait alittle you can let for example a undead dragon kill the other monster so you only have to fight him. After update there will be earth, ice, death damages... and drown don't belong to them. If you think for a better name I will change it. (drown is when you are under water right? or I'm misspelling it XD?) -  Kwigon the sharpshooter  Talk   -November-30-2007.

I understand the distinction you are making, but it still causes some type of damage.

There is a difference between a condition and a type of damage or effect of the condition. In your example of using Soulfire on a Demon Skeleton, the DS will not take any damage, because it is immune to fire, not because it is immune to the Soulfire rune.

In the same way, this "drowning" is a condition, and certain creatures are immune to the effect.

Maybe we're just pointlessly arguing semantics.

Before I concede, can you tell me if when a player is attacked by this "drown bomb" or "drown wave"... do they get that little water-drop condition, like when you take your helmet off under water?

I am having a hard time coming up with a better name for this, but it just seems like you can't "drown" on dry land. Maybe we can broaden it to "suffocation", instead of just drowning.

-- <span title="(latin) It doesn't rhyme.">Nullo metro compositum est.  --  Whitelaces &dagger;  Talk &dagger; -- 08:09, 5 December 2007 (PST)

Tibia.pl, about copyright
Hi Whitelaces, I just looked on [www.tibia.pl tibia.pl] and saw they added an article on 1 December which is copied from Tibiwiki and translated in polisch. It's a copy of this page. Have they the right to just copy a page and pictures from us and not even linking the source? I can't read polish so I don't know if they changed things but it looked pretty much the same. What's your opinion about such things?

 <span title="(dutch) Who isn't smart, needs to be smart">Wie niet slim is moet slim zijn  ^^  &ordm; Bennie &ordm;  &curren; Talk &curren; ^^ 07:08, 1 December 2007 (PST)

I guess the short answer is... they didn't do anything to violate copyright law.

No copyrighted material should be put on this wiki without permission, therefore, it is generally safe to assume no copyright exists on any material on this wiki, with a few exceptions (screenshots from the game, text copied from official Tibia website, etc).

When someone copies text from any wiki without citing the source, then it is definitely Plagiarism, but to the best of my knowledge it is not a copyright violation.

I personally promote the availability of information, but I also firmly believe that information is more valuable when the source is known and accessible, not just for the purpose of crediting the original author(s).

I would really recommend that we take it as a compliment, even though it feels like an injustice.

-- <span title="(latin) Hold my calls">Fac ut nemo me vocet  --  Whitelaces &dagger;  Talk &dagger; -- 08:27, 5 December 2007 (PST)

Maybe you are right.. I shouldn't take it too bad. There are of course also other examples, like this one this dutch fansite took over our Hunting Places page and even lacked to translate everything correctly ;) I know such things happen and it isn't really against copyright because it's taken from a wiki.

 <span title="(dutch) Who isn't smart, needs to be smart">Wie niet slim is moet slim zijn  ^^  &ordm; Bennie &ordm;  &curren; Talk &curren; ^^ 09:47, 5 December 2007 (PST)

New Spells
I was trying to help organizing the Winter Update 2007 and adding links for the spells, etc. But it seems that only 2 or 3 of them have really a page, and I wanted to help TibiaWiki, but I don't know how to create a page for a spell :( How can I create a page for a spell?

Oh nvm, I learned how to do it :) But now I need someone to put them in spell lists, in the tables that appear in bottom of spell pages, etc

Thanks for adding those pages! I think it would be best to wait until the update is released... then we can update the other templates.

That way we only need to update them once, and it will be accurate to what is in-game.

--'' <span title="(latin) Carthage must be destroyed">Delenda est Carthago. '' --  Whitelaces &dagger;  Talk &dagger; -- 12:54, 5 December 2007 (PST)

About creature loots
I don't know if someone suggested it before, so here we go.

I really think there should be some way to link the creature's loot to the respective item(or visa-versa). I don't know, maybe using DPL list...

Why? This way we would have to change only one page to add the loot on all related pages. For example, someone added to the Spectre the Abyss Hammer loot, but he didn't added the Spectre to the Abyss Hammer's loot list(I just added it right now).

So, what I mean, shouldn't there be a way to link the items and the monster's so we only need to edit the loot in one place?

Thanks. Cya!

Zephirdd

You got a little bit ahead of me.

Yes, I am working on a way to do exactly that. There are a couple of things that I need to work out, but it will happen in much the way you explained.

--'' <span title="(latin) Bad kitty!">Feles mala! '' --  Whitelaces &dagger;  Talk &dagger; -- 11:20, 5 December 2007 (PST)

All right, thank you! :)

Zephirdd

DPL on Runes page
I tried to convert the rune pages using the DPL list. However I'm not too good with that, and for some reason it didn't worked (I just tried on previews). Since some runes now might change with the update, using DPL would help.

--  &dagger; Pudd Knight &dagger; <span style="font-variant: small-caps;border: 2px solid #186fc8;background-color:#3f98ed; color:white" title="My Talk"> Talk <span style="small-caps; border: 0px solid #186fc8; background-color:White; color:#186fc8" title="My Contributions"> Contribs  -- 22:20, 6 December 2007 (PST)

I updated the Runes page. Are there other places you were thinking of?

-- <span title="(latin) Wonderful to behold">Mirabile visu  --  Whitelaces &dagger;  Talk &dagger; -- 10:35, 10 December 2007 (PST)

Rashid (new trader in update)
apparently a lot of people are trying to abuse the wiki to scam people - constantly changing prices on Rashid's page.

So far these people have done this: DogZern Schnapie Jooky Eloelo Shnopp

perhaps it's a good idea to lock this page untill the update is there, with at least the real values there as they are now on the testserver.

http://tibia.erig.net/index.php?title=Rashid&oldid=130525

this version is (as far as I can say) the one with the actual values

Borr took care of it. It also looks like Art Featherpitch has issued at least one edit block because of vandalism of that page, too! Thanks for the note!

-- <span title="(latin) Stupid is as stupid does">Stultus est sicut stultus facit  --  Whitelaces &dagger;  Talk &dagger; -- 10:46, 10 December 2007 (PST)

tips
the tip with the boxes and pots is a realy great 1. just wanted to ad something to it. instead of using boxes is better to use trunks. A trunk has like 18 spots to fill so than u can create a pile that is larger than 10 pieces so the pots and the trash of the trunk it self will just be disapear. As u prolly know: only 10 pieces can be seen. So than u dont need a decco that is big enought to cover the trash and and pot.I did it like that on my balcon and it looks beautifull. It leave more options open this way on how u like to decco. under the main decco of my balcony, i have small things like 1 pearl 1 saphire 1 emeralds ect and than the pot. Raafke

Thanks for the message. I added it to the tip.

-- <span title="(latin) I came, I saw, I want to go home">Veni, vidi, volo in domum redire  --  Whitelaces &dagger;  Talk &dagger; -- 17:51, 10 December 2007 (PST)

Death Damage
i noticed on the new rods and wand pages that deal death damage, that they are linking to the page death wich is about dieing and not the damage type. (Necrotic Rod) &iquest;  Dis&Aring;st&eacute;r M&oacute;nt&ecirc;iro &#164;  T&atilde;lk &#164; &iquest; 21:10, 10 December 2007 (PST)

I propose moving the current Death page to Dying. <span style="font:small-caps bold 9px/1 verdana;border:2px solid #000;"><span style="font:small-caps bold 9px/1 verdana;border:1px solid #fff;color:#fff;background-color:#800;"> Art Featherpitch - The mispseller - <span style="font:small-caps bold 9px/1 verdana;border:2px solid #000;"><span style="font:small-caps bold 9px/1 verdana;border:1px solid #fff;color:#fff;background-color:#800;"> Give me a sign of life  21:35, 10 December 2007 (PST)

Yeah I was considering doing that before, just wasn't sure it was appropriate at the moment. The death element doesn't seem to be a significant one, unlike the new ice, etc. (which I might add is a redirect to the tile Ice, which I'll go ahead and change since it doesn't seem necessary.) I was wondering if I should upload images for the new death/dazzled/frozen statusicon, or the drown icon we've had since Calassa was introduced... Sixorish | Talk page | My contributions : Wednesday, 28 of August 21:58, 10 December 2007 (PST)

What about instead, keeping the "Death" page as it is, and placing the information about the element "death" on the page "Death (element)" or something like that, then making sure there is a cross reference between them?

It seems to me that the word "death" more accurately would refer to the actual act of dieing, and that the element "death" is something else.

-- <span title="(latin) Yes, that is a very large amount of corn.">Aio, quantitas magna frumentorum est.  --  Whitelaces &dagger;  Talk &dagger; -- 06:51, 11 December 2007 (PST)